Chapter 111: Operation Flashpoint and Serious Games
Monday, September 18, Sunny ......
Yang Nanzheng sat in his office, looking at the game materials sent by his assistant, this is a copy of the information of the military part of "Special Warfare Heroes 2", as the company's internal military technical support department, he needs to review the reliability of the data involving weapons, equipment, vehicles, etc., of course, this work is not only done by him now.
Yang Nanzheng pulled out a document about the vehicle from the folder, spread it out on the table, and then opened the computer to connect to the company's internal database. Now he is accustomed to querying all kinds of information through the computer, after all, it is easy to make mistakes if you rely on the brain to memorize, and it is not convenient enough to query paper information, so not long after he joined the Iron and Blood Studio, with the help of technical personnel from other departments, he established a sub-database of military information in the company's database, of course, this cannot have any too sensitive data, most of them are collected through public information, and a small part is obtained through relationships.
With the continuous improvement of this database, Yang Nanzheng also gradually felt the benefits of using computers at work, and if he wanted to check any information, he only needed to enter something into it, and then click with the mouse, which was not only convenient and fast, but also not easy to miss. Flip to the first part of the vehicle file, which is intended to be designed into the game of the WZ551 wheeled armored vehicle, a high-mobility battlefield vehicle produced by NORINCO, with a hand-drawn schematic diagram on it, so that people can have a preliminary understanding of the vehicle shapes that may appear in the game.
Yang Nanzheng clicked on the data search, typed "WZ551" in the search bar, and then pressed the search button, and a prompt of "searching for ......" appeared on the screen. At this moment, the phone on the desk rang, he casually picked up the phone and put it to his ear, and a heroic voice came from the phone: "Staff Officer Yang, I haven't been in touch for a long time, hehe." ”
"Are you...... Chen Tianbai?" Yang Nanzheng couldn't believe it, it was actually an old comrade-in-arms who called.
"Haha, Lao Yang, I heard that you are doing well now, but you are a senior white-collar worker. ”
"It's normal, just by the way. Lao Chen, I heard that you have been promoted again. ”
"Where, it's not to help the leader run errands. ”
"Lao Chen, there should be something wrong with you calling. Yang Nanzheng knows very well the temper of his old comrade-in-arms, and he never does meaningless things, let alone chatting on the phone when he is idle.
"Old Yang, that's the case. At the end of last month, I happened to see a game game broadcast on TV, which seemed to be a 48-person confrontation match in "Special Warfare Heroes", and I felt that this was what we were looking for. ”
""Special Warfare Heroes"?" Yang Nanzheng frowned slightly, this game is actually not from the hands of Iron and Blood Studio, they just helped in terms of military materials, although there is now news that "Special Warfare Heroes 2" may be put in Iron and Blood Studio, and the scale of the studio will be expanded as a result, but this is all news that has not yet been finalized.
"Lao Chen, do you want to use "Special Warfare Heroes" to assist in training? If that's the case, you can just go to the software store and buy it, and it's not expensive. ”
"What we need is not the "Special Warfare Heroes", or that it is not enough to only have "Special Warfare Heroes", we hope to develop a more realistic and professional auxiliary training system based on "Special Warfare Heroes". Chen Tianbai said on the phone.
"This ...... I need to report back to the above. Yang Nanzheng knew that this thing was not something he could do, if it was when he was in Jinpan Electronics before, he would definitely refuse immediately, in his opinion, the game company and the army's auxiliary training system are too far apart, but now in the Iron and Blood Studio, if there is a business, you have to report to the upper leadership, after all, he is just a consultant.
