Chapter 301: South Korea bans CF
Compared with the North American market, Zhang Ning attaches more importance to the South Korean market.
Of course, this is not to say that the Korean market is larger than the European and American markets, in fact, although the Korean market is not small, it is not big. Not to mention, compared to the North American market of Nuoda. It's just that why does Zhang Ning still attach so much importance to it. The reason for this is still related to the influence of Korean games on Chinese games.
In later generations, it was not North American games, nor European and American games, nor Japanese games that influenced Chinese games.
It's a Korean game.
It can be said that even in 2014, Korean games have been influencing China.
Getting rid of Korean game makers in China is just the first step for Zhang Ning to eliminate Korean games. In order to truly eliminate it, it is not only necessary to drive Korean games out of the country, but more importantly, to occupy the local game market in South Korea. Only in this way, there is no market for Korean games inside and outside, and their entire game company will really collapse.
However, rather than directly entering the Korean market, Zhang Ning prefers to have Korean game companies come to act as an agent.
On the one hand, this saves me time, and on the other hand, having a local Korean game company agent will also reduce a lot of trouble.
To this end, after Zhang Ning returned to China, Penguin Games also officially issued a notice to recruit Korean agents.
However, Penguin Games' proxy notification doesn't seem to have had any effect.
Perhaps, it is because of the previous defeat of Korean games in the Chinese game market.
Perhaps, it was Zhang Ning who had been attacking Korean games before.
Perhaps, they already hated Zhang Ning.
In short, there don't seem to be too many people interested in CF's proxy.
Even, many South Korean media have made mocking voices.
They laughed, they didn't expect that in China, they created a penguin game that was recorded online at the same time, and their game was actually in South Korea, without any game company agent, which was really a funny joke. Here, we don't want to ask, Zhang Ning, who has been saying that Korean games are not suitable for the Chinese market some time ago, is facing such a situation this time. Will you also sigh, in fact, Chinese games are not suitable for South Korea.
"Mr. Zhang, why do you always focus on the Korean market?"
There has been no movement in the Korean game market for a few days, and Tong Lei was a little disappointed in the Korean market, "Moreover, Mr. Zhang, in terms of the scale of the Korean market, his potential is not great." In addition, compared with the European and American game markets of Nuoda, Korean games can be completely ignored. In my opinion, we should focus on the European and American markets, even if we enter the Japanese market, it is much better than entering the Korean market. ”
"I know."
Zhang Ning drank his tea and just nodded slightly.
"Tong Lei, I want to enter the Korean game market. Even if their market is small, I want to enter it. ”
"It's just that, it seems, the Korean game market doesn't care much about our CF."
"How so?"
Zhang Ning shook his head and did not approve.
"Why not, Mr. Zhang, you see, a lot of media news in South Korea, they are constantly attacking our penguin game. At the same time, they also regard Mr. Zhang as the villain of the attack on South Korea. There are also a number of game manufacturers, they announced, saying that they will never represent our Penguin games. ”
"Tong Lei, this is just a superficial phenomenon."
Zhang Ning smiled lightly, "In this world, there are no eternal enemies, only eternal interests. As long as they see the profit of our game, then, they will definitely not be able to sit still. By the way, in three days, the sales of our CF in North America will be announced. I'll see if they can sit still when they see such sales. ”
Three days later, CF North America's sales volume was officially announced.
Unlike before, this time Penguin Games is cooperating with the world's publishing giant Xueleshan.
Coupled with a series of previous competitions with CS, CF has already become popular in the United States.
This also makes many media, as well as game manufacturers, constantly speculate about the sales volume of CS in the United States.
Some say it could reach 10 million copies.
Because of the number of CF online 1 million at the same time, it is not difficult to break through 10 million sets.
Others say that it may be less than 10 million sets.
In any case, they think that it is too scary to sell 10 million units in the United States alone.
Although they have always known that the United States is a gaming powerhouse, almost every American, they have played video games.
However, when the real number jù came out, it still scared them.
21 million copies.
Yes, CF sold more than 20 million units in North America, reaching a terrifying 21 million copies.
This is a number against the heavens.
This is also the highest record in the history of North American games.
A lot of people were stunned by this one number.
Some people don't believe it.
Some people say that Penguin Games is fake.
