080 The first battle of the "Dragon Pool" platform was won

Whether the channel strategic layout of Tenglong online games can open up, integrate and occupy the entire offline Internet café channel this year, and pave the way for subsequent masterpieces, depends on the RTS game "StarCraft".

In the past three days, the seven major cooperative local push companies, in order to make money, the guys and sisters are also fighting, working overtime, their net income and installation commissions in a single day, conservatively have more than 1,000 yuan, and some even more.

So, they are also very energetic!

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In the past two days, Lao Kang has been worried to death, he is cautious, only 20 computers have been installed, and the supply is seriously insufficient! Now it's okay, Lao Li, the old guy opposite, directly put out a big banner:

"Play interstellar, come to my house, 100 computers, cool home!"

What's more, what's even more odious is that Lao Li also directly distributed flyers on the street and across the street from himself, and many people went directly to his Internet café.

That day, he went to see Lao Li's Internet café, which was almost overcrowded. In his life, Lao Kang has never seen such a hot Internet café scene, what a long time to see!

"This StarCraft is really amazing. Lao Kang also had to sigh.

Today, he has called the little brother to come over and quickly install another 50 units, no, all of them are full, but the phone on the little brother's side has been on the phone, and it can't get through at all!

This can make him angry, but he can't help it, this game must be pretended. Which Internet café pretends to be high and doesn't install "StarCraft", then it is now unable to get along with the money!

"It's exploded! It's ......!" looked at Lao Li's Internet café opposite, Lao Kang shook his head again and again.

"Boss, do you have StarCraft in your Internet café?"

"Yes, but there is a queue, and many people are still waiting for the machine!" Lao Kang smiled bitterly.

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The tracking data in the background is still beating and soaring rapidly, and the system installation data of the company's newly launched game platform "Dragon Pool" in the past few days, as well as the client download of the packaged "StarCraft: Wings of Freedom", are still increasing.

Looking at the rising data, Wu Feng showed a knowing smile.

In fact, in a sense, it is the core strategic goal of the company to promote and lay out the company's game platform "Dragon Pool" offline.

It's just that you want those Internet café owners to download your "Dragon Pool" system with peace of mind and force it to use advertising to promote, which will be very ineffective.

Instead, it may be better to package this game, which is popular with Internet café channels and bosses, and then sell it in a bundle.

And the facts have proved that the idea that I planned with the marketing department was right!

The number of installs of StarCraft: Wings of Freedom and "Dragon Pool" is rapidly soaring offline in geometric multiples these days.

This also means that the strategic deployment of its own game platform has won the first battle!

In the future, the company will have new game masterpieces to launch, and it will be quite convenient to have the offline channel foundation and user base of the Internet café laid by the previous "Dragon Pool" game platform.

At this time, the "Dragon Pool" game platform of Tenglong Online Games already has a number of products from Tenglong Online Games, including: "The Legend of Sword and Fairy", "Diablo" and "Dark Souls".

In the future, after the expiration of the five-year exclusive generation contract, Wu Feng plans to take back the exclusive right of the game "Happy Landlord" granted to the Swan Group and transfer it to his own agency.

At that time, I believe that Tenglong's strength has been very strong, and it has its own strong enough user base to be able to operate any game by itself.

At the beginning, he gave "Happy Landlord" to the Swan Group for five years, which was also considered for the purpose that the company was about to go bankrupt and urgently needed to be rescued, which was really a helpless move.

Moreover, with the slow growth of the "Dragon Pool" game platform, Wu Feng will also release the permission to settle in the platform in the later stage, allowing domestic and even foreign game masterpieces to settle in the platform and earn sales shares.

For example, on the steam platform in the previous life, G Fat only pumped 30% of the revenue of game product sales on the platform, and it was already lying down to make money, which was refreshing.

Suppose a game on steam sells 1 million sets, if it is 50 yuan a piece, then it will be as much as 15 million if it is taken away by G fat, and the R&D team will only earn 35 million by itself, which is a headache to think about.

Therefore, Wu Feng's strategic layout is to strengthen the comprehensive promotion of the company's game platform "Dragon Pool" with the slow launch of his high-quality game products in the future, grasp his own profits, and will not casually hand over his fate to others.

Now, all users who play interstellar, black soul, dark and other dragon online games in Internet cafes must register their own accounts on the "Dragon Pool" game platform and fill in user information.

In other words, Wu Feng has officially grasped the fate and information of his users, and it will be more convenient to promote it in the future, and the cost of acquiring users will be greatly reduced.

This time, the promotion of "StarCraft" in the parallel world has undoubtedly achieved a very great success! Especially with the trump card of the offline channel of the Internet café, the effect is even more obvious.

Sometimes, Wu Feng feels that the launch of a game hit really requires "the right time, the right place, and the right people".

It's like I'm promoting "StarCraft" in a parallel world now, just without the market crowding of large-scale screen games such as LOL, and it happens that the offline channels of Internet cafes are not monopolized by giants such as Shunwang and Yiyou, and it happens that my team and the local push team are in place for action and execution.

Otherwise, there would not be the big promotion and success of today's StarCraft and "Dragon Pool" game platforms.

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On the other hand, the industry was once again shocked by Wu Feng's two-way marketing and operation methods.

Many peer competitors and game producers originally thought that Wu Feng would adopt the same strategy as before for the promotion of "StarCraft", and put a lot of advertisements on the Internet, bombarding the whole world.

However, no, they found that Wu Feng's online advertising cost this time was very small, and it was completely relying on "love" and "faith" to let players generate electricity by themselves.

But the incredible thing is that the pre-sale data of StarCraft is like a crazy bull, and it is a bull on the game sales network, which is beyond people's reach.

Later, I found out that Wu Feng was working on the offline Internet café channel, coupled with the clever staggering of the time of the online and offline "StarCraft" experience, which instantly detonated the sales of the entire game. Many Internet café bosses and big bosses of the Internet Café Alliance, looking at this interstellar player who is surging like locusts, were instantly shaken, and hundreds of hundreds of tables were used to buy and install the game "StarCraft".