Chapter 188: Dota 2 and Dream Three Kingdoms (Part II)

One hundred, five hundred, one thousand, three thousand. Of course, there are levels of cards.

From low to high, it is divided into people, earth, and heaven.

The cost of cards in the next tier is 1.2 times that of soldiers in the previous card.

If a player were to play in Domination mode for four hours a night, more than 200,000 soldiers would be consumed every day.

In order to allow players to play longer, the indomination mode also deliberately added an exclusive drop later.

Once a victory is achieved, something called a random Soldier Card will be dropped.

From 1,000 to 100,000.

In other words, as long as you keep winning all afternoon, instead of fewer soldiers, you will get more!

Someone once posted a live broadcast in Douyu's Dream Three Zone.

Recorded the number of soldiers obtained from an afternoon streak.

The highest number of records is more than 2.3 million.

So what if you keep losing all afternoon?

Don't worry, there are also daily tasks.

There are two types of daily tasks.

One is a competitive mission and the other is a dungeon mission.

What the former didn't say, win a handful, plus some conditions that are not difficult to complete.

The latter is suitable for dungeon players.

For example, a matchmaking mode provides a low-level dungeon of corresponding difficulty based on the average of the equipment strength of all participating players, also known as the value of the Divine Weapon.

The dungeon itself is not difficult, and there is also a novice guide, through which players can clear the level.

Even five whiteboard players, or players without any equipment, can team up together to complete the game through matchmaking.

Of course, this is only the task of the first dungeon player.

The second mission is to challenge the boss of the current god value, but there will be no chapter boss.

The third task is to clear the current Divine Soldier difficulty dungeon.

It is usually a dungeon that is one level lower than the current Divine Soldier difficulty.

None of them will be too difficult.

In addition to these three tasks, there are also some daily darts, tower climbing, check-ins and other mosquito leg benefits.

These can increase daily activity.

Once your daily activity reaches a certain level, you can receive daily rewards.

One of the most important rewards is the Soldier Reward!

Complete all the tasks and get about 100,000 soldiers!

Another important reward is the idle time of the achievement assistant.

What is an achievement assistant used for?

This is a hands-free dungeon that allows the player to remain online, and when turned on, it will clear the current standard of the Divine Soldier by consuming the time that the corresponding Divine Soldier is adapted.

In addition, low-level dungeons will have a reduced time for the Divine Soldier reward.

For example, when you can play the fifth chapter, then the BOOS and map of the first chapter, you can do it in only half a minute.

Of course, in order to limit it here, something called luck value is proposed.

To put it bluntly, it is the PL value in DNF.

The difference is that in DNF, you won't get anything without the PL value, and you won't be able to access any regular replicas.

But in "Dream of the Three Kingdoms", you can continue to challenge.

Although you can't enter the challenge BOOS for the sake of restrictions, you can get soldiers and rations by constantly farming ordinary dungeons, as well as some materials with a very low drop rate.

With Luck, the drop is about 500%, which is five times the drop.

Without luck, the drop rate is only 50%.

And the use of achievement assistants is used to free hands.

As long as the time doesn't run out, you can hang up forever.

Of course, there is also an upper limit to this idle time.

Up to five hours per day.

It cannot be accumulated and will be reset at 0:00 on the same day.

Luck and tasks will also be reset.

Compared with "Dream Three Kingdoms", which has stronger coolness, more beautiful vertical painting, and more national style, "Dota 2" has launched something called Challenge Order.

This thing is something that requires you to complete a series of competitive missions, and then through this mission, you can get some skins or equipment.

However, the equipment in "Dota 2" belongs to the kind of equipment that has no attributes.

It's just for good looks.

Different heroes, with different appearances of equipment.

And there are five categories of these equipment.

One-handed, dual-wielded, long-handled, bow and arrow, and claw.

The same is true for "Dream of the Three Kingdoms".

But the equipment in "Dream Three Kingdoms" is not just good-looking.

It can also be used in replica mode.

Dota 2, on the other hand, only has a competitive mode.

It's not that the market doesn't want to imitate, and even after Mao Yi's "Dota 2" and "Dream Three Kingdoms" came out, Goose Factory began to announce the development of its own dota games.

But the problem is that Mao Yi's game came out too quickly.

There is a gap of a week between the two games!

The market was quickly eroded by these two Moba-type games.

It can be said that except for "World of Warcraft" and "DNF", which also attract a large number of hardcore players with their excellent quality, the vast majority of players in the game have been snatched up by these two games.

Compared to the relatively long development line in MMORPGs, MOBA games grow more rapidly.

At most, half an hour, or even only about fifteen minutes to end the battle, so that many "DOTA" players flock to it, coupled with the fact that this mode is very competitive and appreciative, and the screen does not need to be switched too much, many ordinary players can also quickly get a good experience by watching the live broadcast of the gods, which leads to these two games quickly seizing the market!

Even many Dota players will move to Dota 2 to enjoy the feeling of playing with more people, and they can also gain the envy of many people.

The online version of Dota 2 has a ladder system.

Even many World of Warcraft players won't mind playing two Dota 2 games with their friends after they've done their daily routine.

Not to mention DNF players, who run to play Dota 2 or Dream Three Kingdoms after brushing PL every day.

Although compared to Dota 2, the number of online users of Dream Three Kingdoms is a little smaller.

However, there are many players who like the national style and prefer more oriental vertical painting and modeling.

And the well-known Three Kingdoms Campaign has also become the favorite of many dungeon players.

The key is the Beginner Bootstrap and the Beginner Period Map Simplification!

In this regard, Dream Three Kingdoms does a better job than many MMORPGs!

For example, if you want to get advanced drops, you can challenge more difficult and mission-intensive dungeons.

But if you only think about tasks, you can challenge the simple mode where tasks are extremely simplified and the process is simplified.

Although there are few drops, it is also a setting that increases the experience of dungeons.

And compared to the relatively hardcore operation mode in DOTA, the characters in "Dream Three Kingdoms" shake or something, which is simpler than "Dota 2".

Especially in the hegemony mode, the game experience is stronger and the operation is easier, even if you are a handicapped party, you can enjoy an excellent game experience.

This feeling is naturally not something that other MMORPGs can replace.