Chapter 428: Miracle Carnival (6)
"Noodles, the kind of noodles you eat?" Mikawa Saiko was stunned......
Japan has a long history of ramen, and it's easy to understand that the habit of making noodles has been around for a long time.
Not only in Japan, but also from flour made from grains, it can be said that the consumption rate is high all over the world.
The perception of this thing is not much more than mud.
"The noodles you eat can also be made into a villain?, and it's still so beautiful?" Sakato Miyuki walked over to a special wooden stick, and when he took a closer look, he couldn't help but be surprised!
The colorful hues can be seen clearly even from the back of Higashitani Fujiizumi.
When I got closer to observe, I was more and more surprised, the shape of the face sculpture was complete and full, and compared with the realistic restoration of the clay sculpture, it was slightly exaggerated in the shape.
The characteristics of face molding are not in the details of carving control, but in paying attention to spirit!
After several people confirmed that this was not for food, but for ornamentation, they decided to pay again......
Because they saw Sun Wukong, as well as Zhu Bajie, and Bailongma, and ......
Anyway, two for a dollar, cheap......
Fortunately, when the Age of Miracles invited everyone to participate, it was mentioned that only the US dollar should be used, otherwise the currencies of these countries would never be found.
Compared with clay sculpture, dough sculpture is more in line with the aesthetic standards of young people and is naturally more popular.
In the sanity of all the people of Ryuzaki, he grabbed the urge of a few people to continue to choose the dough sculpture, and hurriedly walked forward.
If you don't go to Juren Hall again, it's hard to say whether you can go in later-the large number of people in front of him really don't give him any confidence.
Juren Palace, in fact, is not big, strictly speaking, in ancient times, that is also the scale of a side hall of performance.
Hundreds of square meters, only one floor high, it doesn't seem to be tall.
However, although the palace is small, it also has the characteristics of Tang Dynasty architecture.
Although the texture is not very complex and changeable, under the light of the lantern, the vermilion walls and doors look thick and elegant.
When the four of them walked into the Juren Hall and saw the scene in front of them, they breathed a sigh of relief!
The scene that fell in front of me was a case board.
If there are people who are familiar with Chinese history here, they will know that the tables here are all small desks used by students in the past to study, generally called bookcases.
The appearance of the bookcase has also been directly borrowed and used by Japan, and the Japanese sit cross-legged, and even part of the reason is this.
Two people can sit at a desk on the bookcase, and now on each bookcase, there are monitors one by one, and in front of the monitors, there are star hosts.
It hardly takes much thought, and the scene in front of you is for players to use in the game.
The rows of game machines in the entire hall look unusually neat.
And the location.
This was the only reason they breathed a sigh of relief after watching it.
A few people stopped talking nonsense, and under the leadership of Higashiya Fujiizumi, the four of them quickly walked to a corner, sat down excitedly, and the game finally started at this time!
Several people carefully placed the clay and dough sculptures they bought on the table.
Only then did I begin to carefully observe the introduction of the game in front of me.
Once Upon a Time in the Tea House
The protagonist is the operator of the teahouse, because Guangfu has always been in the habit of eating refreshments, and has dealt with countless relatives and friends since his father's generation, in this teahouse, there are too many memories and stories, and every dish, under the baptism of the years, has become a long-term memory in everyone's heart.
As the elderly parents grow old, and the player as the successor also takes on the management of the teahouse, what the player has to do is to give the customers the right refreshments according to the requirements of the customers, and make the right refreshments according to the recipes, so as to awaken the customer's memory of the delicious refreshment.
The introduction is actually quite simple.
The core is that the player plays the role of the owner of a teahouse, inheriting his father's business, and also for the sake of diners' memories of deliciousness, so as to make the signature food of Canton - refreshments.
After reading this introduction, Bando Goyuki and Higashitani Fujiizumi, who especially like tea culture at home, suddenly ignited a fire in their hearts!
At the beginning of the game, there is a dining table, in the middle of which is the game option, and around it are open steamers with various refreshments.
In addition to starting business, there are also four functions: continuous operation, management logistics, and closure and rectification.
In addition to continuing to operate is gray and non-clickable, managing logistics is the control of the game's sound and the illustrated book to get refreshments.
Closing the business for rectification is quitting the game.
After a general understanding of the role of these buttons, as a hardcore player, Higashiya Fujiquan, then Shi Shiran clicked the button.
Once the game starts, there is really only one interface.
There is no place to switch in the whole interface, and there is no so-called horizontal scroll vertical version.
Near the bottom quarter of the picture is a kitchen.
The remaining three-quarters are wood-colored tables and chairs.
What's even more commendable is the appearance of a newbie guide display.
Players can tap on the navigation bar that sticks to the left side of the screen.
Soon, the navigation bar expands into an interface with how many options are available for purchase.
When diners come to the teahouse to order, at this time, they need to search for materials according to the items of the diners when ordering in the teahouse......
After the customer eats the refreshments they make, the player will receive the corresponding memory points and money.
When the memory level reaches a certain level, the brewing of refreshments will be unlocked.
If all the refreshments are unlocked, then the game can be cleared.
The difficulty of the game can only be regarded as average, but this novel gameplay can be regarded as the only one.
Business?
Not before.
Transformed yourself from a player to a store manager?
This is an important feature of the teahouse's past that distinguishes it from previous practices.
The manager is also the main responsibility for individual diners.
Bandong Yuyuki did not dare to slack off at all.
"Hey, what kind of ingredients are used for this dumpling?"
"Do you put crab roe in this roasted wheat?"
"I obviously made a bun, why is the memory value only one star?"
"People want pineapple buns! What did you put in?"
"Pineapple, there is no other ......"
“…… According to Cantonese custom, pineapple buns are without pineapples......"
"Pineapple bun doesn't have pineapple, it's still called that??"
"Why doesn't there be a wife in the wife's cake, why don't you talk about this?"
“……”
Curious, puzzled, wondering, all sorts of things happen.
The degree of freedom of this "Once Upon a Time in a Teahouse" is actually very high, and in the face of such a situation, many people are at a loss at first.
Everyone is accustomed to fool-like operation and gameplay, and the game has a high degree of freedom, which is actually very uncomfortable for some users.
Fortunately, as long as you figure out the basic rules, you can actually get started quickly.
(End of chapter)