Chapter 281: The Problem

Aokino naturally disagrees with Itagaki Companion's point of view, and he immediately said after Itagaki Companion said that "Final Fantasy II" is not as good as "Street Fighter": "It's obviously "Final Fantasy II" is fun, what is the meaning of that "Street Fighter", there is no plot at all, you look at "Final Fantasy II"......

However, Itagaki was obviously too lazy to listen to the other party's explanation, he and her classmate had been together for less than two days, although they didn't know much about each other, but he could also see that the other party was a person with high self-esteem but a good personality.

Apparently, he's still reeling from losing to himself in Street Fighter battles.

Seeing that Itagaki didn't argue with himself, Aokino also felt a little bored, and after saying a few words casually, he kept silent, and he was also bored, so he said casually: "I didn't expect Final Fantasy II to be so good before I played, I think this time "Dragon Quest" is in trouble." ”

The current Itagaki companion letter naturally doesn't seem to know anything about these game companies yesterday, although he can't be called familiar with it now, but he can't bear to be constantly whispered in his ear.

For example, this "Dragon Quest", he also knows that it is currently the main competitor of this "Final Fantasy II", and they belong to two rival game platforms, that is, his common Mars Entertainment's Dreambox and Nintendo's FC.

And these two games are also owned by different platforms.

But he knows it, but he is a little puzzled by what Aokino said about "Dragon Quest" being in trouble, aren't these two games? How can one be good and let another be troublesome?

Although Itagaki didn't ask, Aokino obviously saw the doubts of his newly met friend, and said, "It's very simple. In fact, "Final Fantasy" and "Dragon Quest" have always been called national RPGs in our country, but because there were many players of "Dragon Quest" before, some players of this game. It was thought that "Final Fantasy" was not qualified to be compared with "Dragon Quest", and this mutual attack eventually came to the makers of these two games. ”

Hear Aokino say that. Itagaki Companion only realized that there was a feud between the two games, and the types were similar, so it would be said that the other one was in trouble, but where was the trouble?

Aokino just licked his lips slightly and continued: "Because Dragon Quest II has a release date a week after Final Fantasy II's release, you think about it, these two are often compared. There are many contradictions between each other, and the game is often attacked by both the makers and players, if one is too good, and the other is far inferior, then the scene of the instant collapse of the reputation is like a disaster for these game developers. ”

Aokino said this with a sigh, but when Itagaki thought about it carefully, it seemed that it was almost really like what the other party said.

At the headquarters of Enix, Yuji and the others looked at the TV screen in front of them with solemn expressions. They also stayed up all night and played the second game of Final Fantasy all night, after that. Everyone was silent, and this scene lasted for more than ten minutes.

As the producer of "Dragon Quest", Yuji Tsui felt that this suppressed anger could not be sustained, and he was the first to speak: "How do you think our game is better than Hironobu Sakaguchi's?" His voice was not loud, his tone was a little dry, and when he said this, even he himself seemed to have little confidence.

Everyone who was asked avoided Yuji Tsuii's gaze at them, as if they didn't want to speak.

Finally, Koichi Nakamura coughed and said in a tone full of regret, "Dig a well." To be honest, I wouldn't have seen Final Fantasy II in action today if I hadn't seen it in action. I can't believe they're going to go further than Phantasy Star. ”

There was an indescribable dryness in his tone.

But. Koichi Nakamura thought that his assistant shook his head after Koichi Nakamura finished speaking, and said: "It's not that our level is not good, but because the function of FC is like this, it is impossible to do it like "Final Fantasy II", in fact, we can't even complete the preliminary dynamic scene like "Phantasy Star" on FC, and the gap between single and dual PPU on the picture table is too big." ”

Yuji Tsukai was also silent after hearing this, but he now knew that it was useless to say this now, in seven days, six days to be exact, it was the release time of his "Dragon Quest II", and if the player who bought his own game found that the gap between his game and the other party's game was too big in terms of level, he could imagine that terrible scene in his mind.