"It's okay, Old Yang, I can wait. But how long will it take for you to get feedback, and I won't be able to handle it if it takes too long. ”
"Hmm......" Yang Nanzheng thought about it for a while, as if the decision-making speed in the company was super fast, at least much faster than the Jinpan Electronics he had worked in before: "I can't say the exact time, but usually there will be a response in one or two days, or Lao Chen, you leave a phone number, so that they can contact you directly." ”
"That's fine, my external contact number is xxxxxxxxxxxx," Chen Tianbai reported a bunch of numbers on the phone: "If you have this number, you can usually find me during the daytime work." ”
"Lao Chen, don't worry, I will report this matter immediately. After speaking, Yang Nanzheng launched a data query system, went to the enterprise management system, wrote the things mentioned by Chen Tianbai into the email, and then selected General Manager Li Chunlin as the recipient, and by the way, he also copied a copy to the big boss, and after pressing the send button, the next thing is to wait for the feedback from the leaders.
……
Chen Tianbai put down the phone in his hand and breathed a sigh of relief, contacting the game company was actually his whim, the culprit was the "Special Warfare Heroes" 48-person competition that appeared on TV that day, for ordinary people, it may be a lively view, but a professional soldier like him sees things that contain deeper levels in the game, such as squad actions, such as the rational use of weapons and equipment, the offensive formation of the troops, and so on.
"Special Warfare Heroes" is very different from the games that Chen Tianbai has seen, other games may be games, but "Special Warfare Heroes" is already a little close to the real military simulation, of course, there are many shortcomings, if analyzed from a professional point of view, the appearance of the weapon aiming line is the biggest bug, in addition to the individual weapons with the scope in the real battlefield, there is a crosshair to let you assist in aiming.
However, Chen Tianbai also feels that "Special Warfare Heroes" still has great potential, and if it can be done more realistically in terms of specialization, perhaps it is not impossible to use it for auxiliary training, so that their automation office can be regarded as a achievement in military informatization, and then the rest of the matter will be easier to do.
……
Half an hour after Li Chunlin, the general manager of the creative workshop......, saw the email sent by Yang Nanzheng, Zhang Lexing took care of Chen Zishan, who was resting at home, and when he reopened the enterprise management system, he saw the email sent by Yang Nanzheng and the email from Li Chunlin soliciting opinions.
When arranging Li Chunlin to be the general manager, Zhang Lexing explained that general affairs should be handled by Li Chunlin as much as possible, unless it is something that the creative workshop itself cannot handle, it is necessary to report, and the matter of "professional militarization of "Special Warfare Heroes" is obviously not a problem that game companies can solve in Li Chunlin's opinion.
Suddenly seeing such an email, Zhang Lexing's mind couldn't help but come to mind "Operation Flashpoint" This very special FPS game, it is said that the pursuit from the beginning of development is the real virtual, I hope that the game can provide a high degree of realism, a wide range of virtual environments and excellent visual effects of modern military weapons, and emphasize the appearance details and physical characteristics of virtual things consistent with reality, and "Thor's Hammer" and the like emphasize the refreshing feeling of the game of the regular FPS games are completely different. Of course, this may be related to the development direction of Bohemia Interactive Studio, the developer of "Operation Flashpoint", Zhang Lexing remembers that it seems that after the development of "Operation Flashpoint", Bohemia Interactive Studio also tinkered with a more professional "Virtual Battlefield Space", and it is said that it was successfully marketed to West Point, the United States Marine Corps, the British Ministry of Defense, the Israel Defense Forces, and a large number of NATO military departments for military auxiliary training, which can be called "national military tactical training software".
"It is estimated that the army needs more professional military training software such as "Virtual Battlefield Space"!" After reading the email, Zhang Lexing thought in his heart. "Special Warfare Heroes" was not designed to develop for military training, and the game engine itself did not consider too many battlefield characteristics, after all, if everything is simulated, with the performance of conventional computers, I am afraid that it will not be able to run at all. Of course, if you want to redesign, as long as you are willing to spend a little more time, it is not impossible, but after all, the creative workshop is in China, and it is not easy to collect data required for military-themed games, which Zhang Lexing did not expect when he set up the Iron and Blood Studio, and it was not felt until the Iron and Blood Studio operated for a period of time, fortunately, it is just to deal with the players, and the data collected from public information is almost okay, but if it is a professional military organization like the army, it is not so easy to fool。
"Well, it looks like we're going to have to try to get started with Bohemia Interactive Studios. Zhang Lexing touched his nose and secretly made up his mind in his heart. He remembered that Operation Flashpoint seemed to have only been released in 2001, which meant that there might still be a chance to contact Bohemia Interactive Studios now. But now there is a problem, after such a long time, Zhang Lexing only remembers that "Operation Flashpoint" was developed by Bohemia Interactive Studio, and Bohemia Interactive Studio is in the Czech Republic, as for the rest of the situation, he has long forgotten about it.
