Chapter 74 Legal Affairs
In addition to the large and large number of game production departments, the second largest department of Chiba Games is not the sales department, which is responsible for sales, but the legal department in charge of Chiba game copyrights and other related matters.
The Legal Department has a large number of lawyers, not only in Japan, but also in the United States and in various European countries.
However, now Chiba Yuki is gathering new legal staff, including those from Taiwan, Hong Kong, Thailand, Myanmar, Laos, Vietnam, Brazil, and Argentina.
The reason why legal personnel in these places are called in is, of course, because the infringement in these places is so serious. However, Chiba Yuki does not want to solve all the piracy problems in these places through legal means.
It is impossible to do so in this way.
After all, in these relatively backward countries, the legal system can be said to be very imperfect, and many of the Chiba games are local "national enterprises", in this context, it is impossible to kill these pirates.
The reason for this is that the sales department of Chiba Games, in the United States and Europe, found that Chiba Games is compatible with the red and white machines.
This greatly infringes on the interests of Chiba Games. Originally, for companies in these countries, they operated pirated consoles and pirated games in their own companies, and Chiba Games was based on a strategy of turning a blind eye.
After all, the economic level of those places makes it impossible for them to play fully genuine games. It's too expensive to afford.
And. Wait until these countries are able to reach the corresponding economic level. These pirated users can be converted into genuine users.
So. Pirate players, not entirely a bad thing.
However, at this moment, it is another problem for them to use pirated game consoles to invade the mature market.
Originally, the speed of game release in Japan was slightly faster than that in the Americas and Europe.
For this. Chiba games are hardware locked.
On the machines in the European version of the Americas, an encryption chip is installed, so that there will be no Japanese games sold to these two regions.
Since for genuine games, because of the problem of interests, you can lock the area. Well, for pirated games, there is naturally zero tolerance.
Although, in the planning of the Chiba game. The red and white machine has entered the end of its life cycle, and is about to complete its mission and retire.
However, at this moment. In the case of super red and white machines, they have not yet fully occupied the market. The red and white machine is still the face of Chiba Games in the video game market.
Lin Yan for these copyright things. I don't really care.
Copyright was born because of the industries that have these copyrights. Able to develop faster and better.
After all, sharing for free is easier to spread though. But the producer has no profit, and over time, no one will be engaged in the production of related products.
Of course, in a certain product, it may not look like this, but in the overall trend, it is indeed like this.
Lin Yan is a gamer who has been playing pirated games since he was a child and went to a computer store to buy a "genuine CD" for five yuan. For pirate players, there is a natural sense of substitution.
Therefore, he did not look down on pirate players.
Of course, he will also be angry if piracy causes all game companies to go out of business and destroys all his dream visions.
However, for Chiba Yuki's legal movement, Hayashi still supports it.
There is no money to play, and there is money to play.
The price of the red and white machine is no longer expensive, and the game can also be described as cheap. In such a situation, it is not human to also play pirated games.
Of course, some players who support the genuine game are injured. In the Chiba gaming era, this situation may be somewhat lessened. In the era of Atari, when demons were dancing and shoddy games were rampant, there were more garbage games, and those who bought garbage games could only find a corner to cry.
This is also the reason why Chiba games can rise.,The games on the red and white machine and the super red and white machine,It can't be said that each is a boutique.,But,Most of the games,It can be called worth the ticket price.。
That kind of shoddy game, completely absent.
After all, in the early days of the launch of the red and white machine, these third-party manufacturers in Japan have been hung up and educated by Lin Yan again and again.
These "old people" who participated in the early experience, when they recall those days, will think of the "fear" of being dominated by Lin Yan.
However, let them talk about it now, they can still describe Lin Yan as grateful. If it weren't for Lin Yan, they wouldn't have thought of making such a fun game by themselves.
The quality of the entire game industry in Japan was almost forcibly raised by Lin Yan alone.
It is also Lin Yan's way of playing to make the cake bigger that makes video games popular in Japan and all over the world. Let the United States, a heartbroken market, also be resurrected.
Chubby Dun is now also a well-known game producer, and he has made many classic games. can be regarded as the second most well-known person under Lin Yan.
He is now also the lead game producer of a company, and he uses his ideas to make his video games.
His video games are a bit difficult, unlike the games led by Lin Yan, most of which are more age-oriented. However, it is precisely because of his purity and single-mindedness that he has gained a large number of fans.
Nowadays, the most popular games on the red and white machine are "Dragon Quest" and "Final Fantasy", both of which are already considered national games in Japan.
Of course, such a game with a lot of text also naturally blocks foreign language players.
Therefore, the popularity of these two games is only popular in Japan, and elsewhere, it is still the world of side-scrolling games such as "Castlevania".
The "Bomberman" series is now only famous, and now, the series has developed to "Super Bomberman III".
With the blessing of the super red and white machine, the bomb that was originally black on the red and white machine has become a water blue blister bomb.
The entire game world view is also developing and improving, and there is already a complete game world.
Corresponding toys were introduced, as well as cartoons. Although the popularity of toys and animations has not reached the height of "Pokemon".
There is no representative character like Pikachu, a yellow mouse, but, as a young animation, he still has an important position in the hearts of the majority of children. (To be continued.) )