Chapter 62: Perfection

Any entertainment comes from people's desires, or needs, in some aspects. Pen × fun × Pavilion www. biquge。 info

The same is true of video games, some people like to challenge difficult things, some people want to experience feelings that they can't experience in reality, and some people are just just boring.

Therefore, on this and the fourth section, a variety of entertainment products were born, even video games, which were divided into enough categories.

Due to the video game industry, it has always been a male-dominated industry. So, most of the time, there is a lack of demand for female players.

It's as if women don't have to play video games at all, but that's not the case. Both men and women, men and women, all have spiritual needs.

Therefore, when a certain team made a female-oriented game, women's demand for games seemed to be opened up in one day, and it didn't take long for the whole world to be filled with female-oriented games.

In fact, Chiba Games has always been a female-oriented game. This is not because the head of Chiba Games is Yuki Chiba, but because Chiba Games is actually deliberately taking care of any game crowd in any game category.

This is the identity of Chiba Games, as a platform must do this, if you don't do this, the platform will continue to shrink, but to a certain extent, it will be abandoned by game providers and players at the same time.

Because, players can't find the games they want to play, and content providers can't make money.

Therefore, it is very necessary for Chiba games to produce works of various orientations, however, because most of these niche works appear as experiments, so, although there are some games that have received a lot of praise, but in the end, the influence is not very high.

And a small manufacturer that makes mobile games, their approach is different from Chiba Games. They first demonstrated the feasibility of female-oriented gaming.

Then, they started making female-oriented games. The gameplay prototype of the game is based on the classic dress-up game.

On the one hand, it is because this kind of game is less difficult to program, second, the gameplay is simpler, the way to make money is simpler, and the third is that this game genre is already very mature, and there is no need to make too many planning modifications.

So, after about half a year, they carefully produced and invited more than a dozen painters to "Miracle Cold" finally online.

Perhaps it was the Barbie doll's gameplay that touched the princess dream of most women's childhood, and once the game was launched, it actually received a good number of downloads.

Moreover, the number of people who recharge is also relatively large.

And this game manufacturer is also more gambling, they put all their profits on follow-up publicity.

They engaged in a large wave of propaganda offensives, and after they burned money for a month, they found that the daily turnover of this game had reached the level of 10 million.

You must know that the development cost of such a dress-up game is only 10 million yuan.

In other words, now with a day's flow, this game can be developed.

Of course, that's not actually the case. Although there are tens of millions of turnover every day, there are still a lot of shares to the platform providers.

The share ratio of the platform of Chiba game mobile phone is not small at all. In contrast, the open source system that lacks a core vendor is simply anarchy, and as long as someone recharges, it is almost 100% income.

However, their center is still on the Chiba gaming platform. The reason for this is because there are too many high-quality users of Chiba gaming phones.

On the other hand, users of another major mobile phone system are more willing to pay.

In addition, Chiba Games adheres to the consistent tradition of making game consoles, which is to sell machines at low prices and use software to make profits.

So, the mobile phone of Chiba Games, in fact, is not too expensive to obtain.

Especially after the launch of the business of Chiba Game Finance, which can be paid in installments, the sales of mobile phones have reached a new level.

Why should a game company be involved in finance, this is a natural process.

With the development of the Internet, the behavior of game purchase is also more likely to occur on the Internet. The lagging and difficult-to-use bank payment system cannot meet the needs of players, at least it is not convenient enough.

As a result, Chiba Games began to provide third-party financial services.

And Chiba Games has also extended its tentacles into the field of second-hand games that they have long wanted to enter. After all, with the official background of Chiba Games as a guarantee, even if it charges a little fee, in fact, most of the time, it is still more cost-effective than what they give to local sellers.

After that, it developed into online shopping.

However, online shopping has not developed around the world. This is because many countries lack a basis for the implementation of online shopping.

Some people will ask, online shopping should also be basic?

That's right, the foundation is really needed.

Online shopping is not without thresholds. And its threshold is the degree of transportation convenience of a country and a region.

For example, in many developed countries, or excellent developing countries, in fact, transportation is okay. can develop online shopping.

However, some less developed developing countries, or some backward countries, they can't engage in online shopping.

The cost of transportation is too high to complete such an act as online shopping.

Of course, sometimes the better developing countries may have an advantage over the developed countries.

The advantage lies in the cheap labor.

You must know that logistics and transportation, express delivery is actually a labor-intensive industry. During the entire transportation process, a lot of manpower is required.

And express delivery itself is a low-cost thing. Therefore, although express delivery can reduce unit costs by volume, if the salary level of employees is too high, it will lose money.

Therefore, the express logistics industry in the United States, like the fast food industry, employs a large number of cheap black people as labor.

Whites are generally in management positions, or in special positions. Even, even if it is the same position of Ah Zi, most of the time, the salary of white people is much higher.

However, although the wages of these workers are low, the working environment cannot be said to be bad.

This is because most of the express delivery industry in the United States is relatively mechanized. This is because the cost of labor is too high.

In order to protect these expensive equipment, the working environment of natural persons is also relatively good.

