Chapter 165: Who's the Wrongdoer?
Shigeru Miyamoto didn't notice the loneliness in the eyes of his former boss, he just smiled and nodded, with a hint of childlike innocence in his smile: "I also feel that I have gained a lot, it turns out that there are so many design tricks behind an excellent game!"
Shigeru Miyamoto is referring to some of the key points of game design that Oriental Games explained to these Japanese employees during training courses. For example, in the control of the rhythm of the game, after a period of difficult maps, it is necessary to properly match some simple maps. In this way, the player can avoid the player's tense nerves all the time, and have a chance to relax, so that fatigue is not easy to occur.
Under the intentional guidance of Li Xuan, Dongfang Game Company has continuously summarized and improved these game design ideas into systematic knowledge, which is the basic content that every new beginner designer must learn.
At present, the division of game design within Dongfang Game Company has gradually become systematic and process-oriented, and a complete set of operating mechanisms has been initially established. Hardware design and game development have long been separated. A game development team is subdivided into a planning group, an art team, and a programming team, with a clear division of labor and each performing its own duties.
However, in the early 80s, the video game industry was still in the pioneering period, and even in regions like Japan, where the game industry was relatively developed, the entire industry was far from achieving a mature streamlined system. Many Japanese companies develop a game by relying on a few people to win the world, and the designers must be able to program and solder circuit boards, all of them are all-round superhumans.
Yokoi couldn't help but nod his head, he was in charge of a planning team within Nintendo, and he naturally felt more deeply about this. For example, the failed Gamewatch project was handled by him from software to hardware. And the Gameboy handheld that competes with him. There is a dedicated team for hardware design alone, as well as several supporting game development teams. Under such a gap, if he does not fail, there will be no heavenly reason.
"Yokoi-kun, I recently had an inspiration for a new game!" said Shigeru Miyamoto with a smile.
watched "Mario Bros.", which was just released not long ago. Shigeru Miyamoto felt that he was greatly touched. After coming to Hong Kong this time, he had the opportunity to analyze the whole process of this excellent game design up close, which was a very rare learning opportunity for him.
Shigeru Miyamoto was inspired by this, and he was ready to redesign a completely new game. Many of the previous childhood fantasies have recently become clearer and clearer in my mind.
During this time, he finally made up his mind to carefully organize these fragments of memories that kept popping up into a new game. This is the story of a teenager named Link who fights against the Great Demon King and saves the world......
Li Xuan didn't know. After he snatched Shigeru Miyamoto's famous work, he burst out of the inspiration to create another classic game in advance, and it can only be said that some people are destined to shine! Of course, now that Shigeru Miyamoto is already a member of the Oriental Game, Li Xuan wishes that his achievements were even more brilliant than in his previous life.
Putting these aside for the time being, the handheld Gameboy of Oriental Games Company has been out for more than half a year, and the global sales have reached tens of millions of units, while the home game console project developed at the same time has been delayed again and again.
In fact, the first sample of the home machine of the Oriental Game Company has already been developed, but Li Xuan is not satisfied. One of the biggest problems is that the cost is too high. The hardware cost of this home machine is more than $100, far exceeding Li Xuan's bottom line. Therefore, all the work of the home computer project team after that is focused on how to reduce the cost without reducing performance.
In the past year, Dongfang Company has successively launched Gameboy handheld computers and ABC computers. There are also two new arcade machines, "Pac-Man" and "Mario Bros.". The various departments are almost constantly rotating, and no one is urging the progress of the home computer project.
Finally, Du Wenqiang came to report the good news to Li Xuan today. The home machine project team has already thought that the cost has been compressed to the extreme, and there is no room for further decline.
"What is the accounting cost of the FC machine now?"
Go someone else's way. Let others have no way out, it is Li Xuan's usual way of thinking. Anyway, what he plagiarized from Nintendo is not less. It's not bad for the name of this home machine. Nintendo's FC machine is an abbreviation for FamilyPuter, while the FC machine of Oriental Games is actually an abbreviation for FamilyConsole.
Puter means computer, and the home computer promoted by the Oriental system is ABC computer, so in order to avoid confusion in the European and American markets, FamilyConsole was used instead.
"If it is mass-produced, we will negotiate with the supplier to suppress the supply price of parts, and the ex-factory cost can be controlled within 80 US dollars!" Du Wenqiang shook his head and said, which is still a gap from the 75 US dollars that Li Xuan originally requested.
"Then so be it, the cost really can't be suppressed, we can only increase the retail price a little!" Li Xuan said with a smile.
