Chapter Seventy-Seven: Tech Nerd
However, the PC is an abyss for single-player games. For online games, it's a paradise.
Although the current network is not very developed, and the network speed is terrible slow, but as long as you run real-time strategy games like StarCraft and Warcraft. By building Battle.net, you can gain more experience with online games before others gain experience.
Of course, it is now impossible to get rid of the "local area network" that is used by piracy. Because, with the current network speed, there is no way to completely solve the problem of network latency.
Also, a large number of computers are not connected to the WAN, but only to the LAN. You can't just kill the fun of these people's games for the sake of anti-piracy.
Lin Yan even thought about it, if it is not easy to promote it in the future when there is only a wide area network, then he can learn from the advanced experience of China's domestic online games in the future, so that the whole game is "free".
Then, add a variety of value-added services to it to make a profit. In this way, there is no resistance to promotion, and there are channels for monetization.
Such a game, as long as it is liked by players, can survive under the trend of personal computer online games.
In fact, many people have noticed the importance of multiplayer battles and online battles. However, only a few people have tried to do so.
Super red and white machine, because of the cost problem, did not consider the network battle at all. As for the local battle, there is some consideration, and the result of this consideration is that the super red and white machine is on the machine. There are four handle jacks.
Support up to a local four-player battle, in fact. There aren't particularly many games that support four-player simultaneous play right now. Mario Kart is one of them.
Given that Lin Yan used to play, "borrowing" from "Mario Kart". and "Penguin Speed", which "borrows" from "Go-Kart". He wanted to add a competitive mode to the game.
However, limited to damn functions. If you want to play with four players on the same screen at the same time, it is impossible to make the picture change too quickly. Between the trade-offs, in the end, let the whole game, only prop mode.
However, only the prop mode is enough. Because, the super red and white machine, as a family game console, is supposed to make the family happy.
As a matter of fact. Nowadays, there are not too many families of four in Japan. With the development of the economy and the deepening of industrialization, men and women are getting married later and the willingness to have children is not high.
Even if you give birth to a child, you will not have the desire to have a litter in your life. More is enough to give birth to one.
Lin Yan rubbed his eyes, feeling a little tired.
It's not that he's really like writing a plan on paper, but the current computer is really not particularly easy to use. This is still with the Windows system he made installed on the computer.
If it's just a black letter interface, it's even more difficult to operate.
A computer operating system made by Hayashi Yan. Basically, it is only popular in Japan. In the United States, as well as in Europe, there are still many popular operating systems from Microsoft.
There is a relationship with the dark blue giant to bind sales, and there is also a relationship with usage habits. After all. Lin Yan has always lived in the Eastern civilization circle, and he doesn't know much about the usage habits of Europeans and Americans.
Another reason is his window system. There was no advertising either. In Japan, it is relatively popular, and it is basically due to the Chiba Group's huge sales system.
Lin Yan finished writing the draft plan. Give it to the assistant and let the assistant take it to discuss with the program, art, and copywriting.
Right now. The games made by Lin Yan himself are basically like this.
He proposes a framework, and leaves the rest to his men to complete.
Lin Yan also likes this model, although the game he makes is likely to be different from what he had in mind.
However, he cultivated these people, so much effort and effort, isn't it just to save trouble now.
As long as the game as a whole, there are no major problems, and he is emphasizing the details, basically there is no big problem.
After all, the more video games develop, the more people are needed.
No matter how powerful Lin Yan is, he can't do everything himself.
The sample of "Warcraft" came out a month after Lin Yan distributed the task. Lin Yan looked at the sample and looked at the picture similar to "StarCraft".
Immediately, let this version of Warcraft die. Make the overall style a little more vibrant. Lin Yan said.
He knew that forcibly improving the picture according to the configuration level of most computers would cause difficulties in implementation. However, it's okay to start with a different art style.
Then, Lin Yan asked the copywriting team to write the story of the stand-alone battle according to the background he wrote. According to the results of the market survey questionnaire responses, about 30% of StarCraft players do not play battles at all, only battles. Therefore, the battle of "Warcraft" also needs to take a lot of effort to do.
"This copy is not bad, just follow this to make a campaign. Cutscenes to be more beautifully made and expensive? That doesn't matter. Our Chiba game, there is nothing else, but there is money. My requirement for Warcraft is that there are a lot of people playing and not losing money, and that's enough. Lin Yan said to his assistant.
Both Warcraft and StarCraft can be considered games that are not about making money, but about gaining popularity.
Perhaps, these games are not as profitable as those puzzle games on consoles.
However, Lin Yan, who had seen the popularity of e-sports at that time, still felt that e-sports should be developed. In fact, recently he is working with experimenters in the Titanium Optics Laboratory to develop graphics acceleration chips for personal computers, that is, graphics cards. If it can be developed, then it will be more convenient for personal computers to play games.
Of course, this technology will also fall on the next generation of home consoles. It is used in personal computers, just to test it first, and to reduce the cost of research and development.
And at this moment, many virgins and men in the Americas are also playing StarCraft, and they have no idea that Warcraft will be released soon.
Of course, to say that they are virgin-male, not to hack them. In fact, most people who love to play video games are more shy, but compared to gamers of home consoles.
PC players, the proportion of otaku is more, and there are more tech nerds. It is precisely because of the characteristics of this group that games like StarCraft, which require complex calculations, can become popular.
If StarCraft had been released on consoles, StarCraft would have been dead a long time ago. (To be continued.) )