Chapter 9 Barrage

Ryosuke Fujiwara's recent days can be said to be very moist. Because, his "City Under the Egg" was an instant hit, and in the early days of its release, it was favored by many people, and the number of paying players exceeded 100 on the first day.

You know, because indie games often lack investment in publicity, they won't be like those big-budget games, the first day of release is when sales are at their highest.

For a good game, the sales curve tends to show an upward climbing period. If the evaluation of this game is very good, even a game that only sells a few copies a day may sell tens of thousands of copies a day after a period of gestation.

The propaganda power of a hundred real players is definitely not small, a hundred thousands, thousands of thousands. By the end of the first week, the cumulative sales of "Under the Eggs" had reached five figures.

At the same time, Chiba Games' independent game channel's special recommendation position, Favor Light, has also selected "Egg City" among the recommended games next week.

As a result, more and more people played the game, and sales soon reached six figures, exceeding 100,000 copies.

All this was like a dream for Ryosuke Fujiwara. Why do you say that, because there is no physical version of this game, only a digital version, the whole game is just packaged, put on the website, and others can pay to download it if they want to play.

Because there is no entity, so, how much it was sold, in fact, Fujiwara Ryosuke does not have a concept. If so, for every game, there is a CD. Then, looking at the CDs piled up in the warehouse, you may be able to have a different experience.

Of course, the money in the bank card grew at the beginning of the month. It really reminded Ryosuke Fujiwara that the games he made sold a lot.

Why does Chiba Games adopt such a weekly settlement. Instead of settling on a daily basis. One is to avoid the trouble of transferring money and property, and the other reason. It is to get rid of those accounts that use black cards to purchase games.

Although the problem of piracy of indie games is not particularly serious, the problem of black cards is indeed serious. The areas where black cards are rampant are basically dominated by the United States.

Because, the credit card system in the United States has some obvious loopholes, and these loopholes will obviously be exploited by some people.

Although Chiba Games always reminds players not to buy games through unofficial channels. Especially some particularly cheap games. However, there are always people who can't resist the temptation and choose to take risks.

And when they find out that the game they bought has not been banned. will be very excited to say, you scum who spend the whole family to buy games, you look at how witty we are, it took so much money to buy games, how cheap it is.

The reason why Chiba Games does not block the games or accounts of these players is mainly because they are first-time offenders. Maybe. They are games that are purchased without knowing it.

When you purchase a black game, after a certain number of times, the black game will be automatically deleted, if you continue to purchase. The most serious consequence is the banning of the account.

Although, the original punishment method of the Chiba game was not so harsh. But. Because there are very few fish that slip through the net, so. Many people are still convinced by the rules of Chiba games.

Of course, if there are rules, use the people who use the rules. You Chiba games are not how many black card games you have purchased. Will the account be banned?

Okay, let's buy some of the games before you banned your account, and buy black card games to the maximum extent you allow.

As a result, there are many rental account services.

Accordingly, Chiba Games later imposed restrictions on the addresses that an account can log in to every day.

However, in this way, it is another troublesome thing for those who like to go to Internet cafes.

However, fortunately, there is always no way to do much trouble. There are so many people in Chiba Games every day, and they are specifically responsible for thinking about these problems, so, after a period of adjustment, these black card users were finally stopped.

Of course, when you give money to the game maker, you will mark how many copies of the game were purchased with black cards. This part of the game, because Chiba Games will not receive revenue, therefore, Chiba Games will not send this money to the game producer.

Of course, as a game platform, Chiba Games has always charged at least 30% and at most 60% of the platform service fee.

Although this is not a low fee, most game manufacturers can accept it.

On the one hand, it's because of looking for agency manufacturers.,They basically only charge more than this and not less than this.,On the other hand, it's because,Chiba games have too many users.,They find other agents to publish.,People don't have so many player bases.。

Chiba Games, therefore, in order to show off, even specifically on the client, wrote a figure of the number of people currently online. See the perennial seven-digit number of people on the top, and the maximum number of online numbers is eight figures. This has had a big impact on many people.

Because, this shows the strength of Chiba Games.

Of course, there are also suspicions that this is false data. However, Chiba Games is too lazy to explain at all, because, as long as someone goes through a little bit of cerebral statistics, they will know that this number of statistics of Chiba Games is not fake.

Of course, this data can be said to be watery. You know, there are many people who own home consoles for Chiba games and have logged in to their accounts, but they don't do it to play games, but to watch TV. And this part of the people who watch TV is actually counted in the number of people online.

Millions of machines watching TV online at the same time is not a particularly exaggerated number. As a result, the number of online users of Chiba games can reach eight figures during prime time on some weekends, for example.

Although there are quite a few people who watch TV, it can be said that there are more people who play games.

Of course, except for those who are deeply addicted, in fact, most of the players are light game users. It's about only about an hour or two a day.

They are all two games in the evening after work and when they come home as a rest.

Because the time they played during this period basically coincided with the prime TV time, so. In some less significant periods of time, it is also possible to see tens of millions of people online in Chiba games.

Because the Chiba game doesn't add water to the statistics. So, many advertising investors. It is based on the data given by Chiba Games that the price of advertising is determined.

