Chapter 828: Shigeru Miyamoto's Plans

The rest of the days were uneventful.

The development of Monster Hunter was also very smooth and very fast, which also surprised Jester.

Originally, he thought that the game would not be completed until the end of '98, but in the middle of '98, everything was almost ready, to the point where the release date could be announced at any time.

However, Jester is not in a hurry, large game companies need to accurately schedule their heavyweight games when releasing games, just like movies, some heavyweight movies, especially their own companies, should be avoided, if it is their own opponents, they feel that they can win steadily, so they will naturally be ranked.

But according to Jester's popularity in the industry, his game, even if it is a niche one, and even Jester himself is not optimistic that the sales of this game will be too high, but there are still no game companies that dare to use their own heavyweight products to be released in the same schedule as Jester's games - in the eyes of almost everyone, it is simply a self-defeating act to be in the same schedule as Jester's games.

In the end, Shigeru Miyamoto didn't hold back his curiosity, and took the initiative to come to the headquarters to ask Jester, what kind of game is the next Balotelli series, and why Jester Tiger is so mysterious - the reason why Miyamoto Shigeru really wants to make a Balotelli series of games, because he himself is a fan of Super Balotelli, and he has mentioned more than once that he thinks that the game "Super Balotelli" can make many people think of their childhood when they play.

The purest form of gaming is the joy of all kinds, without mixing it with other magazine stuff.

This is what touched him the most.

And one of the things he admires most about Super Balotelli's development team is that they always believe that games should be for all ages, and that they should make games that are fun for people of all ages, not just for people of all ages.

It's the same philosophy he had in mind.

When Shigeru Miyamoto came to see Jester, Jester was reading an interview with Shigeru Miyamoto in Video Game Monthly. After all, Shigeru Miyamoto was the winner of last year's Game of the Year, and just won the GDC Lifetime Achievement Award, arguably the hottest person in the gaming industry, and the gold medal editor of Video Game Monthly wrote this interview.

GDC's Game Media of the Year award was given to Video Games Monthly, and it was the gold medal editor-in-chief who took the stage to accept the award.

The testimonial he said when he accepted the award also won bursts of cheers from the audience. At that time, he was a little excited after receiving the trophy and said: "We know that making games is not a glamorous thing, working overtime is time-consuming and laborious, and after it is finally completed, whether it is on the forum or other places, there will always be trolls, I believe that there will definitely be developers who will ask, is it worth it?" I'm here to tell you the thousands of gamers who have changed their lives because of your game, it's worth it! Thank you! Thank you for the game! ”

Because GDC is a global forum for game developers, it is not only attended by game developers from all over the world. It's the game media, so they especially sympathize with the testimonial of the gold medal editor of Video Game Monthly, so to speak, at the awards gala all night. One of the most enthusiastic applause was here.

"What's there to see, it's all about some dispensable issues."

Shigeru Miyamoto and Jester are quite familiar with each other, and the two also cherish each other. When Shigeru Miyamoto entered Jester's office, he glanced at the video game monthly magazine in Jester's hand and saw the speculative photo of himself that took up the entire page. Suddenly said something disappreciatively, and when he heard Shigeru Miyamoto's words, Jester smiled.

"You told them you had plans for your new game? How did I not know? You didn't tell me about it beforehand......"

Shigeru Miyamoto shook his head: "I just said casually at the time, I did have a plan before, that is, I wanted to make a 3D "Super Balotelli", I got a lot of inspiration when developing "Zelda", but because I didn't know that your next game was also "Super Balotelli", now I know, of course I can't continue this plan." ”

As he spoke, Shigeichi Miyamoto showed a curious look, and he took the initiative to ask Jester.

"Can you tell me about this new game of yours? You know, I've been a little upset by you this time~ It's itchy - I actually thought of going with you......"

For others, Jester may still keep it a secret in order to hide it, but for Shigeru Miyamoto, the creator of the original historical Super Mario series, the more he is the producer of the Galaxy series he wants to make, no one is more qualified to help him review his Super Balotelli Galaxy development plan.

So Jester didn't even think much about it, so he nodded directly: "Of course, you don't come to me, I still want to go to Japan to talk to you about it later, I have a lot of ideas about this game, and I think about it, I still think that you are most familiar with this type of game." As he spoke, Jester pulled out a thick stack of manuscript paper from a folder.

The above are all the content projects that he completed intermittently for the "Super Balotelli" bank, as well as some very classic level design sketches.

Being able to be so trusted by Jester, Shigeru Miyamoto was also a little flattered.

After he took the large stack of bound plans handed to him by Jester, he nodded, and looked at it seriously, at first his expression was relatively relaxed, but after turning the first few pages of the plan, his eyes immediately changed, and he even secretly glanced at Jester, his eyes were full of irrepressible shock.

It's not because of the content of the game, he's only read a few pages now, and he doesn't even see the content of the game.

The reason for his shock is that in this development plan, Jester is revealing one thing, that is, their next-generation console for Mars Entertainment will add somatosensory elements, and. The reason Jester would say that the next generation of Super Balotelli will be completely different is because it will be a motion game, and it will most likely be the first motion game to be built on a real home console.

