Chapter 170: Wrestling

Time flies very fast, it has been more than three months since I came back from the UK, and the development of "Fire Emblem" has also entered the middle and late stages, and the process is surprisingly smooth, some of the difficulties that Jester expected before, such as the full map rolling, the processing of the number of large maps, etc., have been solved with the efforts of the entire R&D team, and with the gradual formation of the whole game, when this epic game with huge content gradually shows its original appearance in front of the development team. Everyone was curious about what this game was all about.

For these designers, especially those who grew up playing DND board games and have been addicted to primitive running group RPGs such as "The Witcher" and "Genesis" for a long time, witnessing the birth of a real, flesh-and-blood, history, story, and magical world of magic and swords that they thought of and did not expect, is the most exciting thing.

Jester also experienced this feeling for the first time, and he thought of a documentary about the 10th anniversary of Warcraft that Blizzard announced at the 2014 carnival that he had seen before, and the designers of Warcraft at the beginning also came up with the idea that we could make a better game because of playing EQ, and then put this great idea into action.

So, despite three months of intense work with little to no rest, everyone retained a great deal of enthusiasm.

Mars Entertainment's "Fire Emblem" project, the news hosted by Jester himself is not a secret in the game industry now, whether it is "GAME" or "FAMITONG" during this period of time, there have been a lot of reports, and "GAME" is still the main position of the report, Nintendo is naturally not idle during this time, originally Nintendo is not used to this kind of game has not been made before the production of the style of publicity, but I see that its competitor Mars Entertainment is playing more and more skillfully, So they began to follow suit.

However, in the North American market, Nintendo's channels and influence cannot be compared with Mars Entertainment, so the momentum of "Fire Emblem" in North America is now more than higher than that of "The Legend of Zelda".

But in terms of publicity in the Japanese market, it is completely the world of Nintendo's "The Legend of Zelda". Hawker has just taken over the marketing team originally set up by Tamahide Yoshiro, but Mars Entertainment, which has not officially released its own game console in Japan, is naturally much weaker than Nintendo, which has unified the Japanese home console market.

The instructions given by Jester are most worrying to Jester, that is, Miyamoto Shigeru's progress is much faster than his, because "The Legend of Zelda" is much smaller than his "Fire Emblem" in terms of content and structure, so three months is enough for him to complete the framework of the entire game, and the content is almost filled, according to Jester's estimate, it will take two months at most, and "The Legend of Zelda" is enough to complete the post-production, plus a month of DEBUG and testing time at most, It's ready for sale.

Counting the time, Jester couldn't help but sigh that Nintendo pinched just right at this time, it happened to be the summer, and it was launched at this time, just to be able to rely on the quality of this game, sell a wave of console sales, and fight a beautiful counterattack of his own, because the selling point of the game "The Legend of Zelda" is innocence, which happens to be the G-spot of those children who are still in the second stage of middle school and are still able to hit the children who think they can save the world.

But to be honest, in the past three months, Nintendo originally wanted to rely on the lack of production capacity of Mars Entertainment, and it was impossible to smoothly distribute the goods, and use the gap period of Mars Entertainment to fight a counterattack, but Yamauchi Pu really didn't expect that Jester directly negotiated a merger with Guo Taiming, with the help of Hon Hai, although the production capacity of Dreambox is still not as prepared as before, for this reason, Nintendo is at full power, and Nintendo, which has stored half a year's inventory, is on par, but Nintendo's NES sales in North America are not too popular, soIn terms of the entire market share, Mars Entertainment still firmly occupies the upper hand.

In the face of a two-percent share in the North American market, it is impossible for Arakawa not to be in a hurry, but Mars Entertainment's status among players in North America is too high, and the quality of the games released by Mars Entertainment is not inferior to its own - this is still a polite statement, in fact, the quality of Mars Entertainment's games is far above its own games.

In particular, the "Balotelli's Otherworldly Adventure" and "Salloman's Snake" are like crazy sales in the North American market, and it is said that they have reached the point where they sell more cassettes than they sell, and even the sales of the arcade version of "American Cubes" that have been released before are not inferior to these two, both of which have broken through the million mark and are still selling wildly.

