Chapter 206 Eliminate Evils

The online real-name system has a lot of strategic significance for WeChat. Pen "Fun" Pavilion www.biquge.info

The first one is that it can effectively eliminate the drawbacks, in order to attract more people to sign up.

Su Wen didn't dare to join the ID card, which is a necessary registration condition in the future.

Now it is possible to use this excuse to join this condition.

The second is to reduce online violence and allow netizens to learn to control their words and actions.

The third is that Weixin can get more intuitive data to investigate the age group suitable for the product, which can make Weixin take a lot of detours.

In addition to the above three points, the online real-name system is also closely related to the next development of WeChat.

At present, the payment channels in the hands of WeChat, in addition to offline Internet cafes, are the two operators of telecom and mobile.

These channels are quite convenient means of online payment in 01.

At least none of the current Internet companies can compare with it!

However, this convenient means of online payment was established at the cost of an Internet café and two operators, which each took a part of the profits from Weixin, and was able to implement it.

According to the share of the Internet café and the operator, it is calculated that for every six months of WeChat, one month is working for these channel providers.

Which company is willing to share its own interests?

Su Wen has long considered making his own payment channel, but the current network environment is not enough to support his vision.

However, Su Wen believes that it will not take too long to wait for the time to be ripe.

The realization of the network real-name system first can be regarded as paving the way for Weixin to establish its own payment channels in the future.

Although there are many advantages to the online real-name system, its disadvantages cannot be ignored. It is mainly reflected in the fact that personal information may be leaked and easily infringed, which is what Su Wen needs to pay attention to in the future.

After Su Wen and several core members had a meeting, they asked Wu Xiaoguang to start formulating a plan for the online real-name system.

Despite the good excuse of hacking, Su Wen was worried that it would cause disgust among netizens.

In this era when users are king, users are the most valuable wealth of an Internet company, and Su Wen will never do anything to drive away users!

The implementation of the online real-name system this time is mainly based on the principle of netizens' voluntariness, and it will not be forced!

Of course, guiding netizens to carry out real-name authentication is also one of the difficult tasks of WeChat.

It is necessary to reflect the benefits of the online real-name system for netizens to see, such as being able to recover stolen accounts more effectively, standardizing netizens' morality, and making online speeches more credible.

By 12 noon on the second day of the hacking incident, 90,000 players had their accounts unbanned through appeals.

Seeing that the impact of the hacking incident was gradually eliminated, Su Wen also began to review the decisions he had made before.

Under his leadership, Weixin is indeed making great progress, overcoming obstacles all the way, and its volume is getting bigger and bigger.

However, the rapid growth has also buried a lot of hidden dangers for WeChat.

There are some hidden dangers, in fact, Su Wen noticed it early on, but he lost himself in front of interests.

For example, the anti-addiction system of online games, Su Wen once considered it when "Legend 2" was launched.

But as soon as he thought that this announcement would not only reduce revenue, but also affect the market share of "Legend 2", and might even give competitors a chance to grow, Su Wen abandoned it.

However, if the hacker intrusion incident in the early hours of yesterday morning had not been discovered early by the routine inspection team, the consequences might have been unimaginable.

Su Wen still doesn't dare to imagine that if the server of "Legend 2" is destroyed and all player information is emptied, will WeChat message be able to deal with this tricky situation?

The anti-addiction system can be said to be unique in 01, and most game operators nowadays want players to be online as long as possible, and they are not aware of the potential harm to players for a long time.

In fact, this is not alarmist, the reason why there will be an anti-addiction system in the future is that there have been many incidents of sudden death of gamers playing games for several days in a row.

Among them, "Legend 2", as an unusually popular online game, was involved in the most such incidents in its previous life.

College students have been addicted for seven days and seven nights in a row, unable to wake up, and there is news that the bladder bursts due to holding urine for a long time while playing "Legend 2".

It is precisely because of the endless occurrence of such incidents that the government departments have intervened and required online games to have an anti-addiction system.

Su Wen has paid attention to the online time of Legends 2 players.

The longest player has more than 70 consecutive hours of gameplay online.

This is quite a red flag!

After experiencing the hacker incursion incident, Su Wen also made up his mind and decided to eliminate the drawbacks, and never wait for the trouble to come to the door to solve the trouble.

After the meeting, Su Wen asked Ren Yu to start preparing for the anti-addiction system.

Of course, Ren Yu couldn't understand Su Wen's decision, because there is currently no game operator in China that will do this kind of system to let players go offline.

But Su Wen's attitude is firm and cannot be changed!

Ren Yu was powerless to fight, and finally had to obey orders.

Su Wen didn't let Ren Yu do it overnight, he implemented it immediately, and it was easy to cause the player's discomfort if he went against the grain.

Although Su Wen knew that his decision was correct, he didn't want to lose players in "Legend 2" because of this correct decision, which was the real gain outweighed the loss.

After the online real-name system and the anti-addiction system were ordered, Su Wen was not enough, and mobilized the whole company to carry out a self-inspection action for all employees.

As Weixin gets bigger and bigger, Su Wen alone can't completely circumvent any omissions.

Although the impact of the hacking incident of "Legend 2" has gradually subsided within WeChat, it continues to ferment in the outside world.

Su Wen also seriously underestimated the appeal of a million to the public.

Since the publication of the open letter in the Herald at noon yesterday, Weixin has received more than 3,000 letters providing clues.

Su Wen roughly let people browse, and they were basically useless clues.

One or two of them were based on the IP address clues left by the forum, and Su Wen paid attention to it, but after further investigation, it was found that it was the IP address that had been erased.

For the cautiousness of this group of hackers and the practice of leaving no traces, even Su Wen shouted that he had met a master.

However, these hackers also made Su Wen curious from the bottom of his heart.

Because since the game account of "Legend 2" was disseminated again at six o'clock yesterday morning, it was like the world had evaporated, and it disappeared without a trace.

Su Wen now only waits for the servers of China's Wanwang to arrive, so that he can worry less.

Although we can't sit back and relax, we can minimize the risk with this batch of servers!