Chapter 274: Scheduled to be one of the top five hundred in China

"The first WCG came to a perfect end, with Dragon Esports Club and SK Esports Club becoming the biggest winners, followed by Samsung and 4kings, and quite a few high-strength esports clubs emerged in the competition. Pen @ fun @ pavilion wWw. biqUgE怂 infoThe global esports club power rankings are as follows. -- GAME, the world's largest professional game magazine, featured the WCG held in China as a feature of the current issue.

The magazine seemed to appreciate the Aurora game, hyping it up without the laser game being even unaware.

As the world's first global esports tournament, it's no surprise that WCG has attracted a lot of attention from all over the world.

The people who pay attention are not limited to players, there are also some game companies or industries related to games, and even some ordinary people know the news, and they all lament that even games have events of this specification and at the same time, they have mixed reviews of e-sports.

In the special report of "GAME", he first advocated WCG, and deeply analyzed the impact of WCG on the game and its future.

Then use the results of several WCG matches as the biggest basis for evaluating a player (player), and it is clear that he intends to move closer to a new type of game company.

"The first foreign player to be inducted into the Hall of Fame, beating players from all over the world to win the first million-dollar prize and the championship trophy representing the highest honor, he is the pride of Luxembourg, a world-class esports champion born from a small country with a population of less than 10,000." -- "Thousand Degrees News Headlines".

"The pride of the Chinese people - e-sports. They are a group of ordinary Chinese young people, but they competed with thousands of top players from more than 70 countries and regions in the first WCG, and won more than half of the awards!! - "Magic City Daily"

"It's hard to imagine that the game has extended to e-sports and has a global e-sports competition. As the host, Huaxia has shown its strong strength again and again, which has shocked countless foreign friends ......" -- a certain network news

"Huaxia became the first country in the world to host a world-class e-sports tournament and swept the tournament all the way. According to statistics, it has been half a year for Huaxia game companies to exceed 10,000, and the valuation of Aurora Games, the leader of Huaxia games, has exceeded 10 billion, does it indicate the rise of Huaxia game industry, and even become the first game country in the future? - "Today's Headlines"

All sorts of news spread around the internet, and even some print media outlets, which never reported anything about the game, made an exception and started trying to report on the WCG the day after it ended.

Even countless ordinary people have paid attention to this news and can't help but be interested in this Rausch e-sports.

The success of the first WCG even exceeded original expectations, and some ordinary people even changed their initial hostility to the game and talked about the topic of "we are awesome in China" with a smile.

Hungry Shark: Evolution, which has been contested by countless foreign players on the WCG, has once again become the center of discussion among players through this tournament.

There is no way, seeing all kinds of wonderful battles of foreign players in this competition, but Chinese players cannot participate, not to mention how aggrieved they are.

As a result, thousands of players went to the official websites of the relevant departments to leave messages, or even call or write directly to them, hoping that they would make "Hungry Sharks: Evolution" live in China.

As a result of this move, the relevant departments concerned had to hold an impromptu meeting to discuss the issue, and the results have not been announced to the outside world for the time being, except for internal knowledge.

WCG also became popular with many people, players, commentators, and even some viewers.......

However, according to Ye Le's experience over the years, if he can make people popular in the competition, then he himself is also popular!

While the Internet is in full swing with all kinds of news about WCG, one of the top domestic data statistics agencies has updated the latest game industry data.

The game industry currently has tens of thousands of game companies, and there are many related industries.

As of the end of July this year, the scale (actual sales revenue) of Huaxia's game industry reached 101.71 billion yuan, becoming a cake worth 100 billion yuan.

There are 103 million mobile game users and 78 million PC game users.

The first place in the list of Huaxia game companies is Aurora Games.

The market valuation of Aurora Games at the end of July was 10.38 billion yuan, and the report pointed out that with the announcement of the statistical results of the game IP adaptation movie "Resident Evil: Arrival" and the influence of WCG, the market value of Aurora Games will achieve a leap breakthrough in late August.

When this year's top 500 companies in China are announced, they will definitely find their names on it, and even have great hope of squeezing into the top 300.........

As soon as the latest data results of the game industry were released, it caused a sensation throughout China.

No one would have thought that the game industry would develop so rapidly, the country would have such a huge player base, and even a game company that was born less than a year ago would be valued at 10 billion, and even hope to squeeze into the list of China's top 500 enterprises.

Those who look down on the game get the! Let's use the data to speak! Look at how many players there are in the whole of China, and game companies can still become the top 500 in China!

Even some players are thinking, I didn't expect there to be more than 100 million like-minded comrades!

Great, I'm a big game!

All of a sudden, countless people began to have a passion for the game industry.

I always thought that the game industry would only play an insignificant role in the world, but I didn't expect the game industry to develop like this now?!

Ye Le also got this news from his assistant, and was instantly hit by endless happiness.

Top 500 in China, haha! This name is not bad, and the company's position will be much more stable.

It is estimated that if my parents heard that their company had become one of the top 500 in China, I don't know if they would be shocked.

For a time, many new game companies were added at home and abroad, and in addition to game companies, countless game clubs have sprung up.

E-sports are suddenly booming because of WCG, and it is inevitable that they will go professional, and professional clubs are not completely without profits.

Although most of the time it is spending money, as long as there are advertisers and sponsors who are willing to pay a sum of money, it is a lot of income, and if a transfer system is added to the club that imitates those sports competitions, the transfer amount of players must not be too low.

Everyone is not stupid, after a simple analysis. I think the advantages still outweigh the disadvantages, this novelty is very popular with everyone, especially the rapid development of the game industry, seizing the opportunity is to seize the opportunity to use the game to create wealth for yourself in the future.