6 Twists and turns
"What did you say?" Liu Kun suspected that he had heard it wrong, and he couldn't believe it.
"I don't agree with the remake of Sword. Zhao Shan repeated, mercilessly crumpling Liu Kun's plan into a paper ball and throwing it into the wastebasket.
Liu Kun was anxious: "Lao Zhao, think about it clearly! Don't you see how good the remake of the remake is? With such a powerful team in charge of remaking "Sword", it will definitely succeed!"
Zhao Shan shook his head indifferently.
This is impossible.
If it had been twenty years ago, his brain would have been hot, and he would probably have agreed on impulse. But it's no longer the same. He has started a family and serves as the general manager of Pixel Software.
He has to be responsible for himself, for his family, for the whole company.
Pixel software has had an ill-fated situation, and from beginning to end, it seems to be out of step with the times. In the era of single-player games, they were defeated. In the era of online games, there are few achievements. The only game that can be called successful in the eyes of the world is probably only one "Seeking Immortals".
The most regrettable thing is that they also missed out on the mobile game era. It wasn't until mobile games accounted for half of the entire gaming market that they began to turn to mobile games.
Fortunately, Zhao Shan caught the big tree of Ali Games and had the hope of catching up.
But the problem is that Ali Games has no plans to get involved in single-player games for the time being.
On the contrary, Tencent Games has launched WeGame, ready to focus on stand-alone games.
If Pixel Software remakes "Sword" and makes a stand-alone game, and the news spreads, what will Ali Games think?
Zhao Shan had made up his mind, but Liu Kun still kept persuading, and soon annoyed Zhao Shan.
Zhao Shan was angry and said: "Go to the remake of TM! Think about it with your brain, why don't you make your own game if you have that technology? Why do you want to make our game and give us half of the money? You are forty years old, and you still believe in this kind of pie-in-the-sky thing?"
After speaking, Zhao Shan "hissed" and tore up the power of attorney drafted by Liu Kun.
Liu Kun seemed to have been poured a basin of cold water, sobered up from the excitement, and realized how determined Zhao Shan was.
Liu Kun still loves "Sword", but Zhao Shan doesn't seem to have any feelings.
Liu Kun suddenly felt that he didn't know Zhao Shan anymore, and this partner, who had been working side by side with him for nearly twenty years, became extremely strange in an instant.
What to do?
According to the company's articles of association, such decisions must be approved by the general manager before they can be promoted. Looking at Zhao Shan's attitude, there is absolutely no room for maneuver.
Even if Liu Kun wants to see the remake of "Sword" come out again, but Zhao Shan doesn't let go, what can he do?
……
The other side.
It took Annan Lee one night to come up with a remastered version.
Annan Lee was not satisfied with just changing the old game, and wanted to try to see if he could have an "ultimate evolution". Not only has the picture and sound quality been improved, but also the form of expression has been improved, which is comparable to today's mainstream RPG games.
Today's RPGs basically use a 3D third-person perspective. "The Witcher" and "The Legend of Zelda" are all like this.
Li Annan felt that if "Sword" became like this, it would definitely be very lofty, so he set it up accordingly. After the conversion, the game changed from a 2D top-down view to a 3D third-person format.
As it turned out, it didn't work out too well.
Li Annan used the preview function to experience it for less than ten minutes, and then he couldn't play it and quit.
The Future Game Builder automatically draws beautiful Chinese-style 3D scenes, with rich details of characters and monsters, no choice for picture quality, and smooth operation.
But the best thing about the original Sword is its unique combat system. And this combat system is not suitable for 3D perspective.
First of all, under 3D, the image of the monster is more three-dimensional and intuitive, which is very disgusting and curious. Fox demons are okay, but if you face rotting corpses or something, it will suddenly become a horror game. Li Annan, a person who was able to play Silent Hill in middle school, couldn't stand it when he looked at it, let alone other people.
It's still a minor problem, and the problems in the battle are more and more deadly.
All of the protagonist's moves, including the basic flat slash, are awkward, unlike what a normal person can do.
On the other hand, the attacks of the original game will cause monsters to float, stun, knock back, and severed limbs. It is with these effects that you can combine a kaleidoscopic combo. But in 3D, all these effects look very stupid.
For example, the effect of "floating". This is very common in fighting games, but in the 3D scene, a monster, ignoring the gravity of the earth, is casually slashed by a weapon, and it keeps floating in the sky, as if something is wrong.
It would be a way to say that it could use all kinds of light pollution to increase the rationality by exaggerating the attack, as in the Devil May Cry series. But in doing so, the project is huge. Even with the help of future game builders, it will take a lot of time and effort.
For another example, the protagonist slashes the monster hard, and the monster doesn't move except for losing blood. The protagonist looks like he kicks lightly, but kicks the monster several meters away. There is no logic at all.
There is also the protagonist who slashes the monster's body, triggering the effect of "severed limbs", and then the monster's arm falls off, which is extremely inexplicable.
