Chapter Seventy-Two: Times Have Changed

"Any literary and artistic work reflects the life of the times.

"Koopa Castle", a game with villains as the main character, illustrates one thing, the authority is breaking down.

In traditional literary and artistic works, the protagonist is always healthy and uplifting. Such a figure was popular before, why is it not popular now?

Because in today's society, people generally feel the pressure.

The pressure made them feel as if they were having trouble breathing.

They are tired of working so hard every day that nothing can change them.

In such a situation, people no longer believe in heroes, but want to be a villain to fight the whole world.

"Kuba Castle" is one such game.

The player takes on the role of Kuba, who always takes away the princess, builds the castle, and even finds a way to make the inhabitants of the castle live a more comfortable life, but such a villain, who may not be considered a villain, will still be sanctioned by Mario.

What does this mean?

This shows that in the minds of the public, the existence of authority has become a clown.

Those who are propagated by public opinion seem to be demons who do all kinds of evil, and it seems that they are the kind people who improve their lives.

And authority is nothing more than liars who use the banner of 'right' to destroy their good life.

Does this mean that I am very bad, and that I am ugly?

No, it's not.

The author investigated foreign video games and found that a British game maker also produced a similar game, and even appeared before "Koopa Castle".

The name of this game is Dungeon Keepers.

In this game, players take on the role of a demon king.

And the enemy is the brave.

In this work, the brave man is almost completely like a clown.

They talk about justice, but in their hearts it's business.

It is said that it is to eliminate harm for the villagers, but in fact, it is not the bounty in the village, or the treasure accumulated by the legendary demons.

Compared to the demon kings who have worked hard to build dungeons, they are just simple destroyers.

Even, it was vaguely pointed out that the demon king didn't actually want to do anything to the villagers.

The reason why the villagers think that the Demon King does something to them is entirely because of what the brave men say.

In other words, if the brave did not exist, the world would be a better place.

In the author's opinion, this is a kind of childish thinking that has been detached from the post-war period.

Throughout human history, mankind has been at war for the vast majority of the time. War is the norm compared to short-lived peace.

And the strong mobilization capacity required for war has bound people together.

People need a voice, and they only need one voice.

In such a situation, each side of the war will proclaim itself as righteous and will say that it is brave.

However, from the end of the Second World War to the present day, many countries around the world have been at peace for far too long.

This peace is, of course, happy, but at the same time represents the collapse of authority.

People seem to have forgotten what bad things the demon king has done, and they seem to think that the demon king is also good, and the demon king is also a good person, and the demon king also has bitterness in his heart.

I think we need to be wary of such thoughts.

In particular, video games are a form of literature and art that children are exposed to a lot.

Nintendo, what the hell are you going to do with your kids?"

Although Benben is a modern and developed capitalist country, the country has a large number of feudal remnants.

The so-called members of the House of Representatives are democratically elected, but in reality the people who are elected are either the heads of dynamic social organizations or the children of local political families.

Even most of the time, the two overlap to a high degree.

This is the case, either because they have a lot of resources or because they control public opinion.

So when a congressman pointed out this problem, such an article "Questioning Nintendo" immediately appeared in the news media.

Nintendo is worthy of being a century-old small workshop, as such a public relations crisis is not chaotic.

However, they did not take the initiative to respond.

They just passively accept it, and even have an attitude that you say yes, that's it.

This attitude is actually very useful, and silence is the best counterattack.

This feeling of your steel fist hitting the cotton, the attacking party finds it boring and chooses to give up.

Unlike Nintendo's calmness, Takuno Shinbo, a newcomer who is the producer of this game, is panicked to death.

For people, it seems as if what they are going through is the biggest thing.

Of course, when you look back on these things in the future, you will actually feel that they are nothing.

The older people seem to be, not because they are really indifferent, but because they are used to it.

A newcomer like Xinfang Takuno experienced such a crisis of public opinion for the first time, and he was really panicked.

He was not born into a very powerful family, and if he was, he would not have gone to Tokyo Institute of Technology, but to the University of Tokyo.

The University of Tokyo, as the core of the Imperial University, was still the gathering place of power in this era.

As a small person, he naturally has the small emotions of a small person.

He went to work in a panic all day long, and even when he got off work every day, he wondered if he was going to be stoned.

Unfortunately, his imagination did not become a reality.

Not to mention that someone smashed him, even none of the reporters looked for him.

Sometimes the world is so strange, although there is no need to be noisy outside, although she is the producer of "Koopa Castle", everything seems to have nothing to do with him.

Actually, where did he think so much about the game he made games.

What sociality, what anti-authority, this and that, that and that.

He just likes to play foreign games, and he just wants to submit a game idea that is different from his peers.

It was really just an unconscious act, and he didn't even think about what the game really stood for.

Even, when he saw that article, he felt that what he said above really made sense, but why didn't he think of it?

Although Takahashi is in China, he is very clear about the dynamics of the book.

When he saw the turmoil caused by "Koopa Castle", he did not show a surprised expression, but thought, why did he do this? There must be a reason for this.

It is said that this is not a normal country, but this abnormal country wants to seek some political benefits through this public opinion?

Takahashi couldn't help but be a little vigilant.

Unlike the 80s, this is no longer the era of Sino-Japanese friendship.