Chapter 35: "Swordsmanship Mastery"

After Su Qing told Xia Aya about her feelings after absorbing the experience ball and the hints given by the system, Xia Aya also beat her chest in various ways, but she didn't expect that the experience value would also have the wonderful use of restoring strength, and there would really be such a thing as a talent system, if she could have discovered it earlier......

Not to mention anything else, the experience she and Su Qing have collected in the past two months adds up to not 10,000 but 8,000, and this is because they go out to hunt monsters at night relatively rarely, after all, they can't be like in the game, even if they don't sleep for a year, it doesn't matter, if they stay up late, they won't be able to do anything the next day. Pen & Fun & Pavilion www.biquge.info

And staying up late is a big taboo for both the body and the skin, especially for them, these two bodies are not easy to come by, so they must be carefully maintained.

Besides, even if they go out at night, most of them are for the purpose of training, and they won't slaughter like they did in the blood moon, but it's just equivalent to finding a free sparring partner, and the attack won't be too heavy - of course, in fact, there will be times when they miss to kill monsters, and there are quite a lot of such times.

And with so much experience, if she had found out earlier, the two of them would not have just faced the boss of the first layer, they would have fought so hard.

Alas, if there are so many ifs in the world.

She also wanted to say that if she had been as serious as she had been when she was playing games, mining, developing tools, collecting materials, and completing tasks, she would have been far more equipped than that.

It's all fate...... However, if it weren't for all the things before, they wouldn't have learned so much in the battle with the zombie king, and they wouldn't have found so many effective ways to restrain the buff on the zombie king, let alone know that the so-called ninja is actually a pit man's attributes......

Well, in fact, Xia Aya is just throwing the blame for her own decision-making mistakes.

If experience points can directly increase their combat power, then why worry about death drops and keep them? Increasing combat power in the shortest possible time is the king!

The best way to prevent death is to make yourself stronger, and if you are killed, you will die, unless you are so strong that you can kill yourself.

Su Qing clicked on the backpack bar, and it was very obvious that on the left side of the backpack bar, an icon appeared that had not existed before, and the icon was naturally composed of mosaics, and it could be vaguely seen that it was Steve's head, and there was an axe and a shield in front of the head.

I didn't have the heart to complain about why this icon was so ugly for the time being, Su Qing moved his mind, and the icon opened casually, and the backpack bar disappeared suddenly, and what reappeared in front of the two of them was something like the skill bar in those online games.

Both of them realized that this was probably the "talent system" mentioned in the prompt.

The interface of the talent system is divided into five lines, each of which is a different kind of talent attributes, which are categorized and clear at a glance. At the very bottom of the screen, there is a prominent number: Current XP: 100XP.

It's very convenient to have a clear indication of the current amount of experience.

The talents displayed in the talent column are divided into five rows, so there are naturally five different kinds of talents, and each talent is followed by a variety of different talent icons, and below the talent icons there is the talent level and the experience required to level up.

First of all, the first line is mining work talents, Su Qing looked at them a little carefully, most of this kind of talents are to improve the speed of work, reduce the durability of tools and the scope of work, although they are of some help now, but they have little effect, and they can't immediately improve their combat ability, so this kind of talent will be put aside here for the time being, and when the development of the rotating industry requires a lot of mining in the future, it will be upgraded.

The second line is a general talent, similar to the life skills in various games, such as increasing the burning speed of the furnace, reducing the burning time, speeding up the growth rate of crops, increasing the yield of crops, etc., as well as increasing luck and increasing the amount of ore mined.

However, like the Digging talent, it can't improve their strength quickly, and for them who are now trapped in the tower, and they haven't even figured out a way to leave this space, it has no effect for the time being, so pass.

But from the third line onwards, it's the highlight of the talent column, and it's definitely the object of their attention.

The third line is the offensive talent.

There are many talents that belong to the third line, after all, no matter when attacking is the guarantee of defeating a strong enemy, and choosing different combat talents, different attack methods will produce completely different effects.

Xia Aya and the others were a little dazzled, but after spending a while, this attack talent could be regarded as being figured out by most of them.

Offensive talents are divided into many different types of weapons, and there are many different branches within different weapons, and there are talents common to all weapons outside of these branches.

Take "swordsmanship mastery" as an example, after spending experience points to improve this talent, you will be like the "epiphany" described in those fantasy novels, and suddenly understand the use of kendo more profoundly, saving a lot of time for sword practice, and if you upgrade this kendo mastery to an advanced level, you may even comprehend what "Dugu Nine Swords" and "Six Veins Divine Sword" This kind of kendo secret method is very powerful.

And under the vein of "swordsmanship mastery", there are many small branches, like a tree diagram, splitting into a variety of more detailed talents.

Because "swordsmanship" is just a very general concept, the existence of swords in the world is diverse and strange, different swords and different swords will have completely different ways of use and attack effects, just take Western swords and ordinary long swords as an example, ordinary long sword attack methods are generally stroke, pull, slash, stab, although assassination will also be used occasionally, but the main attack mode of the long sword is still to chop, draw and pull.

But the Western sword is different, the Western sword is a weapon like a steel needle, to put it bluntly, there is only one very simple way to attack - that is, stab. The tip of the sword is very sharp, and it basically doesn't take much effort to stab an ordinary zombie from the chest to the back, but the sword does not have a blade, that is, the blade of the sword can only be used to parry the enemy's attacks, but it cannot be chopped like a long sword.

Therefore, compared with the long sword, the Western sword has so many special abilities to make up for the lack of attack methods, such as flash strikes, back jumps, armor piercing, etc., it can be said that the attack methods of these two swords are completely different.

Of course, there are not only these two kinds of swords in the world, but also the "heavy sword without a blade and the great skill", the dagger that is short but agile and delicate and suitable for assassination, and the hidden blade that can be used as a hidden weapon and can often be taken by surprise, etc.