Chapter Fifty-Eight: The Game Museum (Part II)

"The Brown Box was designed by inventor Ralph Bell, and the light gun was finalized by Bill Harrison with his help...... He continued.

Zhao Haiguang looked at the "brown box" and the shotgun-like light gun in the glass counter, and said with emotion: "Lexing, I didn't expect you to even find such an ancient thing, it's really ......."

"Well, that's really not easy, the 'Brown Box' is different from the PDP-1 minicomputer in front, this is a real thing, it took me a lot of effort to find this thing at the time, and it cost me a lot of money. Zhang Lexing was also very emotional, Zhao Haiguang's words reminded him of the price spent in order to collect these "prehistoric relics", not to mention the time spent looking for and visiting Ralph Bell, and finally had to spend tens of thousands of dollars to get the "Odyssey" and "Brown Box", and then bought the Magnavox company, which had been bankrupt for many years, which was a lot of money at the time.

Li Wenbo, who was standing at the end of the team, also shifted his gaze from the magical PDP-1 small plane to the "Odyssey" and "Brown Box" at this time, and a sense of vicissitudes of history came to his face, and the light gun also made him feel novel. Before that, he thought that the earliest ray gun was the thing used to fight wild ducks on Nintendo's red and white machine, but he didn't expect that there was a similar thing nearly thirty years ago, and it looked much more professional than Nintendo's plastic thing, which made him feel like he was worth the trip.

"Everyone, please come over here," He Lili greeted, and then led everyone to continue walking: "After entering the 70s, the world's first business machine (arcade) "Computer Space" was born, and it was still in 1971, everyone please look here. ”

Everyone looked in the direction of He Lili's finger, and there was a machine enclosed in a glass cover against the wall next to her, with an all-yellow shell, an arc-shaped appearance, and something that looked like a console, the shape was very strange, and people could not connect with the arcade machine in their minds at all, but it was a bit like a computer placed outdoors for querying.

Seeing everyone's skeptical expressions, He Lili smiled and explained: "Don't doubt the identity of this machine, it is indeed a genuine business machine (arcade machine), and it is the oldest kind." Its inventor was a man named Nolan Bushnell, who was later revered as the "father of video games", "Computer Space" was designed when he was still studying at the Massachusetts Institute of Technology, the content of the game is that two players each control a space battleship around a planet with strong gravity to launch missiles at each other to attack, while fighting must also pay attention to overcoming gravity, whether it is hit by the opponent's missile or does not succeed in escaping gravity, the spaceship will crash. As the first business machine (arcade), "Computer Space" used a black-and-white television as a display screen and was operated by a four-button handle.

Nolan Bushnell made "Computer Space" and put it in a pachinko room, but few people tried it at all, and it failed miserably. According to Nolan Bushnell's own reflections, the reason for the failure was probably because players thought that the game was too complicated compared to the popular pachinko in the United States at the time, and many players did not know how to start. However, Nolan Bushnell did not give up, and the following year he and his friend Ted Barnet invested in a small company called Atari, and in November of that year, they launched a business machine called "Pong" (arcade machine). ”

Although some people have seen the history of video games from magazines or newspapers, it is the first time they have seen these real objects, so everyone listened very carefully, but the media reporters did not forget their work, took photos, recorded the commentary of the tour guide, Li Wenbo also took out his 135 camera again, and took several photos of the "Computer Space" business machine in the glass cover when there was no flash.

"Look, this is the business machine (arcade machine) called "Pong"," He Lili said, pointing to another wooden-shelled machine next to "Computer Space", "It also uses a black-edged TV as a monitor, but it can already control the game through a joystick, which is much simpler than "Computer Space". There is another story about this machine, because of the failure of "Computer Space", for the re-launch of "Pong", Nolan Bushnell decided to be cautious, he moved a "Pong" to a tavern for test marketing, but he did not expect that less than a day after the machine was installed, the tavern owner called angrily, saying that the machine provided by Nolan Bushnell was too bad, and it would break down in less than a day, and the boss also strongly demanded that Nolan Bushnell move his broken copper and iron back on the phone.

Although Nolan Bushnell didn't believe it, he could only rush over, and when he arrived at the tavern to disassemble the machine, it turned out that it was because there were too many people who put coins and blocked the machine, so he couldn't continue to play. Nolan Bushnell knew he had succeeded, and "Pong" was clearly much more popular than the original "Computer Space" was almost unpopular, perhaps in response to the saying 'Whoever underestimates the intelligence of Americans will get rich,' and thus began a new era of video game consoles......"

……

"Look here, with the continuous progress of science and technology, especially the emergence of microprocessors, so home game consoles have begun to appear more on the market, in the early more well-known Atari 2600, listed in 1977, originally named VideoComputerSystem (VCS), is the earliest home game console that can replace the cassette, is the most popular in that period, but also the Christmas gift that many children dreamed of in that period.

Next to the Atari 2600 is the Intellivision launched by Mattel, a famous American toy manufacturer, in 1980, which is more powerful than the Atari 2600. Well, that controller looks a bit like a push-button phone dial, and the control direction is something like a shuttle at the bottom of the handle, which is very different from the common gamepads now.

Above Intellivision is ColecoVision, which was listed in 1982, is also the handiwork of toy manufacturers, the home game console launched by Coleco in the United States is more powerful, and the interesting thing is that the control handle is still similar to a telephone dial, not only with 0~9 These numbers, but also with "#" and "*", which makes it a little unclear whether they are making home game consoles or producing telephones.