And as long as the protagonist moves quickly, the camera will shake violently, making people dizzy.
The problems that Li Annan discovered in ten minutes alone were unbearable, and he couldn't play at all.
It seems that the game builder of the future is not that versatile. When remaking the game, the original design of the game will be copied in its entirety, even if the game form is changed, regardless of whether it is adapted or not, and continue to follow the same pattern.
But it's understandable. While software is from the future and incredibly automated, it's still a productivity tool, not a wishing machine.
In the case that Annan Lee does not have any helpers at the moment, he does not have the ability to improve this version of the game to the point where it can be played. The steps are too big to pull the eggs, so I can only push them down and start over.
He deleted the version and re-imported the source files. This time, it was converted according to the original appearance of "Sword" and made into a top-down perspective.
The final effect should be similar to "Torchlight" and "Diablo 2". It's just that the graphics are more refined, the details are richer, and there is an excellent and unique Chinese-style martial arts combat system.
……
The news that "Sword" may be remade has already been discussed on the Internet.
On the Internet, no matter how niche hobbies are, you can find like-minded people and form groups. The same is true for Sword, sixteen years have passed since the game's release, but there are still die-hard players.
In the early hours of the morning, the news revealed by Liu Kun in the Q group was regarded by them as an "official leak", and they immediately became excited. Completely reborn "Sword", which is designed by the team of the remastered version of Riding and Slashing, is about to be released!
What a lifetime!
Someone started @PixelSoftware's official Weibo and asked about the specific release plan. Someone has super action, and directly took PS to make a promotional picture of the remake of "Sword".
There are still people who don't know whether they are hallucinating, or simply seeking a sense of existence, incarnating their uncle's party, and making up a so-called "New Sword". To put it bluntly, Pixel Software worked secretly with an external team for three years of development, with more than 80% of the work being completed, and the beta version will be available on Steam in 2018......
Such a voice, of course, will reach the ears of Zhao Shan, general manager of pixel software.
Zhao Shanqi doesn't fight in one place, isn't this a troublemaker? A game that has long been proven to be a failure, what kind of soul is still being summoned here?
Now is the critical time for the cooperation between Pixel Software and Ali Games, these people are inexplicably coaxing, isn't it harmful!
It didn't take long for Zhao Shan's phone to ring.
As soon as he looked at the number, Zhao Shan suddenly broke out in a cold sweat on his forehead, he was a person in charge of Ali Games!
He didn't dare to slack off, so he quickly picked up the phone and said respectfully: "Mr. Wang, what's the matter with you?"
The other party asked, "I heard that there is news that you plan to make a stand-alone machine? Is it true? You don't have that many resources, do you?"
Zhao Shan immediately said categorically: "We don't have the idea of making a stand-alone machine at all, it's definitely a rumor! Now the whole company is concentrating on developing the mobile game we have agreed upon! It will definitely be delivered to you on schedule! I promise that it will not delay your product line plan!"
"That's good. You should also deal with some false rumors, and don't wait for them to ferment and cause any impact. The other commanded.
"Yes, yes, definitely. Zhao Shan agreed repeatedly, with a very low posture, like a student obediently listening to the training in front of the teacher.
As the general manager of Pixel Software, Zhao Shan faced a project manager of Ali Games, and his identity seemed to be more than a notch lower!
Hanging up the phone, Zhao Shan personally logged on to the official Weibo of pixel software, gritted his teeth and wrote a statement, and pinned it to the top.
"There have been some false rumors about pixel software lately, including the upcoming remake of Sword and Soul and so on. Our company hereby solemnly declares that the main business of Pixel Software is to provide online and mobile game software for game operators, and there is no idea of re-entering stand-alone games, let alone remaking "Sword". Please don't believe rumors, don't spread rumors, and continue to support pixel software. ”
The statement was not only posted on the official Weibo, but also on the official website.
After doing this, he breathed a sigh of relief. It should be fine, and there won't be any more remaking of single-player games.
He can continue to follow the original plan and lead the company up and down to the vast mobile game market.
Remake the stand-alone game "Sword"? That is, Liu Kun is still whimsical about this kind of thing.
China's game industry has an annual output value of 250 billion yuan, and online games and mobile games each account for half of the country, of which several hundred million are stand-alone games?
Even if "Sword" can be remade, it will not be successful at all!
This is a path that has long been proven to be unworkable. Zhao Shan will never risk offending the big backers and try again!
……
Annan Lee's side.
He's waiting for the game builder to complete the transformation again.
It's boring halfway through. The software squeezed almost all the performance of the computer, and he couldn't do anything else, so he could only scroll through the web page.
Li Annan suddenly had a whim and wanted to see the current situation of pixel software. As a result, as soon as I opened their official website, I saw a very eye-catching statement.
"What? I've done a bad version here, why do you say that you don't have a plan to do this?" Li Annan thought in his heart, picked up his phone, and asked Liu Kun what was going on.