Chapter 52: Strength is gradually falling short

In fact, many people don't notice that often the decisions he makes before the age of twenty will affect his whole life.

Perhaps, when he made these decisions, he had no idea that they would have an impact on himself.

However, life is sometimes so mysterious.

South Korea's e-sports system has not only allowed a small group of young people to become professional players, but also allowed more young people to have a goal, and although they have little income, they still live a very stable life.

It also had the effect that ordinary citizens like the United States, who had never paid much attention to South Korea, began to pay attention to South Korea.

The videos that circulated from South Korea reached the United States, and the American professional circles were in an uproar.

Although they are asked to find out where South Korea is from the map, they may all guide Iran to go, but for the level of South Korea's "StarCraft", they really admire.

Some unconvinced American professional players also began to want to compete with Korean players and justify the name of American players.

You know, the United States is the strongest country in the world in this era, and even the Soviet Union was brought down by the United States.

History is over, and there is no reason why such a great country would be compared to a small country that doesn't know where in the game.

However, they don't know that Merlin has already lost in the United States, and he lost completely, to an Internet café player.

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Just when the players thought that the game they were playing was the most important thing in the world, Wanhu had some new moves.

Wanhu's investment in PS1 began to continue to increase, and Wanhu began to move almost all of its console game series to PS1.

The amount of those old fried cold rice looks like it makes people's scalp tingle.

Although some people accuse Wanhu of this irresponsible behavior, for others, it is a carnival.

You know, if you want to play an old game, it's too troublesome to turn the old machine out. And being able to play old games on a new machine is a really happy thing for many players.

Although there is a lot of money from fried cold rice, it is not the purpose of Wanhu to fry cold rice this time.

This time, the reason why Wanhu turned out so many of his games and relaunched the remastered version is to test which game in which series has high sales.

For the work that is now highly accepted by players, Wanhu is likely to restart the production of this work.

However, these things are not to be told to players who have bought the game.

But Sony, for its part, knows it.

Because Nintendo is still a very strong threat, PS1 only has an advantage, not a victory.

Therefore, Sony is very tolerant of all the major manufacturers that join PS1.

In fact, according to the past history of Wanhu, Sony should not give Wanhu so much support at all.

Because no one knows when Wanhu will jump ship, it will be different from the host to launch the game.

However, Sony is also much more tolerant because it did not become the winner.

Sony Computer Entertainment prefers to only talk about the present, so they are very supportive of the porting of 10,000 games.

Of course, in order to discern which game series the player prefers, although the games before Wanhu are a matter of several discs.

But it still maintains the rhythm of a series of games, just a game disc.

A brand new collection of games from the series is released almost every week.

There are 300,000 or 400,000 sets of good sales, and tens of thousands of sets of bad sales.

You know, in the era of cassette, you can't make money because the hardware cost is too high. But in the era of optical discs, it is still very profitable.

Capcom saw that Wanhu did the first year of junior high school, and he began to do fifteen himself.

Their subordinates, such as the "Mega Man" series and the "Demon Village" series, have also begun to be launched rapidly on PS1.

What Wanhu didn't expect was that the most sold was the "Metroid" series.

When Takahashi saw this result, he immediately announced that "Metroid" officially began to be restarted in 3D.

However, he didn't have a good idea of how to make a 3D Metroid.

Encountering the same problem as Wanhu, there is actually a manufacturer of pants removal demon.

This small factory, which can only be regarded as a third-rate factory, has been unknown for more than ten years since its establishment.

It wasn't until the end of the life cycle of the red and white machine, that is, in the nineties, that they produced the "Ninja Dragon Sword and Sword" series, that they finally turned over and made a lot of money.

"Ninja Dragon Sword Legend" has a total of three works on the red and white machine.

They are "The Legend of the Ninja Dragon Sword", "The Legend of the Ninja Dragon Sword: The Dark Evil God Sword", and "The Legend of the Ninja Dragon Sword: The Ark of Yellow Springs".

These three works, whether it is from the rhythm of the game, or the graphics, and the music, can be said to be the pinnacle of platform action games in the era of red and white machines.

However, the original game, which could make the pants demon eat for a lifetime, was very embarrassing to catch up with the trend of three-dimensional games on home consoles.

Almost all games that don't have 3D sales are starting to drop dramatically.

And the "Ninja Dragon Sword Legend" series, how to make it three-dimensional, has also become a big problem in the company.

No one can afford the pressure of failure under a huge change, so the manufacturer of pants removal demon began to fall into a short silence again.

Takahashi wanted to make a new three-dimensional work of Metroid into a space shooter similar to a first-person perspective, but it was difficult to achieve on PS1.

How to achieve the best game effect under limited performance is a headache for Takahashi.

Miracles like "Silent Hill" will only happen once, not a second time.

It's not a simple thing to cheat, and even on PS1, it's impossible to make the kind of three-dimensional gunplay games that European and American manufacturers launch on personal computer platforms.

It's hard.

When Takahashi thought of this, he began to want to leave this project to the people below.

As for himself, he wants to start the development and production of a new three-dimensional work of the SimCity series.

Compared with the gameplay problems faced by the new three-dimensional work of Metroid, the three-dimensional gameplay of SimCity is basically the same as the two-dimensional gameplay of the old era, but with more exquisite graphics and a more three-dimensional appearance.

And Xiao Ai has recently been working on "The Sims 3", which is also a three-dimensional new work. And the animated film of "The Sims" is already in production.