He has not rushed the progress of the FC machine project before, considering that the games reserved for the home machine platform are not rich enough. But now, Oriental Games has perfectly ported "Hong Kong Cubes", "Pac-Man", "Tank Wars" and the newly released "Mario Bros. " to the FC platform.
In addition, the Japanese R&D department of Oriental Games Company recently developed a good baseball game for the FC machine. In this way, the first release of games on the FC platform has reached five, involving puzzles, action games, shooting and sports, which are rich enough, and most of them are classic games with sufficient market foundation.
The home console market is not as good as the previous handheld and arcade markets, and it will be much more difficult for Oriental Games to succeed. Before the launch of Gameboy, there was almost no concept of handheld game consoles, and the only competitor, GameWatch, had just been launched, and it had not yet had time to gain a foothold, so Oriental Games was able to quickly sweep the market.
Although the arcade market is very competitive, users are not sticky to consumption, as long as there are high-quality games, they can immediately attract a large number of players. Home game consoles are different, and if Oriental Games can't come up with a game console that's much better than its competitors on the market, it's hard to grab market share.
The hottest selling in the European and American markets is undoubtedly Atari-2600 home game console from Atari. The 1977 console has been around for four years, and no other competitor has been able to shake its market position.
Li Xuan could only shake his head at this, in his opinion, the performance of the ATARI-2600 had long been outdated, and most of the game graphics released on the game console were rough and inferior. But it can still occupy the largest market share, and it can only be said that those competitors are more unbearable than it, there is really no tiger in the mountains, and the monkey is the king.
This also made Li Xuan full of confidence in the FC machine, so he asked Oriental Game Company to be a strong intruder and completely break and rebuild the current market pattern.
"Xiao Li Sheng, we have reached an agreement with Universal Pictures and Amperin Entertainment. The Americans agreed to fine-tune the script and include a scene of aliens playing FC machines with the male protagonist, with no less than 30 seconds of footage!" Du Wenqiang said, pointing to the last piece of the text.
Not long ago, Li Xuan suddenly asked Oriental Game Company to place product placement advertisements on an American movie that had just been approved. This is a science fiction movie about aliens and young boys, directed by Spielberg, who has produced a series of box office hits such as "Jaws" and "Raiders of the Lost Ark".
It's a pity that Du Wenqiang doesn't know him well, he prefers to watch Hong Kong movies compared to Hollywood movies. At this time, American blockbusters have not yet begun to sweep the world, at least in Southeast Asia, when Hong Kong films are rampant.
Du Wenqiang couldn't guess why his boss was so optimistic about this movie that had not yet started. In order to get the other party to agree to revise the script, Oriental Games increased the cost of implantation to $4 million, and Universal Pictures finally persuaded the director and producer to agree to Oriental Games' request.
Unlike the immature practice of Hong Kong directors who may revise their scripts at any time, the film industry in Hollywood has long been very mature. A script has been revised at least dozens of times from the initial creation to the final start of filming. Fine-tuning a script for the sake of product placement like this can only be agreed to by the producers without affecting the outline and at a high cost.
According to the information obtained by Du Wenqiang, the total budget of the alien sci-fi movie called "ET" is only $10.5 million, and the product placement advertising fee of Oriental Games Company is 4 million US dollars. The other party recovered a small half of the cost before the filming started, which undoubtedly greatly reduced the investment risk.
Of course, the $4 million is not only the advertising fee, but also the exclusive game adaptation rights of the "ET" movie. Li Xuan looked at the agreement in hand, and his heart was already happy.
Hailed as one of the most moving films of the 20th century, "ET" grossed $620 million worldwide when it was released next year, a box office record that stood for a decade before being broken by "Jurassic Park" in the '90s.
"Do those Yankees think that I am a wronged leader, and he will regret it next year!" Li Xuan looked at Du Wenqiang's big round face with a very tangled expression, knowing that he was not optimistic about his investment, so he smiled and comforted.
In such a great movie that was applauded and acclaimed, the FC game console was able to win a lot of 30 seconds of appearance shots, and also won the game adaptation rights by the way. Li Xuan can even imagine what a wonderful expression the president of Universal Pictures will have on his face after the box office comes out next year.
He remembers that after the box office success of "ET", Atari paid at least $20 million in royalties to Universal Pictures in order to obtain the rights to adapt the game.
As a result, due to the long delay in copyright negotiations, Yan zhòng squeezed the time for the game. In order to go public as much as possible, Atari hurriedly produced a shoddy "ET Alien" game. This directly induced the collapse of the U.S. home machine market in 1983. (To be continued......)