Chapter 271: Autumn of Harvest
On August 15, 2005, at 14:00, World of Warcraft was officially open beta!
The first batch of 500 sets of servers were officially opened, divided into twelve regions.
The five major regions of Beijing (District 1), Xi'an (District 2), Zhengzhou (District 3), Jinan (District 4) and Shenyang (District 5) are Netcom Zones;
Shanghai (6th and 7th districts), Hangzhou (8th district), Guangzhou (9th and 10th districts), Rongcheng (11th district) and Changsha (12th district) are telecommunication zones.
In order to allow players across the country to better play cross-regional, Fengxing has launched the official Flying Eagle Game Accelerator, which allows users in the north to play in the telecom area and southern users to play on servers in the Netcom area through proxies.
After the popular limited open beta, players who have not received the invitation code have long been eager to wear it, and hundreds of thousands of users are eagerly waiting for the arrival of the official open beta.
One hour after the start of the open beta, the number of people online at the same time reached 100,000;
Three hours into the open beta, 500,000 people were online at the same time!
On the third day of the open beta, the number of simultaneous online users reached 800,000!
One week into the open beta, the number of simultaneous online users exceeded 1 million!
The gaming industry was shocked! Blizzard was shocked......
You must know that the most popular games in China at present, "Miracle" has 480,000 simultaneous online users, "Legend" has the highest simultaneous online number of 670,000, "Fantasy Journey to the West" has just exceeded 700,000, "Audition" has the highest simultaneous online number of 730,000, and "Journey" has 600,000 simultaneous online users......
In other words, on the day of the open beta, "World of Warcraft" has reached the number of simultaneous online users of the top domestic first-class games.
After three days of open beta, it is already far ahead of the curve and has become the number one popular game in terms of the number of simultaneous online users!
This statistic is outrageous! Even Lin Feng is a bit incredible.
But if you think about it carefully, in the previous life, the Warcraft operated by Jiucheng only had more than 100 sets of servers, and all the servers were full on the day of the open beta, and the number of people queuing up for each group of servers was at least a few thousand. In other words, the actual number of players on the day of the open beta is at least in the hundreds of thousands.
After the urgent addition of servers in Nine Cities, although players still need to queue up, the number of concurrent users reached 500,000 after the open beta a week, which shows the enthusiasm and potential of players.
Now that Fengxing has prepared enough servers, players can enter the game without queuing, and of course, the data is particularly exaggerated on the first day!
Everyone in Fengxing Company was overjoyed, and the project seemed to be a success!
You must know that regarding the popular agency of "World of Warcraft", there have always been a lot of unfavorable remarks and judgments in the industry.
But now, Lin Feng is on the right side again!
The most devastating thing for all people in the industry is that "World of Warcraft" is not a popular free-to-play model!
A point card costs 30 yuan in exchange for 66 hours and 40 minutes of game time. In this mode, every online user means that a point card is being consumed......
And 1 million concurrent online users means at least 5-10 times the number of paying users.
A simple calculation can be known that 5 million paying users, each user consumes a point card per month, which is a monthly income of 500 million!
Due to the huge map and rich quest line in World of Warcraft, most people spend a lot of time in the game "leveling up" and "doing quests".
In addition, when point cards become a monetary tool that can be converted into in-game gold coins, the amount of point cards consumed by each user will never be just 1 per month......
You must know that Jiucheng made 2.1 billion in the 4 years of operating "World of Warcraft"!
"World of Warcraft", without a doubt, will become the biggest cash cow under Fengxing!
β¦β¦β¦β¦
The "Supergirl" program is entering the climax stage of the final annual finals, with millions of SMS votes and CRBT downloads every day, like thousands of streams, and wealth flowing into Menglong's and popular accounts.
"World of Warcraft", "Audition", "Fantasy Journey to the West", "Journey", these popular games, like a money printing machine, continue to create huge wealth for Fengxing.
Every day, tens of millions of users call friends and sing songs on the "FF" voice;
Every day, tens of millions of people post messages on "Renren", search for topics they are interested in, and interact with netizens.
Every day, tens of millions of people open "I Love Music" and play the melody of music to make their lives more poetic and beautiful. β¦β¦
In this way, it has become an indispensable part of the life of Internet users, creating diversified value for users.
Everything seems to be going well at home, and things are going well abroad.
In Facebook's A round of financing, Lin Feng continued to invest $2.6 million, keeping 20% of the shares unchanged.
Myspace has already discussed and accepted News Corp.'s acquisition plan at the board level, and its valuation has soared to $800 million, and according to Lin Feng's 30% stake, it will cash out $7.4 billion, compared to $9 million less than a year ago, a nearly 20-fold gain!
When it was discovered that the "magical Richard lin", a young Chinese billionaire, in addition to entrepreneurship, also had such a shrewd vision for investment, the American capital market was even more interested in Lin Feng.
After the news was disclosed by the media, Ye Weiyu, who was in Silicon Valley, California, as Lin Feng's wife and agent of overseas investment, became a hot figure chased by the American media.
And this heat, in turn, touched the founders of Youtube, Chad Hurley and Steve Chen.
Especially Chen Shijun, as a Chinese, he already has a great impression of Lin Feng, a legendary domestic entrepreneur, when Ye Weiyu took the initiative to express his hope to invest on behalf of Lin Feng, he immediately expressed his welcome attitude!
"Vivian, I really appreciate you and Richard's endorsement of the Youtube philosophy, and yes, if it were you, I think I'd be open to the investment. β
On April 23 of this year, YouTube, created by former employees of three online payment companies such as Chen Shijun and PayPal, was officially launched.
In the early days, YouTube had about 8 to 10 staff members working unpaid. The main expense during the startup period is bandwidth. As usage increases, the number of credit cards used for this payment increases.
It was at such a time when funds were strapped that at a barbecue party, Keith Rabois, a former executive of the PayPal gang, proposed the idea of investing in them.
Case is preparing to represent Sequoia Capital in a $500,000 angel investment in Youtube.
However, for Youtube at this time, the founders didn't even know how to accurately describe what Youtube does, they just had a simple idea to provide users with video management services.
But the appearance of Ye Weiyu and the Lin Feng she represents obviously gave Chen Shijun more ideas.
"Richard is also trying online video in China, and he has just cooperated with one of China's hottest music talent shows, making the program available to users on Tudou.com, with more than 10 million clicks and views every day!"
"Wow!" was a statistic that left Chen Shijun and Chad in disgrace, and their highest YouTube video views did not exceed one million.
"Richard heard about your project and was very interested, because I couldn't get away from it in China, so I asked him to talk to you on his behalf. I wonder what your valuation of Youtube is?"
"Uh...... Sequoia valued us at $5 million, and they were willing to invest $500,000. β
Ye Weiyu nodded: "OK, when I came, Richard told me that as long as it does not exceed the valuation of $10 million, we can invest $2 million, after all, the video business is a very server-intensive and bandwidth-consuming business." β
Chen Shijun and Chad glanced at each other, and suddenly let out a cheer, jumped up and high-fived.
βYesοΌβ
After negotiations with Sequoia, Maple Leaf Holdings (Linfeng's private company) and Maple Leaf Investment (private placement) invested a total of US$2.5 million, and Sequoia invested US$500,000, for a total of US$3 million in angel investment.
Among them, Youtube's post-investment valuation rose to $8 million, with Maple Leaf Holdings holding 25% of Youtube's shares, and Maple Leaf Investment and Sequoia each holding 25% of the shares.