Chapter 499: World of Warcraft Closed Beta
"Please don't use your own IQ to think about Chen Jiayi's actions.
A phrase like this has become a buzzword these days.
Although Chen Tianqiao is the CE of a subsidiary of Tang Dynasty Group. , however, Chen Tianqiao is the same as their identity. Therefore, what Chen Tianqiao said caused a huge reaction in the meeting. Which of these CEOs is not an elite. Whether it's for your own company or for the future market. How could they not see such a big market as Europe and the United States?
It's just that all along, because of the Tang Dynasty company, they can be more cautious. But now Tang Dynasty Company may have encountered some difficulties when developing this huge market. If they are still the same as before, they have been waiting for the help of the Tang Dynasty group. I'm afraid, this
A market will miss out on them.
"I decided to join the China Game Alliance."
Without waiting for Chen Tianqiao to continue, at this time, a small game company rose up and announced loudly.
"Huh, Blue Harbor Online?"
This game company is Langang Online.
This "Blue Harbor Online" has only been established for a short time, and its strength is relatively weak. Moreover, the developed online games have not made much breakthrough in the domestic market, and barely speaking, they can still survive in the domestic market. It's just that it's such a small company. Not yet in many large game companies
When he made up his mind, he slapped it and immediately announced.
"Mr. Sun, don't be rash."
The CEO of another company on the side whispered to the person in charge of "Langang Online".
He knows the current situation of "Langang Online", and he barely survives in the domestic market, and he still wants to go abroad. Other game companies, like Xin/Lang, NetEase...... These are some of the larger game companies. Even if they fail to develop the European and American markets, they still have a strong mother-in-law
The division is topped, and there won't be much damage to selfishness. However, if Langang Online joins it and fails, then Langang Online Game Company will go bankrupt or bankrupt in an instant.
Such a move, in the eyes of others, is not willful?
Although they are grateful for the contribution of Tang Dynasty Group to China's Internet, they have also greatly helped them. But when it comes to the interests of their own companies, they will not take this risk even if they can't save face.
"Don't worry, I'm not taking things personally."
The person in charge of Langang Online replied firmly.
"Oh, yes, we'd love to hear Mr. Sun's opinion."
Representatives of major game companies in the conference room hesitated at this time. They have always thought that this opportunity is good, and they should go for it. However, they feel that the international market is not stable, and they do not have much experience. In case of failure, the blow to the company is undoubtedly a blow
Enormous. It's better to wait and see how the Tang Dynasty Company copes.
"It's simple."
The person in charge of Langang Online has long thought of an answer.
"I would like to ask who has more potential in the domestic market compared with the European and American markets."
"Of course, the European and American markets have greater potential."
If at the beginning, everyone would have said that the domestic potential is even greater. However, the Tang Dynasty Company has made the impossible possible, and the Japanese market has been developed, not to mention the European and American markets. With decades of countries in Europe and the United States, billions of people, several times more than China's Internet wind, they form a city
field, Zhouran is bigger than the domestic market.
"Okay, let me ask again, is the domestic market more risky, or the European and American markets more risky?"
"This ......"
"Of course, it's the European ......"
One of the CEOs, just halfway through speaking, was a stirring spirit and asked secretly, "Is it the European and American market?" β
"It doesn't seem to be."
For an unfamiliar market, naturally, people tend to overestimate his risk. But really compared to it, is there really such a big risk in the European and American markets? Thinking of this, the boss at the meeting kept thinking.
Analyze the domestic market first.
The domestic online game market is familiar to everyone, and they believe that as long as online games are developed. No matter what the quality is, there will be people who will come to play. Although the results may not be great, China has a huge population and can still operate. Just as Blue Harbor,
Online, too, is a game company that isn't doing well. However, he relied on one of his own games to support a company, and I heard that they will launch another heavyweight online game this year. If you are lucky, you may be able to enter the first-class game company in China.
Only, this is just a good example.
Moreover, this is a previous example.
The current domestic online game market is no longer what it used to be.
These game company CEOs are too aware of the domestic game industry. Looking at it now, because online games are very profitable. Many investors, at this time, all came in. Some have invested millions of dollars and want to make an online game. And in the midst of this, very
The multi-game eventually disappeared because not many people played it, and the follow-up funds could not keep up.
In addition, although it is easy to develop online games in China, it is difficult to increase the number of people online. Without super strong financial support, basically, you can't become a first-class game company. A company like Tang Dynasty Group, you don't want to think about it, you can reach it
To such heights as him. Even Shanda Group is the object of worship of countless game companies. However, in addition to these, they also have to face Xin/Lang, NetEase, Sohu, Youlong Online, Xishanju...... and other first-line game companies.
To put it bluntly, developing online games in China, he is no longer the same as he was back then. As long as there is a game launched, you can make a lot of money. Now this market has become large-scale and large-capital...... Direction to move. If you develop a game that is not boutique, or, no
A certain idea, it is estimated that it has just been launched, and it will die in an instant.
Isn't it dangerous for such a market?