There are also people who think that there is an extra zero when the number jù is announced.
But this qiē can't change the frenzy of CF selling 21 million sets.
Especially, when some media went out of their way to investigate whether CF had really sold so much.
They found that almost one in ten people on the streets of the United States had played CF. Such a horrific record once again proves the authenticity of 21 million sets. They even believe that there is a great potential for CF sales to increase based on such a survey number.
Of course, at this time, when CF sold 21 million sets, the relevant media also calculated an account for Penguin Games.
Although, they don't know the share ratio of the cooperation between Xueleshan Company and Penguin Games.
However, with a record of 21 million units sold, at $50 per set, he has already generated a profit of $1 billion.
No, no, no, do you think CF will only make a profit of about $1 billion at most?
Well, you're wrong.
You mistakenly think that CF is the same as a traditional single-player game, and that he only sells Zài at a fixed price.
But in fact, CF is a stand-alone game, and at the same time, it is also an online game.
According to the news reported by the media, CF is online at the same time in North America with 1 million, and he has already set a world record.
And this record, he has continuously created countless profits.
You ask, CF is a free game after buying this game all at once.
Yes, of course that's right, CF is indeed a free-to-play game.
However, in addition to being a free-to-play game, CF also offers auxiliary items for a fee.
Although at the beginning, there were many people who were not optimistic about the charge for this prop.
They feel that other people will go to charge money for free games.
However, in fact, free games are just as promising.
This looks a bit like a VIP service.
That is, you can not use these services, and it will not affect your ability to play the game.
Of course, you can also use it.
Or, again, you'll say, you won't use it.
However, a lot of players have already used it spontaneously.
Customize hats, embroidered labels, shoes, clothes, and a variety of different guns.
In all these custom decorations, he needs money.
Moreover, the amount of money he needs has exceeded $50.
Of course, none of this qiē is mandatory.
Just like clothes in real life, you can not buy them.
But if you want to buy, you have to pay.
CF inside, too.
Inside them, he has a mall with lots of attractive items.
Most of these ornaments are only decorative, but countless people who have purchased these ornaments have reported that in fact, buying a piece of clothing in the game is the same as buying a piece of clothing in reality. When you buy clothes in reality, you actually wear them for others to see. And in games, too. In particular, you'll be more creative in setting up your own image in the game, and you'll be able to attract more beautiful women.
If you add up such a sum of expenses, hehe, he is likely, it has exceeded 100 million dollars.
Moreover, this is only a month's worth of item sales, and CF online games are still in operation.
He will continue to operate month after month, year after year.
And in the future, CF, just free CF, he can generate I don't know how many 100 million.
And this is a profit that can not be imagined by a single-player game.
It can be said that the explosion of CF sales has once again shaken the world.
Not only is he the most popular game in the world with the highest number of simultaneous players, but in terms of current profits, he will also be the most profitable game in the world in the future. Even, some North American game companies have begun to research, are they also developing online games?
Of course, after such sales reached South Korea, the whole of Korea was also a sensation.
Especially those Korean game companies, when their games are withdrawing from the Chinese market, their profits have been greatly affected, and when it was rumored that the CF game was making a hot profit, countless Korean game companies, they felt that they smelled money.
Korean Video Game Association.
The Korean Video Game Association aims to promote the healthy development of Korean video games.
Of course, this is an introduction on the surface, in fact, the Korean Video Game Association is an association formed by the government.
Although the association has a very official color, it has always been a great support for Korean video game manufacturers.
Therefore, the Korean Video Game Association also occupies a very important voice in the entire Korean video game market.
"Ladies and gentlemen, we are convening you today to discuss a matter."
Looking at the 29 well-known Korean game manufacturers present, "Li Jiu", president of the Korean Video Game Association, sighed with emotion.
Prior to this, there were more than 100 powerful game manufacturers in South Korea.
But now, some game manufacturers have gone out of business, and some game manufacturers feel that the game has not developed and has moved to other places.
And this is all because South Korea has lost the Chinese video game market.
As the president of Korean video games, Lee Jiu is under a lot of pressure.
What's even more stressful is that there are CFs that may land in the Korean market at any time.
For this reason, as the chairman of Li Jiu, he can only stand up.
Stand up and order all game companies to prohibit the CF of Penguin Games from acting as an agent.