During this period, the main battlefield of home game consoles was in the United States, and many companies made a lot of money in games at this stage, which was also the first glorious period of the home game market, but unfortunately due to the one-sided focus on sales and ignoring the quality of games, a large number of inferior games began to flood retail shelves, and the public's interest in video games gradually dissipated.

Less than a year after 1982, a flood of junk games led to the eventual collapse of the home game market in the United States, and the once-prosperous game companies had to lay off employees, close their doors, and go bankrupt......"

He Lili walked and introduced several ancient home game consoles behind her, many of which were never seen by many people, causing everyone to stop, and while paying attention to the explanation, they carefully looked at the antique home game consoles with traces of vicissitudes in the glass cabinet.

Li Wenbo once again found his 135 camera, intending to record these histories, the Atari 2600 is not a stranger to him, although he has not played much, but he has seen it at his uncle's house, and the other Intellivision and ColecoVision or something, then he has really never heard of it, so he has to leave something for himself to remember.

……

"When home game consoles were popular in the United States, Japan was just beginning to take off in this regard, but just like their automobile industry, it soon caught up with the United States, with Japan's TAITO company's "Space Invaders", which is commonly known as the "Big Bee" game as a representative, creating a business machine (arcade) era, the famous game image "Pac-Man" was also born in this period...... "He Lili continues to follow" the game road"Introducing it to everyone.

……

"I believe that many people have seen this game console, this is the famous Nintendo red and white machine in the 80s, FamilyComputer, also known as Nintendo Entertainment System in Europe and the United States, that is, Nintendo Entertainment System. Many classic games were born on this machine, such as the "Final Fantasy" series that is now booming on PlayStation consoles, the "Zelda" series that is very popular in the North American market, and the "Contra" series, which is very well-known in China, and so on...... This is the second revival in Japan after the collapse of the North American home console market, and it also created the Nintendo dynasty ...... in the 80s and early 90s"

……

THESE MACHINES WERE LAUNCHED BY NINTENDO'S MAIN COMPETITOR, SEGA, IN THE MID-80S TO COMPETE WITH NINTENDO'S RED AND WHITE MACHINES, INCLUDING THE SG1000, WHICH WAS LAUNCHED IMMEDIATELY AFTER THE LAUNCH OF NINTENDO'S RED AND WHITE MACHINES, AND IMPROVED MODELS SUCH AS THE SG1000II, MARK III, AND MASTERSYSTEM THAT WERE LAUNCHED IN THE FOLLOWING YEARS, BUT UNFORTUNATELY THEY ALL FAILED DUE TO THE QUALITY OF THE GAME AND THE CLOSED DEVELOPMENT STRATEGY. He Lili said with a smile: "In fact, the basic architecture of these four consoles is the same, and the game can also be backward compatible, but four consoles in a row are all aimed at one opponent, but all of them fail, this kind of thing may only be done by Sega." ”

……

"In the era of 16-bit consoles, Sega finally took the lead in launching the famous Sega V5 MegaDrive, known in North America as Genesis, taking advantage of the fact that Nintendo's next-generation game console was not yet available...... These are the accessories that come with the Sega MD, including the MegaCD for disc reading, the 32X for performance-boosting, and more...... This is the new generation of game consoles that Nintendo uses to fight back, Super Nintendo SuperFamilyComputer, also known as SuperNintendo Entertainment System......"

……

"Since the 90s, with the gradual increase in computing power and cost reduction of Intel 80386, 80486 and Pentium processors, as well as the gradual improvement of graphics card performance and the emergence of 3D acceleration daughter cards, from "SimCity", "Wolf3D" to "SimCity 3000" and "Thor's Hammer 2", the image processing power of computers has gradually caught up with home game consoles, accompanied by "multimedia" through sound cards and optical drives The capability is upgraded, and the computer is further transformed into a multimedia entertainment terminal in the home. As a branch of video games, computer games have also begun to flourish, and new game modes such as real-time strategy and real-time tactics have been born......"

……

"Home game consoles are also constantly evolving, PlayStation, Saturn, and N64 have been launched, bringing home game consoles from the 16-bit era to the 32-bit and even 64-bit eras, with continuous renovation of performance and an increasing number of games...... Now that a new round of console warfare has begun, it remains to be seen whether the Dreamcast console will be the first to take the lead, or the upcoming DreamBox 128 will be able to strike back, or the PS2 and Dolphin will be able to fight back steadily. ”

As He Lili's voice fell, everyone found that they had unconsciously walked to the 2nd floor along the "game road", except for a Dreamcast host and a DreamBox128 prototype in front of them, and then there was a blank, presumably reserved for the development of game hardware in the future.

After watching the last exhibit of "Game Road", Li Wenbo was in a trance, he walked all the way, as if he had traveled through time and space unconsciously, from the earliest oscilloscope games to the latest game console battles, "Odyssey", Atari 2600, "Pac-Man", Nintendo Red and White Machine, Sega 5th Generation MegaDrive, Pentium Multimedia Computer, Dreamcast, familiar or unfamiliar game machines appeared in front of his eyes, he couldn't help but think of his green years of games, those afternoon happy times, those days of clanging tanks with friends, those nights of sitting alone in front of the computer to tackle problems, thinking about the faint smile slowly climbed up his face.

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