Chapter 282: Unreal Engine
Some newspapers and magazines only release sales numbers a week later, and the daily sales are announced by the game companies themselves, usually posted in a conspicuous place at the point of sale the next day.
And the next day, players who were still waiting in line for the opening of Mars Entertainment's flagship store found that there was an extra piece of paper on the wall outside the door, which was written on the sales of "Final Fantasy II" on the first day of release.
A total of 170,000 sets.
It's not a staggering number, but it's pretty scary to know that Dreambox has less than 25 percent of the market share in Japan.
After all, the first part of "Final Fantasy" sold less than a million copies in the whole of Japan.
Today is not only the second day of release in Japan, but also the first day of release in the United States, and in the United States, the popularity of Final Fantasy II is far from being comparable to that of Japan, and it can even be said that even Jester's "Heavy Loader" may not be able to compare with Hironobu Sakaguchi's "Final Fantasy", although "Heavy Loader" D sales are much higher than "Final Fantasy".
Jester wasn't too worried about the release of Final Fantasy II, he had seen and tried it, and if such a great game was going to fail, then he would despair of the entire video game world, and the question of such a great game would almost certainly be boasted by countless media and magazines that it was one of the best RPGs in FC history.
Such a game, coupled with Dreambox's nearly 82% market share in the European and American markets, is absolutely impossible for countless crazy fans of this game to fail.
Before returning to the company. Jester went to a North American flagship store and found a long queue of people, and many enthusiastic gamers spontaneously dressed up as characters from the original Final Fantasy game. It may be that the prop system is more ugly, and it may be that this kind of dress is a bit ridiculous. However, it was still warmly applauded by many people, which shows that the players are very interested and curious about this behavior.
Seeing this scene, Jester couldn't help but have this thought, could it be that the current cosplay has begun to take root?
Thinking of cosplay, Jester remembered another thing, which he personally didn't know. If he really does this at this time, can he succeed, and will these enthusiastic players buy his account?
Along the way, Jester has been thinking about this question, but he has not been able to make a decision.
It wasn't until he came to Carmack's development room that he temporarily banished the idea from his mind and went to the computer to watch the 3D engine that Carmack had just finished.
"What's the name of this engine?"
Jester looked at a polyhedron that was constantly spinning on the screen for a moment, then asked Carmack.
Carmack shook his head. His eyes were bloodshot, and he hadn't slept for three days and three nights, just to finish the 3D engine that had exceeded the deadline. The room was cluttered, and Jester only glanced at it to find empty Coca-Cola cans and pizzas from fast-food restaurants.
"The engine doesn't have a name." Shaking his head, Carmack's face was tired after a few days of sleep.
Jester was also a little excited when he thought that he might have the opportunity to name the world's first real engine, he rubbed his hands a little involuntarily, thought for a while, and said in a very positive tone: "Let's call this 3D engine 'Unreal', this is the first generation." It's called Unreal I. ”
The name wasn't too important in the first place, maybe for other developers. Giving them a name for a 3D engine that they developed themselves may be very important. Because in the eyes of these people, the 3D engine is like their son, but Carmack doesn't see it that way, in his eyes, it's just a slightly difficult toy for him to make Zuò.
And the name Unreal is really good, after hearing Jester take this name, Carmack also silently read both sides, nodded his head, and recognized it.
At this time, Jester heard that not far from him, there were two simple folding beds, and the two assistants that Carmack had arranged for Carmack before developing this 3D engine were lying on the two simple folding beds, sleeping soundly, and it could be seen that they had worked too hard during this time.
Seeing that Jester saw these two, he showed a strange look, and Carmack was also afraid that Jester would misunderstand, so he explained: "The two of them are the same as me, they haven't slept for a few days, and there are still two problems in the engine that have not been solved last night, I also felt that the spirit has reached the limit, so let them sleep first, and I will also be ready to sleep after a while, ready to wake up and think about it, but I didn't expect that as soon as they lay down, I suddenly had inspiration, and immediately had the spirit, which completed the engine production, and then immediately notified you." ”
Jester nodded, he still admired this kind of selfless spirit, besides, what boss didn't like such an employee.
"Have you tested the number of engines? How about the parameters we asked for at the beginning? Jester put this question aside for a moment, after all, he was most concerned about the 3D engine now, and it was not too late to talk about it when the 3D engine question was answered.
After hearing this, Carmack nodded, and he used the 3D engine to simulate some polygons that were still a little rough in Jester's opinion, and there was excitement in his tone: "Yes, the level of Unreal I can fully meet the requirements of our parameters, and I have used a new algorithm for ray tracing, even on some of the current weaker machines, it can run relatively smoothly!" ”
Hearing Carmack say this, Jester is also very excited, he has no doubt that Carmack can develop a 3D engine, he is worried that to simulate 3D, after all, it requires strong CPU computing power, through some exquisite algorithm programs, can reduce the burden of this CPU computing power, but even if it is weakened, then the computing power required is still very strong.
He was worried that what if the engine made by Carmack could only run on some of the current high-end machines.
"Have you tried it?"
Although he heard Carmack say this, this matter was important after all, and although he would definitely try it again for himself later, Jester still couldn't wait to ask.
"I've tried it on computers at different price points, and there is no problem with the current mainstream configurations." In this development room, in addition to the development machines, there are five or six different companies with different configurations, which are used for testing, and it is clear that Carmack has tested them before.
Hearing Carmack's affirmative reply, Jester also clenched his fist hard again, after all, his next game to make Zuò must use this 3D engine, and if the 3D engine can not run smoothly on most computers, then his next game can only be his own entertainment, not worth mentioning at all.
As if suddenly thinking of something, Jester turned his head to look at Carmack and asked, "Did you go inside the engine about the LAN connection system I was talking about?" ”
When he said this, Carmack's eyes also lit up, although he thought that the LAN connection system that Jester said was very interesting before he really started to make Zuò, but he himself never thought that it would be really not easy to complete this system on the current computer function, especially to meet the conditions of the sixteen-person battle that Jester said.
"It's very hard!"
Speaking of the difficulties in this development process, Carmack also became rare and excited, and it seemed that only when talking about these things that ordinary people would not touch at all, he could make his excitement factor excited.
"Yes, it's very difficult, and in essence, adding this feature to the 3D engine shouldn't be complicated, I just need to ...... That's it.,But I suddenly found a problem.,With the increase in the number of people online,In fact,3D The computing power required by the engine is also constantly increasing,After all, I used to set up a part of the computing power of the CPU when I set up the computer AI in front of me,I found,With the increase in the number of people,When it reaches eight people,According to the previous algorithm,The performance of the current mainstream CPU,It does not guarantee that the game made with this engine will run smoothly。 ”
As Carmack spoke, he tapped on the keyboard and Jester saw that the computer had entered a new page, also showing a constantly rotating polyhedron, but this polyhedron rotated with a noticeable sluggishness, far less smooth than the one he had seen at first.
"That's the engine before I used the new algorithm." Carmack said as he demonstrated to Jester, "When I use computer simulation to reach the twelve-player connection, the limit of the CPU will be reached, and you can see ...... at this time."
Carmack pointed to a measurement program on the side, which showed the temperature of the CPU.
And Carmack just glanced at it: "The temperature of the CPU is too high, as long as this temperature lasts for a few minutes, then this CPU will be scrapped, so I felt at the time that I would definitely not be able to complete the engine according to your requirements." (To be continued) R655