Chapter 302: Ninja Dragon Sword Legend
But are American animation teams suitable?
Jester made up the Pokemon made up with the American style, and then couldn't help but shake his head, but after all, this is made up by his own brain, whether it works or not, let them make a clip to let themselves see it, if it really doesn't work, then there is no way.
So, Jester called the illusion studio.
The development of the illusion studio in recent years has also been extremely rapid, two years ago when Lucas wanted to sell his Pixar studio, Jester also got the news, originally he wanted to buy in the name of the illusion studio, and he had already talked about it with Lucas, but at this time, Jobs, who had just been driven out by Apple like a lost dog, also took a fancy to Pixar Studio.
As we all know, Jobs had a good relationship with Lucas, and when he told Lucas that he also wanted to buy Pixar, Lucas rejected Jester's offer.
Even if Jester raised the price by 50 percent, Lucas was unmoved, but unfortunately Jester had a few big projects to do at that time, and he couldn't draw out more funds, so he could only give up temporarily, but Jester also knew that although he gave up at this time, it didn't mean that he didn't have a chance, as far as he knew, during the time when Pixar Studios produced "Toy Story" and was waiting for the release, Jobs was single-mindedly trying to sell this studio that would only eat his money. It's a pity that no one takes a fancy to this 'garbage' in his hand.
It wasn't until "Toy Story" exploded at the unparalleled box office of animated movies after its release that Pixar's value doubled.
Jester felt that it would be better to buy Pixar at that time, and it would have been necessary to pay a little more, but, again. At that time, the acquisition of Pixar was also able to reap the rewards immediately.
And Illusion Studio, relying on the popularity of "Teenage Mutant Ninja Turtles", has also successively produced a few cartoons, and it is also very famous in the United States. It's basically one of the best animation companies in the industry.,But even if the animation company is big, that's the situation.。 After receiving a call from Jester, the operator on the other end of the phone asked if it was his boss, and immediately called the manager of Fantasy Studio.
Jester briefly explained the situation on the phone, and the illusion studio also said that there was no problem, and that someone would immediately send someone to make a clip to see if the character did not meet Jester's standards.
Mars Entertainment Japan recently received a request from a third-party game company for game development - as a third-party game development company, it is not necessary to declare to Mars Entertainment if you want to develop a game. It is only necessary to meet the requirements of Mars Entertainment after the development is completed, of course, there are several situations that may require this kind of declaration, the first is that the funds are insufficient, and I hope to get the support of Mars Entertainment, in this case, the content and planning of the game will naturally be handed over to Mars Entertainment for evaluation.
The second case is that technical support is required.
This time, the company that applied for the application was called "Angel Wings", a football game based on the manga and anime of the same name, which sold very well on Dreambox. Although Dreambox's platform share is not too high, it still sold more than 400,000 copies, which is an unexpected surprise. But this time, the so-called game company wants to develop their second game at the same time as Angel Wings II, which is a difficult ninja-themed game.
The main character of this game is called Hayabusa, a skilled ninja whose story is told throughout the game.
The person in charge of the review is Hideo Kojima, who has no game inspiration recently, so Jester asked him to be in charge of the review of the game development plan when he has nothing to do now, and Jester naturally approves of Hideo Kojima's vision.
Now Hideo Kojima is looking at the name "Ninja Dragon Sword Legend". The main character's name is called Hayabusa Dragon's game while watching. There was a look of surprise on his face, but he was on this project. From time to time, I see many additions that may be made by the developer after writing, and in these supplements, one word is constantly mentioned, difficulty.
As you can see, this is going to be a very difficult game.
Difficulty, Hideo Kojima likes it, and the difficulty of his "Hidden Dragon Gun" is not low, but Hideo Kojima also agrees with what Jester said, only the kind of difficulty that makes people can rise to challenge ** is a good difficulty, so the difficulty is very difficult to master, if you don't master it well, it is very likely that it will be spurned by players.
A game, Ning Yuan is simple, not too difficult.
