Chapter 426: Mobile Gamepad Release

In mid-November, many fans were looking forward to finally waiting for today's big day. Pen % fun % Pavilion www.biquge.info

Because today, Aurora peripherals for mobile smartphones, a new peripheral equipment - mobile game controllers, have also begun their own sales in China!

However, because of the transportation time, the first person who can get the mobile game controller must be the coastal area of the magic capital near the Aurora peripheral factory.

Overseas players may have to wait a little longer, after all, the goods here still need to confirm overseas orders first, and the transportation method is basically to load the goods in containers and then transport them to various countries by sea.

SGP started online pre-sales for overseas players yesterday, and the total number of people participating in the pre-sale activities has reached 890,000 so far, and a total of 1.34 million game controllers have been pre-ordered.

The first day of sales was a success, from 8 a.m. to 8 p.m., with a total of 73,000 gamepads sold in 12 hours at Aurora peripherals stores or other retailers.

In addition to the 230,000 sets of mobile gamepads of various styles pre-sold in the Aurora Peripherals online store and its official flagship stores on major online shopping platforms, more than 40,000 sets were sold on the day of the official sale.

The pricing of the Aurora mobile game controller is unexpected, why do you say that?

Because Aurora Games has prepared an unexpected surprise for Chinese players, that is, a low-profile version of the mobile game controller that can be bought for only 59 yuan.

In this way, I believe that everyone can use such a subversive gamepad.

The key is that it supports almost most mainstream Android phones on the market, and there is no lag in operation.

In fact, many mobile gamers who are used to playing games directly on the screen do not need to buy this thing.

This is just for the more discerning gamers, those who reminisce about their childhood, and those who want to have a new experience.

In their eyes, it is indeed inconvenient to play games on a touchscreen mobile phone, and it is not as refreshing as the physical button control of the handheld.

That's why this kind of thing was born, which solves this problem and allows ordinary smartphones to be transformed into good handheld game consoles.

This gamepad is a true joy for mobile gamers without the pain of touchscreen operation.

Players can use the buttons on the gamepad to achieve precise control of the mobile game. It inherits the advantages of a gamepad that is easy to operate, and has its own battery to charge your phone at the same time.

All you have to do is put your phone on your phone's gamepad and connect it using Bluetooth.......

Ye Le carefully studied the sales data report.

Not surprisingly, the most popular ones are embedded all-in-one mobile gamepads, while wireless external controllers are rarely bothered.

Console-style analog controls make it easy to control your favorite iOS games than you would with screen touch.

In addition, analog controls, shoulder triggers, and button combinations allow you to operate with both hands off the screen for a clear view of the game.

The battery embedded in the all-in-one Aurora mobile game controller comes standard with a 1800mAh battery.

This is already equivalent to the battery capacity of mainstream mobile phones on the market.

And it can not only supply its own power, the 1800mAh large capacity battery can increase the power of the Apple phone.

When the external battery status indicator indicates a low battery, players can charge their device using the included micro USB cable.

This is equivalent to a small mobile power bank!

The bad news, though, is that this special feature is something that only Apple phones can experience.

As for why not do the same on the Android version of the mobile gamepad?

In fact, the main reason is that there are too many brands of Android mobile phones, and their respective designs are different, resulting in different looks of mobile phones and different locations of interfaces.

This problem has plagued Ye Le for a long time, and there is no perfect way to solve it for the time being, the only easiest way is to add a large USB port to the Android version of the mobile gamepad, and players can use a data cable to connect their mobile phones to achieve charging.

However, this requires players to take their mobile phones out of the embedded all-in-one mobile gamepad and charge them separately, rather than loading the phone and charging it while playing, as is the case with Apple mobile phones.

Considering the problem of carrying, Ye Le and they controlled the width of the mobile game controller to be less than 70 mm wide when designing, and the streamlined design can be placed in a pocket, satchel or backpack.

Of course, if your phone is one with wide bezels and a size of 5.5 inches, then you can only buy the kind of large mobile gamepad that you can't carry directly in your pocket.

At present, Aurora peripherals have just been authorized by Apple and have become its designated mobile gamepad brand.

Therefore, all models of Apple's mobile phones can now buy matching mobile gamepads on Aurora peripherals.

And the embedded all-in-one controller allows you to download your favorite games and hit them right away, so you don't need to install additional software for controller-compatible games.

In addition, although the market response to the non-embedded all-in-one wireless gamepad is not very good, it also has its own advantages, and it is not useless.

Otherwise, Ye Le, why did they design this?

It can intelligently identify major platform systems, provide one-click automatic adaptation for multiple screens such as mobile phones, tablets, and TVs, improve the mobile game experience to a handheld experience, and provide a new solution to solve the bottleneck of the mobile game experience.

This is much better than the embedded all-in-one mobile gamepad that only supports mainstream smartphones, after all, it supports more devices.

This kind of controller is not so restrictive, it realizes the true sense of cross-platform and cross-system.

It can be adapted to Android and IOS, and truly open up the gaming experience of multiple screens such as mobile phones, tablets, and smart TVs.

No matter when and where players can have a comfortable gaming experience, providing a one-stop solution for mobile games, so that operation no longer becomes a burden on mobile games, and players can regain more fun in games!

It can support full-featured buttons, root-free, wired/wireless connection methods, etc.

And it supports all touch games, and the battery life of 2400 mAh is more terrifying than the battery capacity of ordinary mainstream mobile phones.

If you look at the power required by the handle, this handle can play for almost 1 month without charging, and it has super battery life.

The 2400mAh power of the controller can replenish the power of the mobile phone while playing the game. When you are not playing games, the controller can also be directly turned into a power bank to charge your phone.

In fact, in terms of compatibility and battery life, this handle is obviously much stronger, but why does it seem to be ignored, and only a few people choose to buy it?

The reason is simple, not handsome enough!

I believe that many people have experienced that whether the appearance is good or not, whether it is handsome or not, almost more than too many reasons work.

Aurora peripherals have been designed very well, and have been optimized in terms of comfort, feel and appearance, but unfortunately the appearance is still not as good as the embedded handle!

The psychology of the gamer may be: why not choose the more sophisticated built-in controller for the same price?