Chapter 597 P, who sits on all fours

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Radiation is actually ubiquitous, and the same is true of cosmic space, but under normal circumstances, the small-wavelength high-energy radiation in the cosmic electromagnetic wave will be absorbed by the atmosphere, and the high-energy charged particles will also be deflected by the geomagnetic field to the unmanned poles to form the aurora beauty.

However, as the earth escaped from the solar system, the atmosphere sank and thinned the global ice, which made it easier for more high-energy radiation to reach the earth, killing most of the surface creatures, but also leading to the mutation of a very small number of lucky people, who had mastered the wisdom, called themselves the spirit race, and formed an interracial association called the spirit alliance.

In fact, it's still a bee version of the zerg, after all, cockroaches are more tenacious.

In other words, the future soldier fights bugs or something, just like Gatling fights zombies, has long become one of the classic packages of science fiction stories, and Bee Tour is obviously not exempt from vulgarity.

If you want to study the origins, it is probably inseparable from the late science fiction master Robertheinlein's 1959 novel "Starshiptroopers".

The concept of a flesh-and-body alien bug and a soldier's power armored suit first appeared in the book, and has been frequently quoted by other novelists and screenwriters. Since then, insects and their variants have appeared in novels, radio dramas, films, TV series, and games, and have been beaten by generations of protagonists.

With the addition of countless screenwriters and novelists, the concept of "Zerg" has become more and more refined and perfected, and it has been perfected by the time of the game "StarCraft", from "them" with little wisdom to "them" with their own language and culture, social structure and even technology tree, forcing humans to treat them as equally as possible.

Interestingly, the film of the same name adapted from this novel, "Galaxy Trooper (also translated as Galaxy Fleet)", was instead regarded as a Li ghost, accusing the bugs in the film of plagiarizing SC's Zerg (alien bug) race setting.

When the first part of "Starship Troopers" was released in 97, it relied on CG synthesis to attract the attention of countless audiences and achieved a box office of 120 million US dollars. Although it was not as good as the 600 million knife box office of the big ship (Titanic) released in the same year, it was already very good at the time, so the producer Samsung Pictures (American independent film company, acquired by Brother Film in 95, and later sold to Sony together) filmed two more sequels, but because the director did not deal with the ideological problems in the original novel, the two films were not released and DVD was directly released, and then there was no follow-up.

Born in 1907 and born in 1988, Heinlein graduated from the U.S. Naval Academy and served on Navy aircraft carriers. These personal experiences give his novels believable technical details that make him a master of hard science fiction, but they also forge his patriotism, or militaristic complex, which is reflected in many of his novels. In "Starship Paratroopers", the author sets up a future federation where all the people are soldiers, and only when people serve in the army and retire can they be promoted from civilians to citizens and enjoy many rights. This obviously violates the mainstream American values of "natural human rights", so it has been criticized and controversial since it was published.

The first film downplayed this ideological conflict, and the whole process was just bugs and bugs, relying on exquisite special effects and ketchup (bloody effects) to win attention, which was a commercial success, and the directors of the next two sequels tried to emphasize this ideology to please the readers of the novel or reflect their own thoughts, but they also alienated the general fan, and the director had to release DVDs like other niche films.

The fact is that fiction works, especially strict novels that emphasize sexuality, can explore social contradictions and reflect acute issues, and sexual literary films can do the same, but in this way, it is easy to fall into the situation of high and low or lonely self-appreciation, and sales and box office are generally not too good.

Of course, another reason why this sci-fi masterpiece was not popular with fans is that it doesn't sell very well. The setting of the two camps is too simple, the setting of the Zerg is a little primitive, lacking in appearance and intelligence, and there is no such thing as the eye-catching and fan-attracting Blade Queen Sarah Kerrigan (SC Zerg Popular Hero). In order to reflect the author's thoughts, the human camp is also full of various plots that complain about conscription advertisements and the social situation in the United States, and the military that is not great enough is naturally not easy to be loved by fans.

After decades of persistent efforts, they have successfully created a lofty image of high-tech equipment to defend the United States and the earth, and have subtly influenced the existing impressions of most movie fans. Some films to the contrary will naturally lose points due to conflicting concepts.

And their methods of beautifying their image are quite gentle, but they are also very effective, and the Pentagon will not rudely ban the release of films that damage the image of the United States, but it will not cooperate with them, let alone sponsorship.

If you want to use the military tricks in the film, see the tall F22 and F35 stealth fighters, M1A1 main battle tanks, and even the Aegis destroyer and aircraft carrier battle group, the producers have to submit the script to the Pentagon for review and accept their revisions. If you change it well, you can not only save money but even make money, and then the invisible hand of the market will naturally push the producers to shoot more "recruitment propaganda films" like "Top Gun" and "Transformers live-action" series.

Bee You learned this lesson when he made "Earthrebuilding", improving the appearance and IQ of the Zerg, while appropriately reducing the bloody process, and dividing the human camp into two to produce a New World version of "Three Kingdoms".

The confrontation between the two camps is too monotonous, and it is easy to snowball after one side has an advantage, while the three camps will have more room for vertical and horizontal cooperation, and the highlights and playability will naturally increase a lot. The story of the Three Kingdoms is more popular with game developers and players than Journey to the West, Water Margin, and Fengshen Story, and the playability brought by the confrontation of the three factions has contributed a lot.