However, his company has high hopes, and the miracle "Mario Brothers" sold in Japan has suffered a waterloo in the North American market, and the sales are not ideal, and it is not even as good as a fraction of the similar game "Snowman Brothers" of Mars Entertainment, if it were not for his own side of "Motocross Motorcycle", "Circus", "F1 Racing", and Namco's cold rice "PAC-MAN" and Hudson's "Bomberman", "Gold Diggers" sales are not bad, then I am afraid that I will not be able to occupy 20% of the share.

This is not what worries Minoru Arakawa the most, what he is most afraid of is that several American game companies that have been negotiated before the official release of his NES have changed the matter of giving their own side games, such as EA, Activision, Xuele Mountain, these well-known American game companies have guò their own channels to sue themselves vaguely, Mars Entertainment has contacted them before, and the conditions offered are much better than Nintendo's, plus the current market share in North America shows a problem, These game companies have all broken off their intention to continue to cooperate with their own side, and have switched to the third-party camp of Mars Entertainment.

This situation is similar for Jester, and it is almost the same in Japan, and it is also difficult for Mars Entertainment to recruit third-party game companies in Japan, and those small companies Jester is not eye-catching, and some celebrities are worried about Mars Entertainment, which has not officially entered the Japanese home console market, and what they see in front of these manufacturers is the manufacturers of the Nintendo FC camp that have made a lot of money, and on the other hand, it is just a check written by Mars Entertainment, and they have joined the Mars Entertainment camp, And the U.S. version of Nobunaga's Ambition, their first Dreambox game, was not very rosy in North America.

Although "Nobunaga's Ambition" was listed as the first batch of rated games by the scoring mechanism pioneered by "GAME", and gave a high score of 36 points, only "Balotelli's Otherworldly Adventure", "Salamane Snake", "American Cubes", "Avengers" and a few other games have higher ratings than him, and they have also been highly praised by the vast majority of editors of the entire "GAME" magazine, in the eyes of some veteran video game players, this is also an out-and-out masterpiece, but, This game is still too hardcore for the vast majority of North American players.

Moreover, a game in the history of Japan's Warring States period is time-consuming and laborious to play, and the vast majority of people can't simply appreciate the fun that the game can bring, and can't be like other games, you don't need IQ to be able to appreciate the fun that the game can bring, so it's inevitable that the sales will be dismal - of course, the so-called bleakness is also relatively speaking, more than 60,000 copies have been sold in more than two months after the official release, and the sales curve is unusually stable, and it is still rising, it seems that the effect of word of mouth is the effect, According to this curve, there will be no problem in breaking 150,000 or even 200,000 copies by the end of the year.

According to Jester's rules, during the development period, 20 to 30 minutes are required to discuss the work to be completed today before the formal work, so there will be a regular morning meeting every day.

Jester is generally the earliest among everyone, in fact, in the more than three months of development time, he only left the company for a few nights, and half of the time was because Claudia made a special trip to the United States to see him, in this regard, the entire development team is all admired by Jester.

It's just time to go to work today, Jester is waiting for the development team to come to the meeting in the conference room, he is browsing the work plan with today's work plan in his hand, and finally seeing if there is anything else that can be modified, at this time, Yuji Nakatsuji and Matsuno Yasushi have walked into the conference room side by side, and their behavior is gradually changing towards those colleagues in the United States during this time - at least it will not be a ninety-degree bow as soon as they meet.

However, Jester was extremely angry when he saw the two of them, and one of them was still holding a magazine rolled up in one volume, judging from the Japanese text on the cover, it should be "FAMI-tsu".

"FAMI-pass" is now the best-selling game magazine in Japan, this is after the success of "GAME", LOGiN was published a year earlier than the original history, and the "GAME" pioneered the forty-point method to some of the released games to rate the gods, palace, platinum, gold, etc. When it comes to American games, they're always going to be a little more 'personal'.

Therefore, the quality is almost the same, and even the two games with similar categories, on "FAMI", the score of Japanese manufacturers must be higher than that of American manufacturers, and now it refers to the score of Mars Entertainment. R1152