Even, it is a promotion game for somatosensory games.

The project was added later, but Jester hadn't been seen by anyone other than Shigeru Miyamoto, including several of the core developers of the Super Balotelli group he had already discussed several times before.

"Is our somatosensory technology really as good as what is written in this project?" Shigeru Miyamoto was still a little incredulous, as he was previously the head of Nintendo's development department, and they were the first in the world to play motion sensations on a home console. Playing with light guns in the FC era, and even flight simulators, including the later Energy Glove program, are the eyes of this kind of thinking.

At that time, this kind of development idea was also advocated by him.

However, because of the technology, these things did not make any waves, to be precise, it was a flood of bad reviews from players.

Later, the competition between Nintendo and Mars Entertainment on home consoles entered a white heat, and Nintendo did not have the time and energy to spend energy on these miscellaneous items, so. These somatosensory plans were put on hold, but I didn't expect to leave Nintendo after many years. After coming to the company that was once Nintendo's biggest competitor and reaping some of the biggest accolades in his gaming history, he actually saw it with his own eyes.

The way they envisioned the game has been completed by Mars Entertainment. Moreover, judging from the news leaked above this development plan, Mars Entertainment is now developing somatosensory games. It's much better than they originally envisioned.

"Somatosensory?"

After several hesitations, Shigeru Miyamoto still asked these two words.

And Jester also nodded: "Yes, it's somatosensory, in the original Dreambox era, when we imitated your light gun to make our own light gun, I found that using the technology of somatosensory to play games is likely to become popular in the future, so I set up this somatosensory development team at that time, and it has been more than twelve years now." ”

"Can I see for myself how far we can go with our somatosensory technology?"

Shigeru Miyamoto knew that this was a bit incorrect, after all, he was one of the highest-ranking extremely developers in the company, but even with his authority, he didn't know that such a department existed in their company before.

However, he was too eager to know about the term somatosensory, but he didn't expect Jester to still nod disapprovingly.

"I can show you the development plan just because I want you to help me with it...... It's also natural to take a look at the development of our somatosensory equipment, and if you haven't seen our somatosensory equipment with your own eyes, I'm afraid you won't be able to help us with your staff, but this matter is still under wraps, and the whole company knows very little except for the people involved, so ......"

These words didn't need Jester to say that Miyamoto Shigeru was also clear, and he nodded before Jester could finish speaking.

"I understand what you're saying."

A week later, "GAME", known as the royal press of Mars Entertainment, released a piece of news that surprised many people, Shigeru Miyamoto, who had just won the Game of the Year crown and became a lifetime achievement award for GDC, officially announced his plans for his next game, that is, he will participate in the development of Jester's Balotelli's new game as a co-producer.

In this regard, "GAME" also interviewed Shigeru Miyamoto once, although the content was very brief.

But Shigeru Miyamoto still revealed a lot about Jester's new game: "I know many people will find it very shocking and even incredible, you Miyamoto Shigeru has just reached the peak of your life, how can this be? Don't you feel sorry for voting for your judges in a development group that you can't absolutely dominate? ”

"But the truth is,I originally asked BOSS about the development plan of his new work with a curious idea.,After all,I also planned to apply for the development of a new game of Balotelli.,However,When BOSS didn't hide that he completed the development plan into my hands.,After I read it seriously,I found that for what I thought before,BOSS really went too far."

"Believe me, any designer with a dream, as long as he has seen this project, and is particularly sexual~ interesting for this type of game, then he will definitely make the same decision as me - and at that time, the boss rejected me because he thought it would be overkill for me to be his deputy - I was a little embarrassed to say it at the time."

"However, I was so fascinated by the development plan of this game that I couldn't calm down and think about other things, and I unceremoniously told my boss the same thing Pardo had said to the boss, and if I wasn't involved, then I would leave, and the boss was convinced by me, and I became the co-producer of Super Balotelli Galaxy."

"Moreover, the boss took the initiative to tell me that he and I have the same power position in this game, and there is no problem with any deputies, but I think that the boss, as the conception of this game from scratch, is the right person to become the leader of this game, which is what I always think."

Although this interview is brief, there is so much information that can be revealed from it.

Shigeru Miyamoto's talent is recognized throughout the industry.

There are even many people who say that Miyamoto Shigeru's talent may not be inferior to Jester, just because Jester is too dazzling, and Miyamoto Shigeru is a little unpretentious, but his contribution to the entire video game industry may be second only to Jester.

However, according to Shigeru Miyamoto, he was so impressed by Jester's game that he even joined Jester as his lieutenant just by seeing the development plan of Super Balotelli Galaxy.

You know, producers like Shigeru Miyamoto, let them become a certain person's deputy, if they don't insist on doing so, it will be even more difficult than killing them, because their reputation in the industry is too high, you treat people badly here, and after they leave, countless game companies will open their doors to welcome, even if they open their own studios, there will be all kinds of local tyrants to invest. (To be continued......)