Chapter 84 Control

In fact, Japan has long formed such a pan-entertainment chain.||For every two people who watch romance, there is an account that has registered for Co ° Le ° Xiao ° Say ° Net.

As Japan's cultural industry matures, the cost of making entertainment products is increasing day by day. In order to share the risks, an organization such as the Institutional Committee was established.

This organization is made up of manufacturers of various aspects of a product, such as a committee for the production of an animation. There are often music companies that provide the music for the anime, companies that produce the anime, companies that own the original manga or the copyright of the original work, model companies that make the figures, and maybe game companies that change the game, and TV stations that broadcast the anime.

This is a pan-entertainment operation strategy, in which the maximum commercial value of a work can be squeezed.

And because China started late, it is still in a very ignorant period of these things. There is only a primary idea, and it is not so easy to create a pan-entertainment industry chain.

And now the company that has the strength to do this is only Shanda. Because, it has a lot of money in its hands, but most people in the industry are not very optimistic about Shanda's success.

It's not because of anything else, but I think it's a bit scum because of Shanda's technical level. They did make a built-in chat app, but it was slow to start, crashed the game, and consumed a lot of resources.

In short, the experience brought to users can be said to be very poor, very poor, and they can only succeed in this way.

Moreover, the same is true for websites, which are slow to open, slow to respond, and most importantly, even the homepage is full of ads, and it seems that even the experience of those pirated websites is not as good as those ones.

In particular, in order to prevent piracy of the website, the use of special fonts recognized by the software, and the way of displaying pictures used, the user experience is simply explosive. But actually. But it didn't make it difficult for pirates. They only need to add this font support to the recognition software, and they can recognize the text on it with 95% accuracy.

All in all. The grand step is too big, too fast, but not very attentive to the finished product. Therefore, some foreign venture capital companies do not have too high an evaluation of China's No. 1 Internet company.

It looks too rough. Without a foundation, it is not a company that can be done for a long time.

Therefore, Shanda did not receive much venture capital, and in fact, Shanda, which has so much cash in hand at the moment that it explodes, does not need venture capital funds.

Online games are a cash cow and a cash cow. Due to their limited technical skills, it is difficult for them to make their own games, but they can use a lot of money. Get an agent for foreign games.

However, although many games have been introduced one after another, none of them have reached the popularity of "Legends".

As for the game "Legend", because it is an agent from South Korea, Shanda does not have the authority to modify the game by itself, and they can only report some vulnerabilities to the developers in South Korea, and the developer's actions are not fast, and it often takes one or two time to deal with the problem.

Because. The problem of this system, therefore, the operation of "Legend" has encountered a big problem, that is, there is no way to deal with plug-ins.

There is no reliable technical means to deal with cheating. Even, the special plug-in methods used by some players can't be found out even by Lianlian.

Because the client of the game "Legend" has a large number of jù operations, these jù are not uploaded, which can reduce the pressure on many servers.

But. These do not upload the number of jù, but become the breeding ground for plug-ins. Like any gear, it's nothing, and directly copying artifact props has become commonplace.

Shanda can only passively ban the account, and if it finds a player who uses a plug-in, it will immediately ban the account.

Although the situation was said to have improved, it didn't take long for another fatal thing to happen. It's that "Legend" has a private server, and I don't know if it's a domestic Shanda employee or a foreign "Legend" developer who leaked a certain version of the server.

As a result, the fun was great, and many "Legend" private servers appeared overnight.

Since these private servers can be modified at will, the experience is much cooler than the genuine "Legend".

Because, they can modify it at will, and they don't care about the longevity of the game. Because, the ghost knows how long their private clothes will be stored, and it is enough to have fun in time.

Of course, there are also some servers with good game planning in these private servers. Even, in the hands of an excellent planner, the game "Legend" turned decay into magic and made a completely different flavor.

Although Shanda wants to ban these private servers, they have encountered a big problem, that is, although they have money, they can use the huge energy in the country. However, the servers of these private servers are all abroad, even if the relevant departments ban the servers of the private servers.

They opened a new server in minutes.

For a time, Shanda can be regarded as a scorching mess. There are only various methods to make it impossible for users to find these private servers.

In the end, they found a better way, which is to spend money to make Baidu not display the information of those private servers.

Not to mention,Baidu took the money and really did things.,It didn't take long.,On Baidu's search page,Type keywords,You can't see the information about private servers.。

As a result, Shanda has also launched some other project cooperation with Baidu, and the final effect is okay.

Of course, in addition to Baidu, a Chinese search portal, there is also an outsider like Google.

Shanda also stuffed money, and it was just as easy to use. Actually, everyone is a businessman, and it seems that there is no difference between who and whom.

However, in contact with Google, Shanda discovered that Google's technical strength seems to be much stronger than Baidu's. Although Shanda's own technical strength is not even comparable to Baidu.

Although the private server has been preliminarily solved, although it is said that the private servers have come out with a more difficult channel to enter the private server, such as the private server login, but the affected players must be relatively few.

In fact, in Legend, most of the players are characters who accompany the prince to study, and even Shanda internally, they all regard those players who spend less money as part of the experience that Legend provides to high-paying users.

