Chapter 217: A Shocking Revision
readx;?โ Let's go! The boss of Xinyuan Company asked for the opinions of other bosses with his eyes, and with an order, the long-waiting technicians immediately took action. Pen, fun, pavilion www. biqugeใ infoใใ
There are two prototypes at hand, naturally one of them is connected to the power supply, and I actually try it out to understand what new game Taiyu Technology launched this time, so that it will be revised in a big way. With the technical strength of Ether Technology, as long as the performance of the games they launch is nothing to say, but whether it is fun or not, and whether it is popular in the market, these bosses who aim to make money are still more cautious.
The bosses have paid a considerable price in response to this revision, and their curiosity has already exploded in the process of waiting. They all know that Taiyu Technology has spent a lot of time revising it, and it must have developed a good game that is confident that it will sell well, so as to extend the market monopoly time and get more excess profits.
Taiwoo Technology is so confident that there are more and more rumors about new games in the market.
The industry is not only looking forward to this, but also afraid that the expectation is too big and disappointed.
Mixed with this kind of psychology of gains and losses, on the one hand, the bosses increase their investment in order not to lag behind others, expecting to make a lot of money based on this, but on the other hand, they are worried that the investment will not be able to obtain the desired return, and now they finally get the prototype, of course, to have a sneak peek immediately.
A group of bosses and their horsemen surrounded them.
Even the technicians who were disassembling the shell of another prototype on one side craned their necks to see through the cracks.
The motivation that drives them to eat the bowl of electronic technology, making money and living is one thing, and their hobby for electronic products is even more internal. Without a love for electronics and the gaming industry, you can't settle down and gnaw on boring books, and it's even harder to achieve something.
Ninety-nine percent of these technicians are both qualified technicians and avid game fans.
For the first arcade game after the latest revision of Taiyu Technology, they are even more full of expectations than those bosses.
As soon as they saw that the C head was being connected to the power supply, everyone began to be half-hearted.
On the Internet, the boss of Hongsheng Electronics didn't wait for others to do it, and couldn't wait to press the switch behind the arcade machine.
The current is turned on, the screen flashes, and the boot screen appears.
The boot screen has changed.
Everyone eats this line of food, and they are very familiar with the previous boot screen. It turns out that after the power is turned on, the first thing that appears is the machine self-test screen, which shows the device self-test information such as processor model and memory size. When the self-test is completed and the program in the read-only memory is read, the game screen will be entered.
After changing the board, you can no longer see the self-test information when you turn it on, and the first thing that comes is the familiar "Dong Dong Dong Dong" The pleasant sound effect, followed by a starry sky picture showing the Chinese and English names of Taiyu Technology.
Two or three seconds later, everyone is still habitually waiting for the self-test screen to appear, but the image on the screen changes, and there is still no self-check, but the game screen is directly displayed - Taiyu Technology uses the solidified boot logo to replace the self-test screen entirely!
This is the change brought about by technological progress, the integration of integrated circuits is increasing day by day, and the price is gradually decreasing, Taiyu Technology has been able to waste a little bit of data storage capacity, and specially make a unique boot screen as a genuine mark.
It's tantamount to telling other pirates: Well, you can either crack my source code and rewrite the new boot screen. Or just use mine, and start a lawsuit like this, what excuse can you make? Even if we don't care about you for a while, then the pirated arcade machine you make is equivalent to advertising for us!
Vicious!
It's so ruthless!
Several bosses present looked at each other and couldn't help but smile bitterly.
They knew that cracking the source code of Taiyu Technology was an impossible task. The ability of the technicians in their own factory, is it not clear who they are the boss? What the whole world can't do, they can't do.
What the?
Join forces to crack it in a year or two?
You're stupid!
It took a lot of manpower and material resources to crack it here, and Taiyu Technology would not rewrite a new boot screen. No matter how big your ability is, is it as big as the technical team behind Taiyu Technology?
If you crack it in a year or two, people may only need a few minutes to write a new code and launch it in a new machine, can you still stop it!
Get!
In the future, I am afraid that we will have to pay more money to Taiyu Technology in exchange for the other party's understanding and not to trouble ourselves. is those game giants in Europe and the United States, in the face of conclusive evidence, the room for struggle has also become smaller, and the lawsuit has not won or lost, so it can only be paid in private, in exchange for Taiyu Technology not being held accountable.
After entering the game screen from the boot screen, two flower English words with yellow on the black back and red on the screen appeared: >
Road warriors?
Street warrior?
The onlookers were very familiar with English, and when they saw the name of the game, their faces collapsed.
It turned out to be a side-by-side shootout game.
The horizontal screen game is also the first creation of Taiyu Technology, which changes the traditional game screen divided up and down to left and right. In this way, the protagonist of the game has changed from a fighter and a spaceship to a human protagonist, and it is also an S attack to destroy enemy targets, but because of the appearance of the human protagonist, players have a more sense of substitution, and once it was launched, it received rave reviews and sales soared.
When you see the name of the new game block warrior, the first thing that flashes in everyone's mind is a warrior and a gunslinger advancing from left to right, or right to left, and then destroying one block gangster, monster and other game modes.