They were just lucky enough to enter the market relatively early. If they only enter now, they will be told to get out. In the meantime, these CEOs of these companies are chatting with some investors at ordinary times. Some investors are saying, hey, you guys are so money-hungry for online games. Brother I'm the most
I have a little spare money and want to invest a little, you see.
Whenever I ask this, these CEOs of these companies can't cry or laugh, and they laugh secretly in their hearts, you are really robbing money when you play online games. However, it's not easy to say clearly, and said in a joking tone, "I said a few brothers, it's true that this online game can make money." But the investment is also great, if
The spare money of several brothers can be about 100 million, so they can naturally play around. But if it is less than this number, although it can also enter this market, it is basically impossible to mix up the top spot or make a big profit. β
You are the Tang Dynasty Group, Shanda Network, Xishan Ju...... Are some game companies eating dry food?
In the face of more and more game companies entering, some of their development companies are always desperately innovating to ensure gamers. Not to mention the Tang Dynasty Group, this one company is going there for a stop. Or, the launch of a new online game, other game companies, all have to be dark
Secretly complaining, not to mention the game companies that came in.
The above one is about an unfamiliar investor entering, even if they are some veterans, every time the company is ready to launch the next online game, it is like thin ice, for fear that if you are careful, you will hit the street. Just like the web novels of later generations, even if it is a super god, he
When they open a new book, they are also worried, afraid that it will not meet the reader's taste.
On the other hand, the European and American markets.
It may seem unfamiliar, but we have accumulated some experience in this market in Japan. The most important thing is that the European and American markets are still in the time of exploitation. This is an incomparably tempting for any enterprise. Looking at the major domestic technology companies, they are often open up
That's why we've been leading the world.
Internationally, in fact, it is the same.
Apple, Microsoft, IBM, it is the development of computer technology, they have become supergiants. Another example is the domestic online game market, it is they who have entered the wasteland and become a first-class enterprise. And some other game companies, if the technology is not good, the money is not good, absolutely
Yes, it is to enter one and die one, enter two, and die a pair.
Compared with the two, the domestic game market seems to be much more dangerous than the European and American game markets. Not to mention, for small gaming businesses. They are basically difficult to do in the domestic market. It's better to fight and see if you can seize the European and American markets. ,
The more analyzed it is, the CEOs of major game companies have changed color for a while.
"I also decided to join.
With a bang, another small game company, after the analysis of the person in charge of "Blue Harbor Online", immediately announced its entry.
The reason why the "Tang Dynasty Group" wants to develop the international market is entirely because the domestic market is relatively saturated, in addition to the huge potential of the international market. This saturation is not to say that there is no growth. Even if there is growth, it is not as huge as the international market. How to say, the international market this piece
The ground is still in its original state.
"If you want to do it, you have to be a pioneer...... I also decided to join. β
All of a sudden, representatives of various game companies nodded in agreement.
This is an era that belongs to the pioneers.
Countless world-famous enterprises are often heroes of wasteland. Faced with a big market, what reason do they have to give up?
"Probably, we were cowardly. But Mr. Sun's analysis reminded me. The European and American markets are less risky than the domestic market, and the potential is greater. As a brilliant investor, we should get into it. Here, we don't thank Chen Jiayi, even if it's completely
For the benefit of our own company, we must also move forward. β
Many game companies have begun to express their positions, and in just five minutes, more than a dozen game company CEOs have officially announced that they have joined the China Game Alliance.
"We, NetEase, also announced our entry."
Finally, after some small game companies expressed their attitude, a heavyweight game company made its own attitude.
Now NetEase has long shifted its profit focus to online games. The Chinese Game Alliance mentioned by Xishanju "Lei Jun" before, he was already excited. Because, he knows the profits of the European and American markets. Moreover, he also tasted the benefits of the Pioneers. It's just that he's also worried that there are some risks. It wasn't until the end, after the person in charge of Langang Online said, that he finally woke up.
The great Tang Dynasty company, he has raised the domestic game company without the slightest heroic spirit. Even in the face of a huge market, they are still hesitant. He really didn't know, what would they have done without the Tang Dynasty Company? Thinking of this, the "person in charge" of the NetEase Game Department, but
It reminds me of NetEase's step-by-step growth back then.
At that time, NetEase, facing a large and even unknown market, was not firmly entering. Moreover, at that time, the Internet industry was recognized as the most dangerous industry in the world, and it was almost impossible to make money at a loss every day. However, as the years passed, we saw
What I saw, what I saw, was the fruit of the struggle.
We shouldn't rely entirely on Tang Dynasty Company, in that case, we will lose our hard work.
We should carry forward the courage of the past, and we must fight for the market that can be developed. Only in this way can major enterprises be invincible. Those who sit back and enjoy their success in the rivers and mountains laid down by others. Although you can also get benefits, you will never grow up. It's just that
The small fish in the pond, only those who jump out of the dragon gate, can become the overlord of the sea.
At this point in the meeting, there is no need to discuss it again.
The people here are all smart people, even if it is the new/wave king country, after dozens of game companies expressed their positions, they finally agreed. Although before that...... He has always been opposed. Moreover, when the "Wang Guoguo" statement entered in the end, there were also several ridicules. But as a one
Wang Guoli didn't care, he just smiled coldly, and he could be regarded as entering the alliance.
