Chapter 324: Game Rating System
"In the process of playing the game, many people are immersed in its magnificent virtual world and can't extricate themselves, so much so that they will become the protagonist of the game after leaving the computer. Long Long, a 14-year-old boy in Haicheng, is such a game enthusiast, who still can't distinguish between reality and games after returning home after playing games for two days and two nights, and when he goes to the hospital for a checkup, it turns out that he is suffering from schizophrenia. ”
"'My kid has been playing an online game called CrossFire for four or five years.' Longlong's mother said that in order to prevent her children from playing games, she gave away all the computers at home. Unexpectedly, this time I got the money, and the child played in the Internet café for two days and two nights, and only returned home in the morning of the third day. I wanted to teach him a good lesson, but I realized that something was wrong with the child. Longlong's mother said that Longlong was very excited when he came home, and his mouth was always muttering, and his language was still very incoherent. After listening carefully, she realized that she probably said that she had a night of battle with Seth (a game character) yesterday, and now she is very tired, needs to replenish blood and energy, and needs peer support and something like that. At the same time, Long Long also imitated actions such as pulling the bolt of the gun and crawling forward. ”
The parents observed for two days and found that the child's symptoms were getting worse and worse, so they took Long Long to the hospital for examination. Originally, I thought that Long Long just had a serious Internet addiction, but after examining Long Long's system, it was found that Long Long was suffering from severe schizophrenia. ”
With the development of the Internet and even the mobile Internet, games are gradually changing to the direction of popular entertainment, and more and more teenagers and even children are exposed to games, and the number of minors who are also addicted to games has also increased. Many experts and departments have done a lot of research on this, and there are different ways to quit Internet addiction, and the results that can be achieved are mostly unsatisfactory, and the care and guidance of parents play an indispensable role in it. ”
Li Haoyu looked at this news, his face became very serious, although the protagonist Long Long in this news was not schizophrenic because of playing the game under the mythical group, but after this incident, I believe that there must be many parents who have a strong resistance to the game, Tao Hongkai, Yang Yongxin and other "experts and professors" will definitely jump out and shout that video games are "electronic heroin".
Sure enough, when Li Haoyu opened Tao Hongkai's Weibo, Tao Hongkai had just posted an article on video games.
"A 14-year-old boy is addicted to the Internet and becomes schizophrenic! Nowadays, 70% of young offenders in mainland China are addicted to violent opium games and fall into crime, now is the time for us to boycott video games and give teenagers a pure childhood! In particular, the mythical group in Shancheng, an enterprise that has poisoned hundreds of millions of young people in China, should be banned from now on. ”
After the most lucrative, Tao Hongkai also wrote a poem: "Faith" overlooks the five thousand years of China, how many demons are dancing, even if the country is often in danger, there are always loyal martyrs who dare to show their swords! I once read history books and sighed, deeply grateful to the sages. I am confident that justice in the world is there, and it is difficult to hide the sky with the black hand of laughing!
Li Haoyu was speechless, and expressed his unacceptability to this Internet addict fighter's bizarre mentality of single-mindedly wanting to erase all video games from the Chinese mainland, admittedly, many games today use violence or exposure as a selling point, but this can't kill all games with a stick!
However, Li Haoyu did not refute the remarks of this "Professor Tao" on Weibo, because he knew that no matter how much he refuted, it was useless, and this professor was willing to destroy all video games in China.
Although the current Huaxia has launched game real-name authentication several years ago, that is, the anti-addiction system, but judging from the situation in recent years, this anti-addiction system has had little effect. Many teenagers who don't have ID cards can use the ID cards of their parents, relatives and friends to authenticate, and even some game manufacturers only have so many digits for ID card numbers, and they don't even check whether this ID card is valid, and the anti-addiction system actually exists in name only.
In particular, many of Tencent's games, such as CF CrossFire, are jokingly called this game "a game for elementary school students", because many of the online players in CrossFire are elementary school students or minors.
If Huaxia has a sound game rating system, then it can try to avoid exposing underage adults to violent, bloody and exposed games, in this regard, foreign countries have been far ahead of Huaxia.
It's time for Huaxia to launch its own game rating system!
"Ning Qiao, you go and inform the company's supervisor and above to go to Conference Room 1 for a meeting." Li Haoyu made a decision, and quickly recruited Zhang Ningqiao over.
Zhang Ningqiao nodded and said, "Chairman, it's good." ”
Soon, the executives of the Shinhwa Group in the headquarters were gathered in the No. 1 conference room, and even those in the field would participate in the meeting by video conference.
"This time I called everyone over because I want to ask for your opinion, at present, our Chinese games are mixed, and many minors are addicted to games because they have been exposed to more bloody and violent games or have been addicted to games for a long time, which not only affects their learning, but also makes the parents of those students full of hostility towards our game manufacturers. I have an idea here, first, all online games under our mythical group resolutely implement the current anti-addiction system, second, all players should not accumulate more than 12 hours of game time in a day, and third, the GM of the game should always remind online players to pay attention to rest on the announcement. Finally, I would like to meet with our counterparts across China to discuss the issue of the game rating system in China, and suggest that they work with us at Myth Group to propose the implementation of the game rating system in China to the competent unit. ”
After Li Haoyu finished speaking, he swept around the executives of the Mythical Group, because of the continuous expansion of the Mythical Group, the number of executives has also soared from less than ten to more than fifty.
"Chairman, I don't have any opinion on the first and third points, and the second point will limiting online time reduce our earnings? And that game rating system has been suggested for more than a decade, but it hasn't been resolved until now. The authorities may not agree, and I am afraid that our peers will also lose their profits because of the implementation of the game rating system, and they will refuse to go with us. Guo Weiwei said worriedly, he had stepped down as the president of Mythical Yunguang Company in the second half of last year and returned to the headquarters as the director of game operations.
Li Haoyu said: "Director Guo, restricting online time will not reduce our profits much, as far as I know, the vast majority of gamers will not play for more than 12 hours a day, so the profits we reduce are actually not much." As for the game rating system, whether it is successful or not, we also have to give it a try, this is a major event directly related to our hundreds of millions of young people in China, how do you know that the road will not succeed if you don't try it. ”
Guo Weiwei and other high-level executives of the Mythical Group saw that Li Haoyu had made up his mind, even Li Yayan didn't say anything more, in the Mythical Group, no one could stop Li Haoyu from making up his mind.
PS: The 14-year-old boy who played CrossFire for two days and two nights at the beginning of this chapter and caused schizophrenia is indeed a fact, and it is in the news in the past few days. Pojun here suggests that games are for leisure and entertainment, and don't put too much time and energy into games