This is a piece of advice that Jester said to those of them who are new to the game, but at the same time, Jester also said that if the difficulty can be controlled, it is very useful to improve the quality of the game and the stickiness of the player, but these are the icing on the cake, the thing that is a charcoal in the snow, a game, this cannot be used as a major selling point.
Although Hideo Kojima likes this project very much, Mars Entertainment is not his, and as an auditor, he naturally has to take this responsibility, otherwise, after the investment, this game will lose money, isn't this a betrayal of the boss's trust in himself?
After thinking about it for a long time, Hideo Kojima couldn't make a decision.
He lit a cigarette and smoked it while walking around the house, this game requires a lot of investment, and even proposed to let Mars Entertainment provide technical support, because they also want to make an in-game CG, and they don't have the technical accumulation in this area, they smoked three or four in a row, Hideo Kojima still didn't make up his mind, he felt that the job given to him by his boss was not easy to do, and it was far less easy and interesting than developing a game.
Since he couldn't make a decision by himself, Hideo Kojima simply kicked this problem to Jester and let Jester solve it.
He faxed the plan directly to Jester.
And when Jester came to the company in the morning and got the project from the executive, he just looked at the first line and was immediately intrigued, not because of the specific content, but because the name of the game is so famous in Jester's mind.
"Ninja Dragon Sword", in the era before his rebirth, this game is known as the best action game in the world, there is no one, but at that time, "Ninja Dragon Sword" was redeveloped after Sulfuric Acid Face Itagaki Companion Nobu took over, and the current "Ninja Dragon Sword" of the same name has nothing to do with it, maybe the only thing that is the same is that whether it is "Ninja Dragon Sword" twenty years later or the current "Ninja Dragon Sword" is based on difficulty as the biggest selling point.
At this time, Jester even remembered Itagaki Companion, if I remember correctly, Itagaki Companion should have joined in the early nineties, when he joined as a graphic programmer, but he studied law in college, which Jester is not mistaken, but Itagaki Companion continued his studies in school after graduating from university, probably because he studied for a master's degree, and he didn't know what his master's degree was.
And the first game he developed independently was not until about ninety-five years, and Jester doesn't remember so clearly what year it was, but it's a very famous allusion in the video game world, when Itagaki Companion accepted the help of Sega's am2 development team, where he learned how to make a Zuò game, and then made a fighting game.
This fighting game was made by Itagaki Banshin based on his favorite game "Iron Fist" as a template, and at that time Itagaki Banshin called the game he developed "Life or Death", and Itagaki Banshin also sent this game to Namco, hoping that Namco would give him an evaluation of this game, after all, his reference object for this game is Namco's "Iron Fist".
As a result, Namco dismissively rated the game as rubbish.
This evaluation made Itagaki Companion instantly angry, he is an extremely conceited and proud person, and his hard work was so contemptuously insulted that he couldn't just swallow it, and then Itagaki Companion formed a mortal enmity with Namco, and, later, when Itagaki Companion became a sulfuric acid face and became famous, someone asked him, what are the five games you hate the most?
Almost without thinking, Itagaki blurted out.
"The five games I hate the most are Tekken 1, Tekken 2, Tekken 3, Tekken 4 and Tekken 5."
Of course, the anecdotes about Itagaki Companion are not only these, he has had such and such disputes with many people, and does not take anyone seriously, once he commented on the "Devil May Cry" series, disdainful of Hideki Kamiya, it seems that his "Ninja Dragon" is also the inheritance of Hideki Kamiya in "Devil May Cry" made countless innovations for 3D action games, but according to Sulfuric Face, that is: "Kamiya is just a guy who hasn't made the slightest progress in nine years." ”
If the disdainful remarks are probably only made by the sulfuric acid face, they can be said unscrupulously, but they are so taken for granted.
However, Jester calculated the time, the current Itagaki Companion should still be in college, and it is impossible for him to go to Waseda to find him now, and, with his arrival, the world has already changed, maybe Itagaki Companion will not embark on that road of game development at all, I remember that Jester read the official report that he was in college, but he didn't have any hobbies in games, and his idea at that time was to graduate and become an excellent lawyer. (To be continued)