Chapter 378: Pokémon
In another time and space, the most recognizable image of the game industry in history is definitely Mario, a lewd uncle in blue bib pants, a red hat, and a two-figure mustache.
The cumulative total sales of the entire Mario series of canonical games exceeded 250 million copies, and if you count Mario Kart, Mario Tennis and other miscellaneous games that borrowed Mario's image, the total sales exceeded 500 million copies.
The Mario series is the most well-known game of all time, but it's not the most profitable. Because there is a Pokémon called Pikachu who is even more rebellious than Mario.
After "Pokemon" was introduced into China, it was also called "Pokémon" and "Pokemon". No matter what the name is, in short, this is a story about a child named Ash, who takes a little monster named Pikachu and adventures around the Pokémon world.
But Ash and this short, chubby yellow elf have created a huge industry with a cumulative output value of more than 4 trillion yen in the world.
What is the concept of 4 trillion yen, which translates to about 33 billion dollars in dollars. World of Warcraft, an online game developed by Blizzard and regarded as a classic by countless game fans, has a total sales of about $10 billion, which is only one-third of that of Pokemon.
In another time and space, "Pokemon" was released in 1996, the year of Nintendo's darkest year in the twenty years since the Great Demon King entered the gaming industry. The new concept console VB suffered a market waterloo, and the super red and white machine SFC lost ground in the home game console market with Sega's MD console.
Square, which used to be Nintendo's key third-party partner, has made another turn and switched to Sony's camp with "Final Fantasy 7". Nintendo was hit hard. The stock price has plummeted, and it can only rely on the dominance of GameBoy in the handheld world to support it. At this time, the handheld market has long been sluggish compared to the heyday of GB.
At this time, a third-party game called Pokemon was fully supported by Nintendo. Start landing on the GameBoy handheld platform. The game, made by an obscure small studio, quickly sold 10 million copies in one go, to everyone's exclamations.
This "Pokemon" that came out of nowhere directly ignited the handheld market that had already gone into decadence, making the GameBoy, which had already declined in sales, once again blowout by game fans, and also allowing Nintendo, which was exhausted, to survive the most difficult time.
However, in this life, because of the appearance of Li Xuan's big butterfly, Nintendo has not done anything over the years, so naturally there is no chance to embark on the road of hegemony!
in another time and space. Pokemon was released on Nintendo's handheld platform, GameBoy. Nintendo's GameBoy handheld is not at all the same thing as the GameBoy handheld that Oriental Games is now selling.
Li Xuan just copied other people's names, but he couldn't copy other people's techniques. In terms of technology, the GameBoy handheld of Oriental Games Company is actually similar to the GameWatch handheld launched by Nintendo, which belongs to the first generation of handhelds.
The GameBoy handheld is the second generation of handheld consoles that Nintendo only launched in 198-9. At that time, the president of Nintendo, Yamauchi Pu, originally planned to use the TN LCD screen on the GameBoy, but the TN LCD screen was blurry and dim, and the afterimage was strict.
Finally, Nintendo adopted the STN LCD screen newly developed by Sharp on the GameBoy. But now the time has regressed to 1984, and the STN screen is still in the research and development stage of the real yàn room. And the display is one of the most important parts on the handheld.
As early as 1961, the Princeton laboratory of RCA in the United States discovered a series of electro-optical effects of liquid crystals, such as dynamic scattering and phase transition. And successfully developed a series of digital and character display devices. and practical products such as clocks and bridgefinders with liquid crystal displays.
However, RCA ultimately missed out on the LCD industry because of a mistake in strategic choice. Li Xuan bought RCA's LCD division from RCA long before he bought it last year. In the past few years, Li Xuan has been throwing a lot of money into the LCD department, with his heavy support. The LCD division is rapidly catching up with the R&D progress of Japanese companies.
Not long ago, it has been merged into the LCD project research and development department under the Oriental Research Institute, and has made a breakthrough in STN-LCD (super twisted nematic) liquid crystal displays. Industrial production can be achieved within two years at the earliest.
However, due to the early research and development of STN-LCD, Japanese companies have already mastered a large number of key patents. So it is very difficult for the Eastern company to get cheap in this generation. At present, the focus of the Oriental Research Institute's public relations is TFT-LCD (thin film transistor) liquid crystal display technology. That is, the kind of liquid crystal display commonly used in computers and televisions in later generations.
The latest GameBoy handheld sold by Oriental Games has improved in display technology compared to the earliest products launched a few years ago. Oriental Game Company first used a printed LCD screen, and now it uses a dot matrix LCD screen.
Compared to the former, the latter can already make the table of the game screen more free. But both belong to TN-LCD liquid crystal displays. This technique is still relatively rudimentary, and it is not possible to display a more detailed picture. Therefore, on the current GameBoy handheld, only simple games such as "Hong Kong Cubes" and "Snake" can be displayed.
Now, Li Xuan has made "Pokemon" more than ten years in advance, and it will naturally be released on the current GameBoy handheld platform. In fact, in addition to the great success of "Pokemon" in the field of handheld games, it has also achieved brilliant results in the fields of cards, TV animation, and movies.
Since 1997, TV Tokyo has produced the first "Pokemon" cartoon, and then this series of cartoons continued until Li Xuan's rebirth, and it is still updated every year, becoming one of the longest-lived cartoons in the world.
Later, "Pokemon" was translated into "Pokémon" after being introduced into China, and accompanied countless children born in the 90s and 00s through their childhood. And Li Xuan also hopes that Pikachu, a cute Pokémon, can accompany his children and spend a happy childhood!
Li Xuan has specially formed a strong production team and began to produce the first cartoon of "Pokémon". Although it started as a cartoon, the division of labor within the team was actually very detailed, with some people responsible for building the outline of the story and the world view of the Pokémon world, while others began to use their imagination to design various Pokémon shapes.
You must know that before Li Xuan's rebirth, the total number of Pokémon in the latest generation of games exceeded 500. Li Xuan naturally couldn't remember what all Pokémon looked like, the only thing he remembered was that cute yellow elf, Pikachu. (To be continued......)
PS: There is a second chapter, but it will be later