Chapter Seventy-One: His Name Is Satoshi Iwata
Life is like this, sometimes I don't know what I have gained, and I don't realize what I have lost.
Takahashi looked at Shigeru Miyamoto's appearance, smiled and said, "These easter eggs, even if I don't release them, they will gradually spread, don't panic, the horizontal is also like this, and the vertical is like this, rather than refusing with fear, it is better to accept it with a smile." ”
Shigeru Miyamoto slowly quieted down under Takahashi's words, he was silent for a while, aggrieved, raised his head and asked, "How did you find these easter eggs? Did you know that when the game was sent to the factory to burn the cassette, we all agreed that our game was perfect. But why is this happening?"
Takahashi looked at Shigeru Miyamoto and said, "There will never be a perfect program in this world. It doesn't matter if it's a game program or a program like an operating system. As for why I found so many problems, you didn't. The simple question is that when you play the game, you don't play as a player, but as a designer.
I checked the news before the red and white machine, and found that such a thing once happened. The AB button of the handle of the first version of the red and white machine is square. When you tested it, you didn't find anything wrong with this design. However, after the launch, countless children bought the machine home and said that "the handle is broken".
That's because the method you're testing is different from the way players actually play. When you test it, you don't think that for various reasons, the keys will get stuck in the frame.
Later, the red and white machine was not recalled because of this, and the AB button became a round shape that was not easy to get stuck.
When you are making a product, you may be very careful in all aspects. However, compared to the thousands of users, there are still too few testers. Even if there is only one oversight, which is discovered by the user, it is not a small problem.
I don't think there's anything to worry about when it comes to game bugs. As long as it's not malicious, there's a bug that affects the normal gameplay of the game, let it exist.
Our Gold Digger does this, and so does your Super Mario Bros. Even, the bugs of this work can even be left in the next generation of works, so that it can really become an easter egg. ”
Shigeru Miyamoto looked at Takahashi in some surprise, a little suspicious of how he knew about "Super Mario Bros.", which was already in the process of developing a sequel.
Takahashi saw Shigeru Miyamoto's expression and replied, "The Mario series, starting from the very beginning of "Donkey Kong", to the later "Mario Brothers", and then to the current "Super Mario Brothers", sales have been very good, there is no reason why this success will not make a sequel, right." ”
Shigeru Miyamoto's face was slightly red, and Takahashi's words reminded him of some rumors in the company. Where there are people, there are rivers and lakes, and some people say that Shigeru Miyamoto has been making this bearded uncle in red hat and suspenders because he can't make new things. I can only rely on the appearance of Mario series.
In order to refute this voice, he has already planned a whole new series of games himself, in private. Although the name of the game has not been decided, the gameplay and the protagonist have already been decided.
The gameplay is not like the Mario series has always been a vertical game, he deliberately seeks to change, and sets the game to look like a top-down perspective.
The protagonist is not an uncle with a red hat, but an elven boy with a green hat.
In order to increase the recognition of this cuckold boy, he also deliberately designed it to be left-handed. As for the specific script of the game and the level design, he is still figuring it out.
He wanted to get everything done himself, throwing it all in the faces of those who denied him.
How cool it would be to see their stunned expressions, to see their panicked expressions.
"Yes. Although Shigeru Miyamoto turned the pages of the small script in his head quickly, he still replied honestly.
In fact, the Mario series, although it seems to be quite "conservative", is actually as aggressive as the "conservative" Nintendo.
Just like the recent "Super Mario Bros." created a precedent for side-scrolling jumping games, the original "Donkey Kong" was not also in a bunch of space planes in the red ocean, and forced a blue ocean.
The reason why Shigeru Miyamoto is pointed at is not because there is a problem with the game he made, but because he is too good. is so good that it overshadows the brilliance of others, and people are not envied and not talented. An excellent person, no one says this or that, but it is an abnormal thing.
"Takahashi, you said that Komiya and the others are testing the game from the perspective of a designer, do you have any suggestions? There are many people who can see the problem, but there are not many who can solve it. "Yamauchi Pu is not as stern as rumored, and when he talks to Takahashi, he actually feels a little kind.
Takahashi thought for a moment and said, "If I had to solve this problem." I would do two things, one was to set up a testing team of enthusiasts, i.e. advanced players, who were not involved in the design work, parallel to the design, and only responsible for testing the game.
Another is to randomly find people who may not have played the game at all and play a well-designed game.
Well...... This will prevent the game from having too many 'easter eggs'. Second, I think that games should be 'easy to learn, hard to master'.
I've carefully studied the design of the first level of Super Mario Bros., and without any text prompts, I can complete all kinds of basic operations close to the level design, such as the guidance of bricks and mushrooms, which is a really powerful thing.
I believe Brother Benmao, I've been polishing it for a long time......"
"The first level is actually the last to be designed......" Hearing Takahashi's words, Shigeru Miyamoto whispered.
When Takahashi heard Shigeru Miyamoto's voice, he realized that he had digressed and reined in the precipice, and he said, "That's how I think of it, I don't know what President Yamauchi thinks?"
Yamauchi nodded, "That's a good point." I wouldn't want you to join Nintendo anymore, though, hahahaha......"
Yamauchi laughed like a barbell again, and after laughing, he said, "A company can only have one strategist, one decision-maker." If you kid enter Nintendo, one mountain can't accommodate two tigers, and then you will definitely die or I die, and you will fight with me for power.
I was a little envious of Kudo's kid for discovering a talent like you, but I don't envy it now. He must have a headache usually, and he always asks you if you are or not. He is too soft and resolute, and the company can't do it for long......"
Yamauchi sighed.
"Knock knock. There was a knock on the door.
"Enter. Yamauchi said.
The door opened, and in came a chubby young man, yes, his name was Satoshi Iwata.