In this way, it makes ER feel a little bit of StarCraft SC, the same three camps, and there are also interstellar humans and powerful zergs. But in reality, few people confuse the two. After all, RTS real-time strategy games have passed their golden age, and Blizzard can't go against the tide of history with all its might, and Bee You naturally won't run to the mantis arm as a car, so ER has been made into a sandbox RPG with a mix-and-match style.

This is Bee's strong point, after all, their BC programming platform is best at handling large software projects. Although automatic programming is rigid and can not achieve the best effect, it also has the advantage of effectively controlling the quality of the code, which can avoid various mistakes in the process of multi-person development and communication, and the larger the software engineering, the more obvious the effect of automatic programming.

In such a situation, both Beesoft and Beeyou have ample motivation and motivation to engage in big projects. Therefore, in the ER Earth Reconstruction game, players can be exposed to different styles of gameplay such as FPS shooting, ACT action fighting, SLG simulation strategy, etc., and at the same time, the unique open world and mod D (custom modification module) unique to sandbox games are also indispensable.

These things are reflected in the trial version, so after repelling the attack of the "cockroach beast", Ouyang Chanchan saw the virtual brick-moving gameplay of this game.

As the enemy retreat crisis is over, she and her NPC teammates switch their mechs to engineering mode and get back on track. While the game can't be a complete simulation of reality, it doesn't happen here that a worker can build a building by hammering it with a sledgehammer as in the early games.

Because Beegame has added a lot of details to the engineering and construction process, in order to allow the mecha in the game to flexibly switch between tools such as cutters, drills, and manipulators to repair the earth better and faster, players outside the screen also need to hold the Pisces handle with both hands to make various actions.

Although the design of these two controllers is only a few tens of grams, regular games should still play a role in helping to exercise the muscles of the player's hands, which can effectively avoid the problem of unicorn arms with different arm thicknesses.

Moreover, this game is equipped with its latest and most powerful D system, which supports better automatic modeling and mapping, as well as highly intelligent and convenient module programming functions, and the material library developed to players is also richer and more powerful, which can help players create a variety of brain-opening and vivid mechanical devices and even organic lifeforms, thereby enriching this reborn planet and effectively extending the life of the game.

It's just that Bee Game doesn't seem to trust the player's art level.,The capacity of the material library has been directly expanded to three times that of other games.,There are even a lot of models and animation materials that aren't used in the game itself at all.,It's completely a special for touching.。 Fortunately, this did not lead to excessive expansion of the client's volume, and it was still charged with being within 10GB, which is naturally the credit of optimization.

The original game's scenes and various objects also use this art library, and the character and creature voices are also realized by means of a sound package and a synthesis engine, and the two reuse methods are combined to effectively save storage space.

This is actually the consistent style of bee games, but it was previously limited to technical strength, and the synthesis and splicing effect was flawed, and it was easy for people to see and hear the abnormality. It was only in this generation that it was finally perfected, catching up with the sound and picture effects of mainstream single-player games. It's not that Bee's technology has improved by leaps and bounds, but mainstream single-player games have stood still, and the console platform is the highest, and there are even many games on Microsoft X-wave.

While hardware vendors are still trying to deliver more powerful hardware performance, host platforms are reluctant to use it for cost relief. Similarly, although engine developers are constantly climbing towards "photo-quality images", and extreme screenshots and even videos created by Unreal Four are released on the Internet, the hardware limitations of the console are in front of them, and most game developers are unwilling to pay high labor costs for "god optimization", so they can only silently bear the notoriety of shrinking dogs.

As for the PC platform with more powerful performance, although there are also some genuine distribution platforms, the total sales still can't be compared with the console, and the sales are not enough to recover the cost, so naturally it can't hold the ultra-high image quality. In fact, those PC games with super good pictures, cry private s is the signature of the German crytek to sell engines, and stealing cars 4/5, picking up garbage 3, and girl scrolls 5 Most of those beautiful screenshots are the result of playing high-quality touch D. After all, the official needs to consider the hardware needs and the cost of catching insects, but players and enthusiasts can only care about taking pictures and screenshots.

Of course, Microsoft also paid the price for the notoriety of the "X-wave x720p", and the lower graphics table Xiàn forced a considerable number of players to the camp of competitors, most of them went to the PS4, and a few bought the bee PTB out of curiosity. While the latter, based on mobile processors, is weaker in terms of performance, the cheap price and the abundance of first-party games optimized by Bee still make this nascent platform quite attractive.

Thanks to the expansion of 28nm process capacity, PTB, which is already simple and low-cost, has become cheaper and cheaper.

At the CES at the beginning of the year, Atletico Madrid said that the company would not compensate the first generation of users for AI cards, because the company had other arrangements, and soon they started a long-term promotional campaign of buying games and getting AI cards and buying games and getting PTB2015, and now it has been released for nearly two years and finally pushed the sales past the threshold of 7 million units. Counting other "compatible machines" based on bee cards, the number of terminals on the entire PT platform is firmly moving towards the 10 million mark, which can be regarded as making the name of the fourth largest host platform worthy of its name.

At this time, the sales of the other three major console platforms are: PS4 has 24 million, X-wave has 11 million, and the third largest platform Wiiu is still close to 10 million sales. Speaking of which, of course, the contribution of bees is indispensable,Although everyone is a "party that does not sell hardware at a loss" and "the first party to carry the flag",But PTB has the advantage of lower cost and greater game production,Although the sales growth rate is not as good as the top two,But it is to leave Wiiu behind,Even if it can't be surpassed within the year to replace it,Next year will be about the same,If you're lucky, maybe you can feel the scenery of second place