Chapter 16 "Down to the Grassroots"

The snowflakes falling in the sky and the cold wind blowing through the streets can't stop the enthusiasm of players to play arcade. Pen Fun Pavilion wWw. biquge。 info

From the late 70s to the mid-80s, the arcade industry has become more and more developed, and there are more and more types of games. This six-year-long popularity, to be honest, has almost been able to influence a generation.

For such a long time, manufacturers have actually explored a lot of arcade games.

The sports comic "Soccer Kid", which began to be serialized in the 80s, caused a football craze in the book. The country that originally regarded baseball as the "national sport" actually made the entire football industry chain come alive because of a comic.

From comics to anime, countless children imitate the movements of Big Sky Wing from Soccer Kid on the field. When the penalty is taken, if you don't pretend to pose for a few minutes, you are simply sorry for this penalty opportunity.

Although there is no clear concept of IP copyright expansion these days, arcade manufacturers understand the importance of popularity to games.

Therefore, different versions of "Soccer Kid" produced by various manufacturers can also be seen from time to time in arcade halls.

Although these adaptations, like most adaptations, are more playable in a hurry. However, there are a lot of people who can't stop playing.

Based on this situation, many manufacturers with average technical strength and want to make more money and sell more arcade machines have started the road of adaptation.

It's a pity that the first-line adaptation resources are all held in organizations like Bandai, Toei, and Shueisha. It is not a fool's dream for a small arcade manufacturer to negotiate with these hegemonic clubs, but to say that they can get the adaptation rights without being gnawed off a large piece of meat.

But even so, there are still a large number of arcade manufacturers who send them to gnaw, and even for fear that they won't be able to gnaw, they have said that their meat is tender and delicious, come and gnaw yourself!

You see!

This is capitalist society. What is a festival for money? Chastity can be avoided.

Watching these adapted games sell one by one, many manufacturers with insufficient strength are looking at it in their hearts and anxious.

Since you can't get the adaptation rights of your country's first-line works, let's take the second-line. If you can't get the second-tier in your own country, you will go to other countries to get the first-tier and second-tier adaptation rights.

Foreign monks are good at chanting scriptures, maybe the adaptation of foreign second-tier works can really set off a whirlwind in their own country.

One such company is CAPCOM, which is called Capsule Computer.

Capcom was founded in 1979 as "I.R.M" and is an electrical appliance retailer.

In 1983, it was renamed "Capcom", and at the same time changed its business direction to software sales.

Its first game in the arcade market, following the frenzy of flying shooters that was popular at the time. However, the background has been moved from the illusory space to a more realistic real history.

The game, called "Nineteen Forty-Two", was promoted as being anti-war. But in fact, it can be seen as a "dragon aotian" shooter.

However, the background setting of the video game is just a flower, and the game is just fun. Nineteen Forty-Two has been a good upgrade in the arcade market due to its excellent gameplay experience and gorgeous visual style that is different from other design games.

Shortly after the launch of the first game, and the following month, Capcom's new title was launched again, this time not as a flying shooter.

It is a war game "Wolf of the Battlefield" with an alternate historical theme and a top-down perspective.

Although the game is still very fun, compared to "1942", he did not keep up with the trend, and the quality of the game is not so good that it is not good every second, so the sales and popularity of this arcade machine are not as good as their debut work "1942".

And a few months later, not long ago, "Demon Village" was launched, which caused a sensation in the arcade game world.

Some people even say that the game "Demon Village" and "Tower of Magic" are mutually beneficial.

"Demon Village" is a side-scrolling game in which a warrior saves the princess, with a strong emphasis on manipulation and reflexes.

The graphics are smooth and gorgeous, and the mysterious style is unusually attractive. But the fragile brave man, like an ice cream cone, died accidentally.

The insane difficulty is not only a weapon for attracting money, but also the reason why players are crazy about it. The core players of this era, just like the core players of the later eras, the more they abuse the game like a fairy and die, the more they love to play.

After all, I can clear the customs with one coin, but you can't, so that it shows that I am a high player.

That's the only way to have a sense of superiority.

And whether it's practice or itchy hands, it costs a lot of coins.

And such a difficult difficulty is very topical in a place like an arcade that can be called a social place. Therefore, the popularity of "Demon Village" is also inseparable from this environment.

In the future, fighting games can bloom in the arcade, and it is also because of the arcade hall where there are many people, acquaintances and strangers.

The confrontation between players can arouse the anger between players and the spirit of players who do not admit defeat.

Those who win want to continue to feel the thrill of crushing people, and those who lose want to win back and win back a game.

And if you want to win, you need a lot of practice, so the fighting game is naturally very profitable.

Not wanting to go too far, Takahashi had to write the last batch of drafts before leaving. And how to write these manuscripts, how to be down-to-earth and liked by readers, is naturally to "go to the grassroots".

The arcade hall is almost always a bustling venue.

Due to various security incidents, the arcade hall has changed a lot.

In the regular arcade hall, the smell of smoke is gone, and although the smell of sweat is there, it is acceptable.

And those who don't look easy to mess with will not make any excessive moves in a regular arcade hall.

Even if it's a money robbery, it's basically outside the arcade.

In fact, most arcade owners don't want to have gangsters in and around their arcades.

However, there is no way to prevent this kind of thing.

One is that they can't kick them out if they don't do anything in violation of the rules, and even if they do, they must be prepared to be retaliated against.

The second is that these gangsters are vagrants in the first place, and the video games themselves are meant to appeal to people who have nothing to do and relax their minds.

Although the gangsters have no money, they have no formal jobs but they have leisure. There is really no way for the arcade hall to keep these people from coming to the arcade hall, after all, they are all guests, and they can't be driven out without committing a crime. So I can only try to keep them from disturbing other players as much as possible.

Takahashi doesn't dress up in disguise, and he doesn't really have much influence on older players.

At most, just look at the articles he wrote, although I have the impression of his real person, but not much. In addition, he doesn't wear a hat recently, and his hair has grown a little, so I can't really recognize him if I don't pay much attention to him.