Chapter XVII. Services

Time passes silently, and every day that seems to many to be impermanent, for a certain circle, a certain person, is almost the most important day of their lives.

During this time, Lin Yan was still very busy, and he didn't even have much time to simply experience the fun of the game.

Most of the people who join Chiba Games don't have this time because they like video games, and everyone is busy. A sense of fulfillment in the busyness covers their minds.

Compared with people with professional backgrounds, ordinary people still need to put in a lot of effort to make video games.

That's why Lin Yan gave away those who sent the complete files to Chiba Games, some cassettes that they had made themselves into burned games.

Not to mention, his seemingly redundant action has received a lot of praise from the society.

And many people who are interested in making games have really started to make games because of this initiative of Chiba Games. This includes those who have given up before.

Although in general, it seems that "the game future" and the atmosphere are very happy. However, this is a selection and a competition after all.

It's a selection, it's a competition, and there will definitely be first place and eliminators.

By the end of the three-month submission period, most of the contributors had only submitted manuscripts full of code and original drawings.

There is actually no one who really has the ability to burn out the cassette by himself.

Many people have a frustrated look on their faces when they know that the deadline for submissions has passed. Because, the game they made is only halfway completed, and it is not yet a finished product, and they are very sad about this result.

Of course Lin Yan knew. Making a game takes a lot of time to make. Although, according to the complexity of mainstream games now, the production cycle is less than three months, which is not too much of a problem for a manufacturer specializing in making games.

But. This is a requirement for professionals, and it is a bit harsh to put this requirement on the ticket holders who participate in the "Game of the Future".

Of course, this reason is important, but it's not a reason to change the deadline for the future of games. If the deadline is changed, then the "future of the game" will be too child's play.

In the end, the response chosen by Chiba Games is. "Game Future" will exist as a long-term event. There will be two selections for the Future of Games a year.

In other words, Chiba Games will produce six entries from the Future of Games a year. However, these six works are not unconditional and can be listed.

Like all other games, including those made by Lin Yan, they need to be reviewed by the "Mario Club". Only after passing the review can it be listed, otherwise, it will not be listed.

It is also to avoid having companies. I want to use the channel of "Game Future" to publish my own game.

Lin Yan has always behaved towards people. Be very vigilant. Most of the rules and regulations, when they come out, are good. However, there will always be some people who use their clever little brains to get into the loopholes of these rules and regulations. For your own benefit.

There are no perfect rules and regulations in this world, just as there is no computer in this world that cannot be invaded.

Lin Yan did this, just to increase the cost of exploiting loopholes. As long as this cost is higher than the benefit after the exploitation, or equal to the profit of the exploitation. It will be able to avoid most people who want to take advantage of the loopholes.

Chiba Yuki's approach to Hayashi. I agree with that. Compared with Lin Yan, she stood at a higher height. Don't talk about some dirty things under the company, the boss can't see it.

The boss can see it, and he only wants to care about it, or whether he has the ability to manage it. If, after the tube, it becomes more and more intense, just like the "smoking is harmful to health" on the cigarette box, then it is better to ignore it.

If the attractiveness of the enterprise itself is not big enough, after the management, employees feel that they are not free. So, the boss was fired directly, and it couldn't be managed.

As a result, the bosses of some companies have to turn a blind eye to their employees and get by every day, as long as they can maintain the normal operation of the company.

Of course, there is also a common example that the upper beam is not correct and the lower beam is crooked, as the boss is always lenient and strict, then there will be employees who work hard is a ghost.

Lin Yan is a person who leads by example, and since "Game Future" is an activity he has led to organize, he naturally has to do his best.

In fact, up to now, there have been a total of 123 submissions that meet the submission rules, of which more than 60 manuscripts have been turned into game cartridges that can be plugged into the red and white machine.

Although these contributions comply with the submission rules, this does not mean that they can be played as long as they are burned to the cartridge.

Because, the distortion of understanding, or the second-hand information received, there are many contributors, some of the knowledge in the brain is wrong, and it is not impossible to achieve it on the red and white machine.

In response to this situation, Lin Yan made a good record, and when he sent back the game cartridge to each contributor, he also wrote down the problems they had with the game and fed them back. And introduce them to the way to solve these problems.

Who is good for themselves and who is not good for themselves. This is something that anyone can feel.

The hearts of the contributors who got these receipts can be described as warm in two words. What people are most afraid of is not hard work, but fear of hard work without feedback. It's as if you're just doing useless work.

The approach of Chiba games is very heartwarming to them. Because of this, they have become the hardcore of Chiba games. Many of them eventually joined Chiba Games, and even helped Chiba Games solve the crisis of bankruptcy in their later work.

Perhaps, this is also a little selfishness of Lin Yan's hard work. Whether it is a person or an enterprise, in fact, everyone gathers firewood and the flame is high.

With enough help, it can stay on forever. If, one day, this person or this business, or whatever, loses the help of someone else, then they are nothing.

One of the stories that Hayashi tells the most in his memories inside Chiba games is, "Dear player, I'm your father. ”

He wanted to make the staff of Chiba Games understand through this joke. Chiba Games is not a company that stands above the players, but a company that stands under them and serves them. (To be continued......)