"Looks like we need to find someone to investigate first. Zhang Lexing immediately picked up the phone on the computer desk, called Ravender Business Consulting, which was in charge of the investigation in Europe, and asked them to go to the Czech Republic to find a game company called Bohemia Interactive Studio (BIS).
Putting down the phone, Zhang Lexing breathed a sigh of relief, he believed that as long as Bohemia Interactive Studio really existed, then Levende Business Consulting would definitely be able to find it, but the creative workshop still needed to do a little guidance, so as not to miss a development opportunity for the company.
"Letter received...... The professional militarization of "Special Warfare Heroes" can be approved, and when necessary, some personnel can be transferred from the original development team of "Special Warfare Heroes" to join the Iron and Blood Studio, and then the Iron and Blood Studio will be operated independently, in addition to developing military simulation games, by the way, you can also do some business such as military auxiliary training software......"
While writing this email, Zhang Lexing suddenly remembered something that was almost missed-a serious game. Serious games refer to those games that teach knowledge and skills, provide professional training and simulation as the main content, that is, the legendary "edutainment", compared with boring textbooks, serious games are more like a game, but if compared with regular games, serious games will seem more serious.
In fact, serious games have appeared a long time ago, and many serious games were born in the 80s when Zhang Lexing was still struggling, covering many industries such as military, medicine, industry, education, scientific research, and training, including Sid Meier's "Civilization", Will White's "SimCity", and even Konami's "Dance Revolution" can be regarded as dance training software. According to an analysis by a research agency, serious games have a market size of hundreds of millions of dollars a year, and this still does not include "educational games" developed for primary and secondary education. It can be said that the market future of serious games is very ambitious, and in the domestic environment, "edutainment" is still very impressive.
In fact, Zhang Lexing is not completely devoid of serious games, and the Yulefang software development company established in the early years is engaged in this work, but it is mainly for the education industry. Now that serious games are thinking again, it is necessary to invest a little more in this area, which can also open up a new way for game companies to survive.
Thinking of this, Zhang Lexing wrote two more emails, one was to the creative workshop, asking Li Chunlin to set up a studio specializing in the development of serious games, as for the business, you can first try to transform the previous game "Game Dream" into a professional game company training software, and it can also be divided into two different versions of the stand-alone game company and the online game company, and even special versions can be designed according to different training roles, such as the special version of game customer service and the special version of data balancer. As long as the game data is professional on the premise of keeping the game interesting, I believe that it will be very useful to train employees for your own company, and it may be able to sell it to other companies in the future.
Another email was sent to Hong Mingjie, general manager of Dongfang Electronic Entertainment Co., Ltd., after repeating the arrangements for the creative workshop, he was also asked to set up a serious game development studio in Hong Kong and North America, trying to expand the business of serious games in different industries such as medical care, animation painting, and finance.
In addition, Zhang Lexing also plans to set a good example for those domestic game companies through his own first, on the one hand, it is to tell more game companies what serious games are, otherwise maybe what comes out of their hands will become the so-called "serious games" that only have serious games and no games, just like those educational software that can improve grades in legends and can actually be serious and can be spelled with textbooks.
On the other hand, I hope that more game companies will pay attention to the emerging market of serious games, after all, in addition to Zhang Lexing's own investment companies, it is not so easy to let other companies do something, especially what serious games they have never done, and some people may say: "Serious games are birds". So the best way is to speak with facts, as long as you make money from serious games, even if Zhang Lexing doesn't say anything at that time, there will naturally be a lot of people who sharpen their heads and drill into it, which may be more effective than forcing them to develop serious games.
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