Chapter Ninety-Nine: Ryosuke Fujiwara

Ryosuke Fujiwara is a twenty-three-year-old, fresh and delicious fresh graduate.

He studied graphic image production, because when he was a child, his parents were busy and no one took care of him, and the machine that accompanied him the longest seemed to be a game. The game had a great impact on him, and even when he was in elementary school, why geography was so good, it was because he played "Age of Discovery".

For him, games are a part of life. Therefore, he chose to study graphics, and wanted to join a game company to build games with his own hands and bring joy to more children.

However, when he took office, he found that everything was not quite what he had thought.

Almost all Japanese game companies seem to like to let people fill in personal information online and declare their ambitions.

After filling in the personal information and declaring the ambition, the second item is that all companies will ask him to do a set of test questions.

There are many types of questions, similar to the four quick calculations, looking at pictures to find patterns, Japanese reading, etc., which is a bit similar to an IQ test to determine whether a person is a fool or not.

The third step is a personality test, which tests whether the personality is suitable for their company.

The fourth part is the interview. However, although Ryosuke Fujiwara interviewed for a technical position, it was not a technical person who interviewed him. And he is still a person from the human resources department, and several times, he directly brushed him off because the human resources were unhappy with him.

The fifth part is the technical interview, but the several technical interviews that Ryosuke Fujiwara has participated in are very mentally retarded. Basically, it's not as difficult as his first-year college monthly exam.

The last step is the interview with the officer, and the company's senior management comes forward. Talking and laughing with Ryosuke Fujiwara, in laughter. Brush off the people he doesn't like.

Ryosuke Fujiwara was a little panicked at the time, he wasn't sure. How many technicians have been brushed off because of these messy interviews.

Ryosuke Fujiwara interviewed, and Chiyo acquired the Chiyo Namumori Palace after the acquisition of the Namon Palace.

When he wrote his resume in the first step, in addition to personal information, there were about 30 questions and answers.

The questions are all some, why do you want to come to our company?

What successes and failures have you had in your life that inspire you?

What is your hardest work?

Who do you admire the most?

Who is your favorite star and why do you like him?

It doesn't matter if there are just a lot of problems, but the most important thing is. All of these questions require an answer of no less than 4,000 words.

This......

You must know that these are more than 30 questions, each question is more than 4,000 words, and more than 30 questions are more than 100,000 words.

Writing these things out is enough to publish a book.

Ryosuke Fujiwara gritted his teeth and wrote all these things ruthlessly.

Later, he learned that the companies that received his resume basically didn't read these things he wrote. Only files are available. Or use a machine to search it and see if there's a massive copy-paste.

Why do you do this, it's not anyone's bad taste. It's a test of obedience, meaning. If you can't write even a few hundred thousand words, then you work in our company. Basically, they don't obey our orders. Then we might as well not want you.

Ryosuke Fujiwara took the Ka General written test, and the content of the written test was in Western language. The hardest part of the problem is to fill in the blanks with bubble sorting. This is what I said before, Fujiwara Ryosuke feels that it is not as difficult as his freshman year.

Later, he asked why such questions were used as a filter. The reply received was: There are many interviewers who don't understand these things, so in order to take care of them, they have to ask questions like this.

Ryosuke Fujiwara is strange again, obviously they are all technical posts, but how to practice computers seems to be ignorant at all, which is really strange.

Ryosuke Fujiwara asked his seniors how to make a game if they recruited people like this.

The senior smiled slightly and asked rhetorically, do you know outsourcing?

But isn't outsourcing a place where the technology is simple and repetitive? These require technical difficulties and also need to be outsourced?

Of course, of course, of course, I know a few people who outsource, their programming level is so high that I don't know where to go.

However, no matter how high their level is. They can only outsource, they can only earn an outsourcing fee, as for the bulk of the income, our company still takes it ourselves.

Ryosuke Fujiwara didn't understand the triumphant appearance of his predecessors at that time, as if he was a stingy guy who had taken a big advantage.

Shouldn't such a situation make people feel alarmed? It's so strange why you have to think that others will not play games and will always act at your mercy.

As for the company that made Final Fantasy, it went even further. If you want to work at their company, you must first attend a briefing at their home. Then, from among these participants, a number of people were selected by lottery for interviews.

Hehe, dear game makers, I'm your father, let's not be unlucky.

Ryosuke Fujiwara, a very lucky and powerful senior, hung up on the interview with the senior management to talk and laugh, and the senior said that you took so many notices, we are very uneasy, worried that you are not loyal enough, so let's go, you go to another company, we don't want you.

Fujiwara Ryosuke simply doesn't understand, what does this have to do with loyalty, is it also wrong for one person to apply for multiple companies, and it's also wrong for the strength to be too good, this world is really crazy.

As for Ren Hell, whose main business is cards now, their family has been having a good time lately. However, after Ryosuke Fujiwara went to their family's briefing session, the president of their house made it clear that what they needed was someone with "softness" and "obedience", and what they needed was screws that would let you do whatever you wanted, and even, not only let you make screws, but also let you make slimes, and you will become whatever shape you make.

After going through this, Ryosuke Fujiwara looked very angry. However, he learned from his parents. Japanese companies. It's always been like this.

This is a rule that is common to Japanese businesses, both in the retail industry. Or what industrial enterprise, no matter what the position. You have to sit up from the lowest end of the store, cleaning on duty, serving tea and water.