Of course, although Chiba games are a very good channel, not every advertisement is very effective.

Because, although the platform is very important, the more important thing is the quality of a product itself. and the fit of this product and this platform.

For places full of young people, we advertise health care products for the elderly. Such an advertisement. It is not destined to have a good effect.

Sometimes, however, there are exceptions. For example, "Rainbow Pony", a very young animation, its peripheral product advertisement, but many adults in Chiba Games clicked.

Of course, this time the product itself has something to do with it. Maybe it's because ponies are so cute, so there's always someone who wants grass-horses.

The pony is so cute, why not beep it?

This has become the mantra of many horse kitchens.

You know, Japan is a country where manga is very developed. Corresponding to this development, in this case, there are many people who like to draw fancomics.

It is said that the same person of the pony, Xiao Huangman. Even among all the little yellow comics of the year, they are among the best. You know, this piece. It's just an animation work for young children.。

Alas, the world of adults is really terrible.

Of course. Rainbow ponies, because there are so many adults who like them. Later, several officially licensed games were also released.

However, as with most officially licensed adaptations, these works are not fun on their own. Therefore, only fans who are willing to be cheated of money are not highly rated among the majority of players.

Ryosuke Fujiwara quickly plunged into the development of a sequel to the game, because everyone in the production team in the city received a relatively good salary, so their motivation was very high.

In this case, it probably took them less than two months to launch the second generation of "Under the Eggs".

Actually, it is said that it is the second generation, but it is better to say that this is a supplement to the first work of "Under the Egg". You must know that the game "Under the Egg", at the beginning of its launch, the funds were insufficient.

Although there are many bright spots, due to money limitations, in fact, to a large extent, there are many imperfections. For example, because of money, there are some vicious mistakes that have not been completely eliminated.

Even, some players, specifically for these vicious mistakes, have launched a game collection, because most of these mistakes are relatively funny.

Therefore, the number of clicks on this collection also exceeds many of the normal strategy videos of "Under the Egg".

Chiba Games has been exploring for so long, and their experience in the field of video sites is already very proficient.

They recently launched a new kind of website compared to their traditional website, which is very well run.

Compared with traditional video websites, this new website has not changed much. The only change is that on the video, you can add a barrage.

People who watch the video can write whatever they want.

The reason why such a new video website will be created,Chiba Games is after careful research。 Here's how it goes, in the 21st century, many people actually have fewer social activities. This creates a sense of loneliness.

It's very lonely to do one thing alone, and the role of the barrage is to make you no longer lonely. When I watched a video, I saw a barrage swiped from left to right and said a very funny complaint. Do you think it's annoying, or do you like it?

Seeing such complaints, do you feel as if you have a friend by your side and are complaining?

After all, people are still social animals, so the emergence of danmaku websites has made many people like this new experience of watching videos.

Although, there will be some barrages that don't feel good. However, in general, the barrage will make people have a very large viscosity for a video website.

After the successful experiment on the PC side, Chiba Games added a separate entrance to the console side. Although the video source is the same as the previous one.

However, because the host is used by many elderly users. Therefore, the barrage function is not integrated into the original video player.

Instead, it exists as a new software, and even, on the live TV broadcast of the TV station, there is a special barrage channel.

You know, with the entry of the 21st century, all kinds of video equipment and processing equipment are cheaper. In fact, there are many people who make their own shows.

Compared with most TV stations, it seems to be boring, or out of touch with the times. The appeal of a homemade program is sometimes much more attractive than that of a TV program.

Therefore, most of the people who watch TV are elderly users. Because, they are less likely to accept the knowledge that is relatively new.

Of course, there are also those TV stations that focus on young people, and on this kind of TV station, there are many real-time barrage channels in the barrage version.

And these sites, because of their group-oriented reasons. Their ability to accept is also very strong, so it didn't take long for the interaction with the barrage to appear.

And this kind of interactive link can greatly shorten the distance between the show and the audience, and produce a sense of intimacy, so these programs, because of the barrage, have achieved some incredible success.

Of course, for the whole, the impact is not very large. However, it is a completely new experience for these TV stations.

Especially for some TV stations dedicated to games, the effect they experience is even greater.

However, Chiba Games does not have too much support for these specialized Youxi TV stations. In fact, Chiba Games has been planning an era of live broadcasting for all. However, because the current network technology conditions are not enough to accommodate such a product, it can only be slowly brewed.

It is precisely because of this brewing that Chiba Games does not pay so much attention to game TV stations.

After all, the TV station attributes of those TV stations are still too high, compared to the self-made programs, the programs of those TV stations, in fact, most players don't like to watch them.

If you have the kung fu to watch these game shows, you might as well play the games yourself. Chiba Games once surveyed the viewers of these game TV stations.

The final feedback I got was that most of the viewers who watched these shows were the kind of people who didn't have the opportunity to play the game.

For example, a child who goes to school is not allowed to play games at home, so he can only watch this kind of show.

Of course, there are a small number of people who are too lazy to play games. Although the threshold for games can be said to be getting lower and lower, it is still very brain-consuming to play games. There are many people who are tired after a day, and their heads are already very tired, so they just like to watch game video shows. (To be continued.) )