Chapter Ninety-Eight: Duel

It stands to reason that the situation of the valve company is better than that of the origin company, and I don't know where. So why did Takahashi want to buy it? Or is it because Takahashi is bullish on the potential of the valve company, although it is still some time before the powerful player-made mod of Counter-Strike appears.

Takahashi doesn't care about a game, or the gains and losses of a game genre. He cares about these people at Valve. He believes that the people of the valve are talents.

You must know that in the video game industry, whether it is the original or the United States, there are few companies that dare to skip tickets, and even fewer survive after skipping tickets.

Blizzard and Valve are two manufacturers that like to bounce tickets in the United States.

Seeing this, some children may ask, what are the benefits of skipping tickets?

There are many benefits of ticket hopping, which can make the game more perfect, eliminate more bugs, polish the game more fun, and make the final quality of the game more satisfying to players.

It seems to be very good, but why are there not many manufacturers who choose to skip tickets in the end?

This is because there are as many benefits as disadvantages of bouncing tickets.

The disadvantage of bounced tickets is first of all the problem of funding, and almost all video game companies have a tight capital chain. Because the traditional game distribution model does not allow game companies to have a healthy cash flow.

Basically, after the game is released, you have a lot of cash, and then it continues to be consumed until the next game is released.

If the ticket is bounced, it may lead to a break in the flow of funds, and the money accumulated in the previous game is not enough to support the release of the next game.

On top of that, there's also the issue of game trends.

You know, video games are just like the fashion industry, they have a trend.

Platforming may be popular today, and real-time strategy will be popular tomorrow.

If you choose to skip tickets, you are likely to miss the outlet, miss the outlet, and the game sales will not meet expectations, and the future days will not be over.

In addition, those game companies with many shareholders also face the blame of shareholders when they bounce tickets.

Shareholders will question whether the game is already good, and why hasn't it been released?

If the answer is not satisfactory to the shareholders, the shareholders will exercise their authority to get the game directly for sale.

If the response is good after the release, it proves that there is no need to continue to change at all.

If there are a lot of problems after the release and the sales are not good, the shareholders are still not wrong, which can only mean that the game is not good.

All in all, in a word, shareholders were right yesterday, right today, and always right.

For these reasons, but not limited to the above, companies that are able to make up their minds to skip tickets and succeed after skipping tickets are great companies.

Valve Villefort is a company that can be bounced like this.

G Fat's confidence in his company is like his own weight, and he said slowly, "I don't think our company needs to sell shares, Mr. Takahashi, I know that Wanhu is a great company." However, for the time being, we do not need to invest. ”

Takahashi, who was in good shape, looked at the fat man next to him, who was very heavy and heavy, and heard his words without the slightest dissatisfaction.

The acquisition of Villefort was itself a temporary idea.

The reason why I think of it is also very simple, it is because I thought of "Counter-Strike" and the platform STEAM.

Counter-Strike, a player-made Half-Life mod, was acquired by Villefort not long after the fire.

And this genre is an unboxing game, and it has also become a source of money and ammunition for Villefort.

It also provided a large number of users for the Steam platform, Villefort's digital game publishing platform. The employees of the valve company are thinking about how to take a vacation every day, and as for the three generations of works that make various game series, they are completely non-existent.

Takahashi had already figured out that if nothing came out of the negotiations, he planned to cut off Counter-Strike and Steam, a digital distribution platform.

He also likes the game of the valve factory, but he doesn't want the valve factory to have the consciousness of being prepared for danger in times of peace because of the money, just lying on the credit book and eating the old book, which is not a thing that any player wants to see.

"What if Mando competes with you?" asked Takahashi.

"Wanhu is competing with us?" said with a smile as he shook his head, "We are not afraid of any opponent. ”

He came from Microsoft, and Bill Gates also helped a lot in the process of founding Valve.

And Microsoft itself and Wanhu have a competitive relationship in many fields. To put it bluntly, Wan Hu is usually not a positive character in Microsoft's population.

Takahashi appeared in front of G Fat, and G Fat felt that what appeared next to him was also a big villain, not the kind of angel who came to invest as people in other game industries.

Without speculating for more than half a sentence, Takahashi stood up and officially declared war with Villefort, "I'm glad to have Villefort as an opponent." ”

"We are also honored to be valued by 10,000 households. The two men shook hands with each other.

As he walked out of Villefort, Takahashi said to Nick beside him, "We're going to start making a multiplayer shooter right away. ”

After waiting for Takahashi to leave, G Fat asked, "How long will it take for Counter-Strike to be ready?"

The two sides chose to compete in the field of shooting games.

Nick, who had been following Takahashi's side without saying a word, now quickly began to carry out Takahashi's orders.

Now he is not only a successful entrepreneur, but also has an enviable family, and his ten-year-old daughter has been able to skillfully play the game handheld of 10,000 households.

The whole family lives in the Bay Area, where the community is safe and the neighbors are of high quality.

And the person who changed his voice walked in front of him, and he had no other thoughts about this person than reverence.

Since the man he revered said he was going to have a duel with Villefort in the field of shooters, it would be better to have a duel.

Although Villefort's "Half-Life" now has a large number of players, if you want to realize the multiplayer connection of player-made mods, you have to go through the 10,000-household battle platform.

Even if Villefort's "Counter-Strike" is produced, if you want to use your own server, you have to do a lot of ***.

How can the speed at which they promote the game compare to the 10,000 households that have 10,000 battle platforms?

Even if Wanhu's shooting game is a little slower, but it is promoted more quickly, I really don't know who is the final winner.

At the very least, Nick is confident.