"It's not easy."
This guy, although everyone hates him. But to be honest, Wang Guoguo really has a brush.
Judging from the current performance, it is not an ordinary business leader, and it can be compared.
At this point, the China Game Alliance was officially established.
Although there is one less Tang Dynasty network in this, Lei Jun knows that the real protagonist of the Chinese Game Alliance is not Xishanju, nor Xin/Lang, nor NetEase, nor even, it is not their part. The real protagonist is the one who is missing. If there is no him, medium
National Game League, will be a joke.
Tang Dynasty Company.
"The major agents in Europe and the United States, how is the preparation?"
A super popular game like World of Warcraft, naturally there is no need for the Tang Dynasty company to go to Europe and the United States to get any servers, with these agents, it is completely fine. Moreover, because of the Tang Dynasty company, this super popular online game. The royalties signed by each game are not the traditional three-seven. ,
That is, the Tang Dynasty company is three, and the agency company is seven. Now, it's five-five.
It looks dark, because the agent has to bear the operation, and the operating cost alone is extremely huge. The developer just developed a game, did nothing, and actually quoted a fifty-fifty split. But even so. There are still countless companies coming, and there is not a single one.
Even, there are some game companies that also quote a share ratio of four, six, three or seven with Tang Dynasty companies.
The reason why these agents are able to make such a profit is entirely because the fame of World of Warcraft is too powerful. They can totally see it, as long as they represent a World of Warcraft. With World of Warcraft's excellent gameplay and boutique brand, they can be represented for three years
Inside, build yourself into a first-class game company.
Isn't a game company like Shanda becoming popular all over the world by relying on a legend that has come from an agent? Of course, if they knew. Later generations in China, because Jiucheng acted as an agent for World of Warcraft, it became a first-class game manufacturer in China in one leap, I'm afraid, an agent in Europe and the United States
business, even more will become crazy.
"The major agents in Europe and the United States have already signed contracts with us, and all kinds of hard equipment are ready. Our technicians have also arranged for some to enter their company. As long as the Tang Dynasty Network gives an order, it can immediately enter the internal test. β
"Very good, in three days, I am ready to test the ball."
On this day, Chen Jia has been waiting for too long.
The development of the Japanese game market is just Chen Jiayi's attempt, and now this European and American market is Chen Jiayi's real ambition.
"Yes."
Secretary Xiao Liu recorded it in detail.
"By the way, Mr. Chen, Xishan Ju United domestic game manufacturers, it seems that they are discussing a secret fairy ......"
"Domestic game manufacturers, put it aside for now, and now focus on World of Warcraft."
Chen Jiayi waved his hand and didn't listen.
He had some slight disappointment with the domestic game companies, he didn't expect that he had taken the lead so much, but they saw the danger, and none of them dared to come in. This is only the domestic online game market, in case there are some more potential markets. Could it be that every day let the Tang Dynasty
After all, Tang Dynasty Company is not omnipotent, and Chen Jiayi's forward-looking vision is also limited, how can he always predict the future direction......"
Thinking of this, Chen Jiayi secretly regretted it again. Is it because he is too tolerant, just like raising children, raising them every day? As a result, they lost their bloodiness, did not dare to fight, and did not dare to break through. Just want to fully develop it themselves, and they feel that there is no danger after that
Enter. Chen Jiayi is now thinking about it, if this is the case, he feels that it is necessary to find some trouble for them in the future, so as not to make them so comfortable.
People are forced, and so are game companies.
However, now is not the time to think about this, and now is to focus on developing the European and American game markets. In the past few days, Chen Jiayi has been only keeping an eye on the movements of World of Warcraft. He wants to take a look at the European and American game market, in World of Warcraft is about to be in closed beta, or, in the closed beta
days, this is the reaction of the market. In this way, Chen Jiayi can continue to go further. Perhaps, in these days, with Chen Jiayi's forward-looking vision, he has other ideas.
"Okay."
was interrupted by Chen Jiayi, and Li Zhiming had no choice but to retreat.
Three days later, "World of Warcraft", an online game developed by Tang Dynasty Network with "Warcraft" as the truspension, launched a global internal beta. According to data analysis reports, the world of beasts has been represented in countries or regions around the world, and so far, it is the most widely circulated network
online games. Even, even "Castle in the Sky", an online game that has been popular for more than a year, cannot be compared with World of Warcraft.
At this moment, the duel will go down in the history of the game.
According to the history of global online games, "In the summer of 2004, an online game from China, World of Warcraft, opened the door to the world's online games. Since then, the game has entered a new era. Also because of the global popularity of World of Warcraft, one of the most powerful online entertainment in later generations
The Le Empire was born at this moment. His name is remembered, and it is said that the origin of the company's name is from an ancient Chinese dynasty. That dynasty is called the Tang Dynasty, and it is called the Heavenly Empire. β
(To be continued.) If you like this work, you are welcome to come. U~~) vote for recommendation and monthly pass, your support is my biggest motivation. γProvidedγ