The higher the expectations, the greater the disappointment.
As soon as everyone recognized the name, a strong disappointment welled up in their hearts. This feeling is like a groom who has never seen a bride, entering the D room after worshipping heaven and earth, and unveiling the bride's headkerchief with great anticipation, only to find that he is not marrying a beautiful ******, but an ordinary village girl, that kind of huge loss and melancholy.
"Look, it seems that the picture quality is more delicate!"
The people present are all experts, and their judgment of the game is different from that of a simple game fan, not just start playing as soon as you get started, and then draw conclusions based on your own experience. After the game screen loaded, although they felt a little regretful in their hearts, they still dutifully analyzed the details of the game screen carefully.
This careful discernment immediately notices the difference.
The graphics of the game are much more detailed than those of Space Invaders!
Space Invaders was, after all, a work made four years ago, when the price of memory was ridiculously high, as high as 1,500 dollars per megabyte, or 1.45 dollars per kilobyte.
A game screen is composed of a background and a game C character, a total of two layers - this layered concept is also pioneered by Taiyu Technology, which well reduces the difficulty of screen synthesis and calculation. Objectively speaking, it also improves the computing speed of the processor for judging the logic of the game, making the game feel smoother.
The resolution of the picture of the Space Invaders is three hundred and two by two hundred.
For a computer, whether you're displaying black or white, or any other color, each point in the resolution takes up one byte. A background that appears to the human eye to be all black and white actually takes up memory.
So a starry background, a moving airplane, and a space monster are two images in total. Under the sixteen color displays, a total of 32,000 bytes are required, or 31,250 bytes, which is counted as 31 in computer expressions. >
At the time, the price of memory was almost equal to US$47, or HK$90.
This is only for the screen storage part, which involves data processing, program staging, etc., a total of 48,000 bytes of memory for this game, and the cost in this regard is 130 Hong Kong dollars.
It is all up to Guan Fei to pick every piece of hardware, so that the space invaders can get the highest profits at the lowest price.
But four years later, after Japan's memory entered the international market in a big way, memory has plummeted, with the market price per megabyte dropping to around $1,000 and an average of 97 cents per kilobyte.
This paves the way for arcades to use more memory and produce higher-resolution game graphics.
It's just that in the past few years, everyone has been copying Taiyu Technology's arcade machines, so they are not too sensitive to changes in memory prices. Now Taiyu Technology has taken the lead in improving the image quality, so that everyone suddenly realized, and immediately associated it with the big price reduction of memory.
Better picture quality!
When I thought that although the new game did not innovate in terms of game mode, after all, it had made a new breakthrough in technology and launched a game with more beautiful graphics, and everyone's faces immediately turned from Y to Bright.
A game of three hundred and two by two hundred picture quality, it feels terrible to be honest. Don't look at the game poster is very beautifully made, it looks like a movie screen, but after actually playing it, I know that compared to the rough game and the beautiful movie picture, it is simply a world away, and there is no comparison!
Each character is made up of huge particles, squeezed into a pile, and it is impossible to see whether it is a monster or a group of ****.
The reason why arcades are performing so poorly, and the number of game fans around the world continues to grow exponentially, is that the entertainment methods are too monotonous and life is too boring in this era.
What can you do without playing arcade?
As long as they can make the game graphics more beautiful and refined, they believe that it will have a fatal attraction for ordinary players. Having played arcade games with better graphics, they will never go back to playing the old games of the past.
Just like a video lover who is accustomed to watching high-definition images, if you have no choice but to do so, you will never touch a low-quality video.
This also means that the new arcade machine will definitely be in short supply and will definitely sell well!
Big selling point, big selling point!
The bosses laughed from ear to ear, and immediately urged their technicians: "Take a closer look, what is the specific resolution?" โ
As soon as the boss gave an order, the subordinates could only sell coolies, and they stared at the screen and counted them one by one, counting their eyes, and arguing with each other for a while before they came up with the correct number: "The picture quality of the new version is three hundred and eighty-four times two hundred and twenty-four." The pixels are 22,000 higher, and the total image quality is 34.4 percent higher! โ
That's great!
That's 35 percent, that's a big improvement!
"Is there anything else you have discovered?" Several bosses inquired, and seeing that the technicians didn't find anything more, they immediately said, "Then enter the game and actually play it, and see if the image quality performance has improved after the pixel has increased by 35%!" โ
Technological progress and actual user experience are two different concepts.
It does not mean that technological progress will necessarily bring users a better experience, and if there is no corresponding conversion ability, the use of more advanced technology may not be able to satisfy users, and may even cause the opposite effect. Just like other game production companies, they have tried many times over the years to make better games than Taiyu Technology with faster processors and larger memory.
Every time it blew in advance, but after the actual launch, game fans were greatly disappointed, feeling that it was worse than a game made by Taiyu Technology with a backward processor. After playing for a few days and satisfying the novelty, they quickly abandoned it, causing the game company to make ends meet and suffer serious losses.
In the past four years, it has not been a good game for game companies in various countries, but the overall success rate is less than a single digit. If they still insist on independent development, I am afraid that the company will have gone out of business before it succeeds.