Even. After careful discussion, Shanda opened a number of free servers. It is to cancel the original so-called charging model of the point in time card.

Changed to the charging model of in-game store items. Because it's free, these district servers are full almost every minute, and those rich local tyrants. It seems that they are more inclined to play games in such crowded areas.

After all, for the same amount of money, of course, you have to enjoy the worship of more people.

So, in the Novice Village, most of the players are still wearing animal skins. You can see individual players, dressed in sparkling suits, standing there and enjoying the admiration of many newbies.

This kind of behavior later had an exclusive term, called standing street.

With Shanda making a lot of money in the online game market, many Chinese Internet companies have begun to look at the idea of the online game market.

For example, Kingsoft, which has Xishanju Studio, is in the era of stand-alone games. Companies with a big reputation have launched their own online games.

In addition to the original mailbox business and portal business, the rest is to engage in online games. They imitated Chiba Games' "Stone Age" and made a turn-based two-dimensional picture online game called "Journey to the West".

After several generations of development of this game, it finally brewed the epic product of NetEase, which has been around for more than ten years and has a lifespan comparable to that of "Legend", "Fantasy Journey to the West".

With the second online game frenzy brought about by "Fantasy Journey to the West", there are many more Chinese companies. Let's start a turn-based game.

Later, games such as "Asking", "Water Margin Autumn Biography", and so on appeared in the image of a two-headed body.

And the companies that make these games have also transferred a lot of money.

And the owner of the ball is training. It was also at this time that I discovered my own competitiveness. Its own instant messaging software has a huge user base, and these user groups seem to be able to divert traffic to online games and make a lot of money in online games.

Therefore, pain training has also begun to exert force in online games. In addition to proxies. They also make zuò autonomous games. With the launch of one game after another. Their planning team is becoming more and more sophisticated. Gradually, games with great influence such as "Painful Training Sound" were introduced.

And, because these games can be linked to live chat apps, various game-related services, such as Blue Diamond, are starting to grow significantly.

Through this experience, I realized the huge potential hidden among users. Therefore, for all kinds of users, they have launched music software for listening to music, launched typing software, launched their own search engine, and launched their own mailbox.

Even, after the rise of the chess and card game platform, Pain Training saw the huge profits of this piece, and also made its own pain training game platform, and used the game "Fighting Landlord" to basically kill all other chess and card game software, becoming the first in this field.

It was also from this time that the Internet began to circulate the stalk of training companies, taking other people's paths, and leaving others with no way out.

When the development of Chinese Internet companies is in full swing, in fact, Chiba Games is not idle, in fact, if you are interested, take a look at the composition of the shares behind these Chinese Internet companies.

You will find that Chiba Games has a certain amount of shares in these companies, some have more shares, and some have fewer shares, but this is not that Chiba Games has no money, but those companies are only willing to sell these shares.

The reason why Chiba Games invests in these companies is not because there are no services from them, in fact, most of the services are available to Chiba Games.

For example, the service of chat software, Chiba games are also available, but in the land of China, there are some that can't be trained.

In fact, in terms of product power, Chiba Games' products are more mature. However, the number of users just can't match. After careful research, it was found that perhaps it was because the Japanese product manager was not sure about the usage habits of Chinese users.

Although Chiba Games' timely chat software is also the kind of piece of entertainment, not like a micro hard, almost entirely for the office, the chat software launched.

However, because in China, there are many related features that are missing. In China, for example, the dynamic profile feature is not available for the time being.

Because, when submitting for review, it was stuck.

That's right, with the development of time, the Chinese government, which neglected the Internet at first, began to consciously start to boycott foreign Internet companies.

In fact, Chiba Games understands this very well, because Japan is a very closed country. This closure is not a cultural closure, but an economic closure with a certain degree of dù.

How to put it, Japan is like a monster that only vomits and does not eat. Japan's tax on foreign products can be described as frenzied, and these policies are used to protect the interests of domestic companies. Let more domestic users buy domestic products.

In the United States, a relatively open market, the products of their own country are sold at low prices. Because, there is a cost advantage.

As a result, Japanese products quickly gained a market in the United States. In fact, after the labor cost in Japan was high, it began to be high-end. South Korea is repeating Japan's footsteps. And after South Korea's costs were high, China began to repeat South Korea's footsteps.

Although Japan and South Korea are ahead of China, they have not been resisted like China. This is because their country is too small to produce any amount of product that is unlikely to cause widespread unemployment in the United States. And ordinary people have a good impression of these companies because the goods are cheaper and the quality of life has been improved.

However, China is different, the country is too big, there are too many people, and the productivity is too terrible.

Some people even call China a "pulverizer of developed countries", you must know that there are only about one billion people in developed countries in this world.

China alone has more than one billion citizens. If China wants to reach the standard of living of the developed countries, then the developed countries will be greatly squeezed.

After all, resources in this world are limited. Developed countries are vampires possessed in developing countries, and if China develops, they will suck much less blood.

So, there are a lot of people who are starting to oppose China. And there are some people in China, but because of the words of those foreigners, they have begun to deny themselves. (To be continued.) )