However, this kind of goodness is only relative. With those who sit in the office and blow the air conditioner, it can be said that there are two states.

The last areas where Chiba Games' online shopping has developed are only North America and parts of South America, as well as Europe and East Asia.

As for other places, it's not that Chiba Games doesn't have a heart, but it really can't engage in the express delivery industry. 、

Some couriers directly pulled a car of express delivery and ran, such a country, for the time being, is absolutely not suitable for the development of the express delivery industry.

In fact, Chiba games sometimes take their own materials.

For example, there is an employee who submits books such as "Simulated Express" and "Simulated Online Shopping".

After the review, two more games have been added to the simulation series.

In fact, the review criteria for simulation games are relatively clear, transparent and methodical.

Generally, a subject matter, can it be simulated, that is, watching this theme, there are not many people in contact.

This criterion may be among all people, but it may also be among certain groups.

For example, now that the network anchor is more popular, then you can be a "simulated network anchor".

Let a gamer experience the life of an online streamer.

Simulation games are sometimes not so much a game that brings joy to people as a game with a scientific nature.

For example, many people know how difficult it is to manage a city, manage an industry, and engage in an industry from the simulation series.

And after they have gone through these games, they may have some reactions in their daily lives. For example, there is more respect for practitioners in some industries.

In fact, at the beginning of the simulation series, no one would have thought of this effect. However, with this effect, people's evaluation of the simulation series of Chiba games has been raised to a higher level.

However, with a little reverse thinking, you will find something that is not very good, and can even be said to be very embarrassing.

That is, what to do with violent games, games like "Rampage".

If we say, the simulation series has taught players to respect practitioners in any industry. So, what will "Rampant Overlord" bring to players.

It's a thing to think about.

Some people may say that a game is a game, reality is reality, virtual is virtual, and reality is reality.

However, at this time, some people will use the analog series to refute it.

You say that games are games, and reality is reality, so why do you have more respect for practitioners in other industries after playing the simulation series? And after playing "Rampant and Overbearing", won't you learn the bad things in it?

This is actually a very mental topic.

Basically, no one will convince anyone. Because, it is true that some people know that virtual is virtual and reality is reality, but there are really people who don't know?

I'm not afraid of 10,000, I'm just afraid of what happens.

Perhaps, someone would say that all the criminals in the world have breathed air to justify video games.

It's not that you play video games that make you bad, it's that bad people play video games.

However, is this analogy really correct?

Does air have any subjective effect on people? Under ordinary conditions, it seems impossible.

Do video games have an impact on people's subjectivity? Under ordinary conditions, it is obvious.

I don't know, have you ever experienced that after playing the game, the game screen still appears in front of you.

When this happens, it is actually saying that games can influence people's will.

However, while it is said that games can have an impact on people, don't let that discourage you from all violent games.

In fact, before the advent of violent video games, there were many entertainment products full of various negative elements.

Even, before the birth of these entertainment products, all kinds of negative factors have been filled in people's lives.

As I said before, the birth of all entertainment products means that human beings have certain desires and desires, and they are the embodiment of certain human needs.

Therefore, there is no problem in making violent or other products. However, it is important to set a degree.

Let those who have mature three views be exposed to these games, and those who have not yet formed an accurate three views will not be exposed too much.

Remember, it's not too much contact, not no contact.

In fact, sometimes if something is prevented too much, it becomes more difficult to manage.

For example, in countries where minors are not allowed to drink alcohol, there will be many minors who drink secretly because they feel that drinking is a very handsome thing, a thing that breaks the shackles that bind them.

In countries where alcohol is not allowed for people of all ages, there will be people who drink and even take a bath with wine.

All of this is because the force of the block is too great, and it has encountered a backlash.

Therefore, those who do not have a mature three views are not allowed to be exposed to the slightest negative entertainment products. They will never form the correct three views.

Even, they will use their barren imagination and their barren knowledge to question those who have given a lot for future generations.

They will deconstruct their own country, their own people, and then come to a conclusion that our country, all the people in our country, are ugly.

These people are actually a group of people who were specially born to a certain extent.

Lin Yan doesn't like such people, therefore, in the general direction, Chiba Games still has a limited degree of publicity for some more negative things.

Because, when people look at things, they actually look at things more comparatively. If you haven't seen something bad, how can you know what's good. If you haven't seen something negative, how do you know what is positive?

Of course, Chiba Games doesn't say anything about this. If it is explicitly stated, it is almost certain to be opposed.

Never question how many of the average person are idle and boring. And never question how many professionals are disciplined.

If those professional perceptions see that something is profitable, they will rush to it and knock something down. Then, in sharing the fruit of the fallen thing.

There have been too many such things in history, otherwise, Chiba Games would not have spent a lot of money every year to hire a team of professional lawyers.

Tens of millions of dollars in legal fees every year, and separate legal fees for lawsuits, I believe that the annual profits of most enterprises are not so much.

Even some small and medium-sized enterprises may not reach such a level of turnover in a year.

The world, day after day, never seems to reach perfection. (To be continued.) )