After many failures, game development companies gradually gave up the idea of developing new games on their own, and turned to the development route of copying Taiyu Technology in its entirety.
It's the same with this game.
I haven't actually played it, and no one knows if the change in graphics quality will be enough to appeal to fans of the game and become a bestseller.
Although everyone is full of confidence in Taiyu Technology, after all, it is still necessary to actually play before the final coffin can be decided.
"Coin Flip! You're stupid, coin flip! โ
A technician pressed on the panel a few times but did not respond, and was in a daze, and the bosses and other technicians next to him were anxious. Only then did he react, abruptly took the game currency handed over by others, Ding Dong Ding Dong, and put more than 20 pieces into it in one go.
With so many game coins, even if they are new to it, no matter how bad they play, it is enough for them to study it slowly.
A burst of electronic music sounds, and the game screen changes into a magnificent martial arts hall. Amid the cheers of countless spectators, the two martial artists are engaged in a fierce battle in the field.
What's going on, why didn't you enter the game and start playing cartoons?
"Opening animation! This is the opening scene, which is used to introduce the background of the game! A group of people watched for a few minutes, and a man who often played games and loved to watch cartoons suddenly had an inspiration and screamed.
When others heard this, they looked at the narrative animation on the screen and came to their senses.
Taiyu Technology: This is going against the sky.
They actually came up with the idea of using animation to introduce the game characters and backgrounds in the game console, so that players can have a more sense of substitution and play more engaged.
Amazing, what a great idea!
It's not obtrusive at all, it's just an idea, but no one thought that an opening animation could be added before the arcade game starts.
The animation of just one or two minutes made them feel like watching a movie, and they quickly had a general understanding of the game's background, characters, and even fighting styles and ultimates. There is no longer the space invaders period, and players don't even know how to play when they go up, and some people still think they want to control the plane, and crash into the bombs dropped by space monsters, making countless jokes.
It's amazing!
Everyone had watched the opening animation of this scene for less than two minutes, and when they were still reminiscing, a boss was suddenly stunned, rubbed his eyes, looked at the game screen again, and then shouted: "This, this picture quality!" Also, the color, this, this, this ......"
He was in a hurry, stammering, and couldn't tell what he wanted to express for a long time.
But at this time, there was no need for him to say any more, because as soon as he reminded him, everyone immediately recovered from the shock of the opening animation and shouted.
The picture is so delicate!
The colors are so beautiful!
In the opening animation, the scene of each martial artist competing in the martial arts hall, except for the countless audiences behind him, is a little blurred, and the appearance and expression of the protagonist are vivid and clearly displayed in front of everyone. Although the part is still a little rough, compared to the space invaders, it is like a beautiful work of art!
And as the battle progresses, the martial artist's demeanor will also change at any time, whether happy or angry, combined with the dubbing, it is like being there.
What makes everyone feel even more incredible is not only the delicacy of the picture quality, but the fullness of the color!
In the early days, there were only four colors, black, white, blue, and green, and the colors were very monotonous, and the so-called color was not as clear as the black and white picture quality.
Starting with the Space Invaders, the arcade machine suddenly entered the sixteen-color picture quality level.
Sixteen colors, you can show users a colorful picture scroll, the colors that should be there are basically complete, and the player's experience is much better. From this era on, sixteen colors have basically become the standard configuration of arcade machines, as long as it is a self-developed game, it must be sixteen colors.
But although the sixteen colors are all the colors they should have, the defect is also extremely prominent, that is, the colors are too bright. The red, green, and purple ...... look colorful and beautiful at first, but after looking at it for a long time, you will feel your eyes swollen and feel very uncomfortable.
It's not that no one wants to increase the color ratio, but adding color requires too much memory.
Take the Space Invaders, for example, if you use sixteen colors, the resolution of three hundred and two by two hundred, is 31. 25kbใ If 64 colors are used, 64 is equal to the sixth power of two, then the memory occupied by a single image is equal to 320*200*6/8, and a total of 48,000 bytes are occupied.
A complete game screen requires a background image and a controllable active character, and the two images add up to 93. 75kb, three times as many as the sixteen colors!
It's not a thirty percent increase, it's three hundred percent!
Who can afford to play!
And judging from the picture shown in the game in front of you, the colors are very rich, definitely more than sixty-four colors, no one doubts that it is one hundred and twenty-eight colors, or even two hundred and fifty-six colors.
Because the sense of picture is so strong, it is almost like the colors seen by the human eye in reality, and the combination of various colors is almost like looking at a photo, an active image, such as real and illusory, giving people an incredible sense of reality!
What a lot of memory!
A kind of technicians and bosses' cronies have expressed their sighs about Taiyu Technology, happy to be able to play games with better picture quality in the future, and talk about each other.
The bosses woke up from the shock of seeing such a beautiful game picture for the first time, and immediately returned to their boss's position to make the most instinctive reaction, and for the first time, they did not praise the new improvement of Taiyu Technology, but a worry rose in their hearts. It's all well and good to increase resolution and color expression, but if it takes up too much memory, it will inevitably lead to a sharp increase in costs and a decrease in profits.
Is it really cost-effective?