In the end, the problem that Ryosuke Fujiwara encountered was very realistic. If the above can be tolerated and overcome, the last thing is not overcome.

The wages are too low, yes, the wages are very low. The video game industry is a completely different industry than it was more than a decade ago, with high salaries.

Ryosuke Fujiwara was confused because of this.

However, his father was very open-minded. He said. It's all normal, you see how many kids like you grow up playing video games. How many want to grow up making a video game.

There are so many people in supply, and there are only a few enterprises, and low wages should be low. You have no abilities that no one else can replace.

Think about it, if you were Lin Yan, would you still take so little money?

Ryosuke Fujiwara listened and didn't speak, the experience of these days has brought him great harm. He found that what he had thought was almost entirely wrong.

In that case, where should I go? That's really a big problem.

In the end, Ryosuke Fujiwara still joined a game company. It's a gaming giant.

However, after entering the company. He noticed something quite wrong.

The young people in the company are really good, and the people who are responsible for planning and decision-making are basically people over 40 years old. Young people have low positions in the company and have no right to speak.

Surprisingly. These people don't know what the most popular games are right now. Barely played PC games. Think console games are the right thing to do. Any rest of the games, including handheld games, are out of business.

Because of capital. They don't like to open up new production lines.

At a time when Japan's local game industry is shrinking, they still believe that the domestic market is the foundation, and the foreign market is just a supplement.

Many veteran employees have complained that they used to be able to go to Hawaii on weekends for vacation, but now all they can do is go home to sleep or work overtime.

The treatment of employees is getting worse and worse.

They are also reluctant to do a game of large-scale investment, because there are few people who invest in this game, and it has become a money-losing goods, which is a big accident, and no one can bear this responsibility.

The other is because the financing environment is not good, even if the company wants to make a big production. If you want to go to the bank for a loan, the bank will not lend them money and will not support them.

In addition, most of the employees have poor programming skills, and basically Fujiwara Ryosuke feels that their programming level is not as good as half of his high school level.

After Ryosuke Fujiwara entered this industry, he was simply stunned.

Not only are you stunned by the inefficiency of the company, but you must know that if the American company is described as walking, their company can't even climb.

To put it nicely, it can be said that the American companies are running, and they are walking.

The other one, these people in their forties, are almost all old and stubborn. It seems that their world was set in their forties.

The world will not change again.

They don't look at the world in a dynamic light.

Ryosuke Fujiwara was disappointed with the entire Japanese game industry. He heard from some of his seniors and planned to go to the United States to find the place he dreamed of making games.

The reason why he didn't try to enter Chiba Games was because Chiba Games almost didn't recruit people from society, and even there were few school recruits, they only recruited people from the school under them.

After Fujiwara Ryosuke inquired carefully, he learned that Chiba Games did this because in history, because some graduates with a relatively low level made a big mess, so they directly took the education of employees into their own hands.

The advantage of this is that there is no need for training, and the direct connection can be seamless. In fact, there are many companies in Japan that follow this model.

I heard that there are many such schools and companies in other parts of the world. However, Ryosuke Fujiwara doesn't know that he hasn't been abroad.

However, trapped in Japanese English, Fujiwara Ryosuke could only learn English from scratch and strive for a certificate from Yafu so that he could work for a foreign game company.

However, the process is long and painful.

However, for Japanese game companies, Ryosuke Fujiwara, who has been disappointed, can't manage so much at all. No matter how big the difficulties are, she has to overcome, and she is really disappointed with the overall atmosphere of the Japanese game industry.

Anyway, he felt that the Japanese game industry was like the twilight of the sunset. It's lifeless overall, both for those who play the game and those who make it.

Ryosuke Fujiwara once went to the arcade once, you know, when he was young, the arcade hall could be said to be overcrowded, but when he went to the arcade hall recently, he found that in addition to those basketball machines, dance machines, taiko drums and other machines.

In addition to the arcade money of fighting games, there are still more people, and there are basically not many people in front of the rest of the arcades.

And those more attractive machines are placed at the door of the arcade hall. Therefore, the more you go inside, the more you can feel the depression of my brother's arcade industry.

Prosperity at the door is just a false prosperity.

Ryosuke Fujiwara thought for a moment and seemed to have figured it out, he knew the importance of arcade games. Arcade games, not only are the games fast-paced, but the competition in the entire game industry is also fierce.

In addition to those machines that can sell hundreds of thousands of units, there are many games that can only exist in the corner of the arcade for a week, and then they are replaced with other games.

Because of the fierce competition, and the successful people in this industry are really profitable. Therefore, there are many people and many enterprises, even if they fail, they continue to try.

Although, on a single business, such an attempt may be futile. But on the whole. Probabilistically speaking. Eventually, there will be many games that stand out.

And this dynamism is one of the foundations of the existence of the Japanese game industry.

Of course, this is not to say that there is no competition in the console game market. In fact, the competition is even tougher.

However, that was when he was a child, in the era of red and white machines.

The reason for this is that as time goes on, the technology and money required to develop a game are getting higher and higher.

Those small game companies are slowly either being swallowed up by large companies or going out of business.

And it's not a year for big companies to have a double-digit game even if they are driving a vest company. Their energy and resources are only enough to launch one or two games a year.

The promotion of these games is also more like a movie. You sang and I took the stage, and the final result was basically that the game was all the attention before it was released, and after the game was released, it didn't take long for no one to mention it anymore. (To be continued.) )