He used Shigeru Miyamoto and his "The Legend of Zelda" as his real opponents, and he never took Hironobu Sakaguchi's "Final Fantasy" seriously, not because the other party did not do a good job, but because for a game, quality is important, but the most important thing is the platform on which this game is located.

In Japan, FC's platform share is far from being comparable to Dreambox, so in his eyes, the Final Fantasy series has never been regarded as an opponent by him, because the gap is too far from the foundation, however, the advantage of this platform, the premise of wanting to create a thorough momentum, is that two games of similar genres can not be too far apart in quality, if the quality gap is too far, then even if the platform share of the game is high, not many people will buy it.

Especially if it's the same type, it will be released on a similar date, and there will be a comparison.

But now Enix's situation is difficult to ride a tiger, and the date must not be changed, because this date was set more than a month ago, and if it is changed, then you will inevitably think that you are afraid of Final Fantasy II, however, the expression of "Final Fantasy II" really surprised him, and even made him a little scared, but the problem is that this must not be known to players outside.

If you let those players know that even the designers of their favorite games don't have much confidence in their games, then the compounding effect caused by it will make him feel terrified.

It's not just what is shown on the screen.,The effect that he can never achieve on the FC.,After all, this is a functional limit.,It's not a crime of war.,It's not that you can't do it.,Use such an excuse to cover up for yourself.,But in "Final Fantasy II" A lot of design ideas are embodied.,But he couldn't help but be shocked.,Originally, he thought that his "Dragon Quest" was an excellent game that was a little better than the previous work, but now compared to "Final Fantasy II", That's pretty bad.

Because this game is an improvement over the first game, it is simply incomparable.

"Are we going to push back our release date?" Someone saw that Yuji Digging had been silent, and simply asked a question that many people were very concerned about, although it would make people laugh at the delay, but it was always a solution to the urgent need, and when the limelight of "Final Fantasy II" had passed, it was also a way to put it on sale.

But as soon as this sentence fell, Yuji Digui's face instantly became extremely ugly, he glared at the person who said this sentence fiercely, then took a deep breath, shook his head and said: "Even if we delay the release, but we are always ridiculed, there is nothing to make up for at all, unless we can improve the quality of the game in a short period of time, so that it is not on a par with Final Fantasy II, but after all, it is not so bad that it seems to be a game of two eras, right?" If you can't do that, what's the reason for delaying the sale? ”

Yuji Tsukai said a lot of this, but many people present didn't want to admit it, they didn't want to admit that they had worked hard for more than half a year to make a game that they were proud of before was worse than those who didn't pay attention to it before, and it was far worse.

However, although Yuji Tsukai said this in their hearts, the question is, what if Anshi sells it so that his reputation collapses? It's like Yuji Dig said, if their game is compared with Hironobu Sakaguchi's "Final Fantasy II", the content is not to be discussed, after all, for the content of a game, the plot is considered to have its own merits, and no one can say whose strength is there, but the gap in the picture is obviously easy to see.

Just like players who are used to playing FC and Dreambox games, it is naturally impossible to accept the original pigment block on the Atari 2600, for many people who have just been in contact with video games for a long time, the demo screens of these two games in the mall are put together for comparison, so for them to choose one, isn't it self-evident?

If "Final Fantasy II" only has excellent graphics, the problem is that their content is not worse than their own, and even if this is close to their own face, in this case, immediately after the other party's release, this strong contrast is poor, and in the end, the sales of the game are unsightly, what about the losses caused?

You must know that the number of people in the development team of "Dragon Quest II" is so large, even Nintendo has never had such a large development team for a game, but there are more than 20 programmers, which is even in Nintendo, and even Jester's Mars Entertainment, which is characterized by large-scale spending, is the number of a whole development team.

And what to do after the sale, this is the biggest problem that Yuji Tsui is facing. (To be continued)