Chapter 477: The Alpha Version is Complete
Obviously, the other one had only heard of Jester's reputation, and was not too familiar with it.
Hearing his friend say this, he also had some curiosity, he didn't understand why just following Jester for an internship would increase his status.
"You don't understand this, forget it, I'll tell you about it."
Seeing that his friend was so ignorant, the other person simply waved his hand and explained in detail.
"In fact, this is an unspoken rule in the video game industry, because Jester's status in the video game industry is too high, and anyone who can be named and taught by him has been extremely successful in the future."
"Whether it's those in Japan or the current Mars Entertainment, or those who have set up their own studios independently, many of them can be said to be Jester's disciples!"
"It is precisely because of this that it is an extremely precious opportunity to be able to obtain such an opportunity."
After listening to his friend's explanation, the man nodded with some understanding.
However, he soon found that the question he was discussing had diverged from his original question, so he asked the original question again.
"You say Jester's new game isn't an RTS game, so what's that? "Runestone Mori" ≡ Guardian sounds like an RPG game. ”
Hearing his friend's words, another Taoist priest who had been explaining was a little surprised.
He nodded.
"I also read it from a magazine, and the person who wrote this article knows people in Mars Entertainment, so he knows some inside information, and this time Jester's new game is not a confidential thing within the company, so many people know a little about it."
"According to them, it's an RPG, but it's a very different RPG. It's a very different RPG from the games that have been released on the market, and it's an experiment with Jester's personal ideas! ”
Hearing his friend say this, the other person seemed to think of something.
He almost blurted it out.
"Could it be that this game is just an experiment, and there will be a possibility of a larger-scale game production based on what comes out of this game experiment?"
His friend had nothing to hide.
"Judging from the news I saw on that "game", it is like this."
"Is this game fun?"
Hearing his friend ask such a question that was almost thoughtless, one of his friends rubbed his hair with some annoyance, although he didn't hate the chatter explanation. I secretly complained in my heart, how could I have such a stupid friend.
The game hasn't been released, and I haven't played it, so how do I know if it's fun.
But he still said truthfully
According to the editor in the magazine "Game", of course, the editor has not played it, but many Mars Entertainment insiders have played the unfinished version of the game, according to the editor's words from his friends who have played this game within Mars Entertainment, it is indeed a game that can be played again and again. You can get a completely different experience to follow.,A very innovative game.。 ”
This kind of conversation has been going on in many places since the release of "GAME" magazine.
Jester was also reading this issue of Game magazine. It's no surprise that his new game was in a magazine as soon as it was reported, and if his games were leaked out and hadn't been in the magazine, then the magazine would be basically close to closing.
In fact, Jester has no intention of hiding the development of "Rune Guardian". Internally, a lot of people in the company know what kind of game it is.
However, Mars Entertainment has long had a rule that it cannot disclose information about the game being developed without permission. Although Jester didn't enforce the rules this time, there was still relatively little news that came out, and basically it was something that players from the outside world could know.
For example, the name of the game, the type of game, the size of the game, etc.
Time is so very smooth, decreasing day by day, and the game "Rune Guardian" is getting better and better, and finally it does not exceed the latest time allowed by Jester, and in just thirteen days of the month, the alpha version of this game is finally completed.
What has been experienced by many people internally before is just a test program with no beginning and no end, and it can't even be considered an official game.
As soon as the alpha version of the game came out, it immediately spread in the company.
This completely randomized setting is indeed an artifact that kills time.
It's like the previous "Age of Empires" was just developed, but this time the protagonist has become "Rune Guardian", and Jester's zuò games, no matter how big or small, have this incredible charm.
The "Hearthstone Guardians" completed in this world is still very similar to the game he played in the later life, which was well received on Steam.
Because the "Rune Guardian" at that time was also a pixel game.
Of course, in terms of the accuracy of the texture, the perfection of the game system is naturally inferior to the game more than 20 years later, very simply, more than 20 years later, the home computer casually 45678G memory, the current server hard disk, there is no such high storage.
As for the size of the memory, it is only a few tens to hundreds of kb.
Therefore, in terms of the system, it can only be made to the simple, but the fun of randomness is still the same as the "Rune Guardian" more than twenty years later.
At least in terms of the feedback from the internal personnel, this is true.
Of course, the alpha version is not the final version, and there are at least 30 to 40 percent of the content that needs to be modified and improved, and it is also necessary to find die-hard players who have worked with them for a long time to test and refer to their opinions to modify the game.
Even though it's only a small game, Jester wants to get better.
Sega in the United States.
For Jester's behavior during this period of time, of course, it is the most concerned by various game companies, but since Jester has been on the market since Dreambox2 was launched, it seems that he has lost interest in home console games, and has shifted his main energy to the development of PC games, which makes many people a little puzzled.
After all, the sales of PC games are almost negligible for console games.
Of course, "Quake" and "Age of Empires" did sell well, with three or four million sales, even if they were put on console games, they were great masterpieces, but the current console games, although they are not much different from the eight-bit era in terms of total sales.
However, in terms of sales of single works, it is far from being comparable.
So far, there is only one game on the sixteen-bit console, on the three consoles of the three companies, and that is the latest game of Balotelli, which can be said to be the totem of Mars Entertainment's game, with a total sales of 15 million.
And the sales of the largest number of games in this series in the eight-bit era exceeded 30 million units.
And his two sequels are also more than 10 million.
It can be said that this game is the absolute king of the eight-bit era worthy of the name, and absolutely no other game can compare to this game.
And Jester's Fire Emblem, the first RPG game to sell more than 12 million units, has sold more than 12 million units, but since then, including now, there has been no second game that can regain the figure of 10 million.
Even the two games that are known as Japan's national RPGs.
Their latest work is only more than 5 million sets, and more than 6 million sets.
And Jester's SPRPG game "Fantasy Simulation Battle" developed specifically for Dreambox2 is only a textbook-like game that has sold more than 6 million copies of Jester's huge influence, and this game has almost no shortcomings on the plane.
Now the home machine market is indeed in a downturn.
But despite this, this is not something that a PC can match.
A lot of people at Sega don't understand why Jester would focus on PC game development in this situation, and in fact, Yuki Suzuki sees it very clearly.
He has a deep relationship with Jester.
Jester is also the character he admires the most, and it can even be said that he learns from Jester as a teacher.
Jester was certainly a businessman, and his purpose in making zuò games was to make money.
But one thing that sets Jester apart from others is that he wants to make a completely different type of game while making money, for example, he rarely makes a game of the same genre in a row.
Even if he now says that he will produce an RTS game for three consecutive years, Yu Suzuki believes that these three RTS games must be very different.
"Will Jester shift his main focus to the host home?"
In another face-to-face conversation, Hayao Nakayama asked Suzuki Yu like this, and Suzuki Yuya almost didn't have time to think, and immediately made his own answer.
"When the function of the home machine allows him to make different games, he will naturally redirect his energy back." (To be continued......)