Chapter 559: Two Styles
This is one media review after another.
It filled the eyes and ears of all players around the world during this period of time.
Even when two people who like games meet and chat, it seems like they haven't kept up with the times without talking a few words about Outlander Requiem.
Players all over the world are eagerly awaiting Outlandland Requiem.
It's hard to imagine a DND game being able to have such anticipation before its release, if it weren't for Jester. In the case of Lee's game, maybe anyone else who makes this game will not be so expected by players, even if this game is blown into the sky by so many game media.
Players are looking forward to it, and the voices of players are naturally not able to turn a blind eye to Mars Entertainment.
It's almost time for the annual Mars Entertainment Carnival, so Jester directly announced that "Outlander Requiem" will be available for trial play during the carnival, and the trial version will be about 30 minutes of the game's original plot, and the specific release time will be announced at the carnival.
And the major media also announced the news at the same time.
The expiration time of the confidentiality agreement they signed with Mars Entertainment is the opening time of the carnival, that is, at eight o'clock in the morning on the opening day of the carnival, when the carnival enters, that is, when these media can announce their evaluation content to the outside world, of course, the core plot of the game still needs to be kept secret on a certain date.
However, it is not like this in the future, and the online media is extremely developed, and information can be released to the public at any time.
Nowadays, only a few media have their own websites, so this rule that can announce news to the public as soon as possible is useless in this era.
Of course, scoring is not at this time.
Because for a game to score, you need to play the full version of the game.
And this time the invited media conducted a closed beta, and the full version of the game is indeed the full version of the game. However, the testers did not play the full version of the content, they were limited in the game time, and how could they score a full score without the whole game.
Of course, before the release, these media will be given a preview version and let them score in advance, but whether the score is announced before the release or after the release depends on how the game company and the media discuss. Generally speaking, for those great games, game companies still want to announce them before release.
It's time for the annual carnival.
This is already the third year.
Although it has been held for three years, Jester always feels inexplicably excited when it comes to the opening time of the carnival.
This is one of the most important events of the year for Mars Entertainment.
It is also the most anticipated moment for fans of Mars Entertainment, because at the carnival, it is not just a large-scale gathering between manufacturers and fans. It's even more time to announce the heavyweight news.
Although there is an E3 exhibition and a Tokyo exhibition.
As a leader in the game industry, Mars Entertainment naturally wants to participate in these two major game shows, and a lot of important information has been announced on these game shows, but in order to ensure the expectation of the carnival in the minds of players. Therefore, what many real Mars Entertainment players are looking forward to is still left on the carnival.
For example, Jester's game.
Another example is the trial of the Final Fantasy series, although Hironobu Sakaguchi's Final Fantasy was unveiled at the Tokyo exhibition. However, there is no opportunity to try it out, but Mars Entertainment has made a guarantee before, on the carnival. There will definitely be a trial opportunity for players.
Of course, there are many more games to look forward to.
For example, Shigeru Miyamoto, who has just joined Mars Entertainment, will show the latest "The Legend of Zelda" at the carnival.
This is the first time that the legendary RPG game "The Legend of Zelda" has been unveiled in the outside world after leaving Nintendo, although it is no longer produced by Nintendo, but the maker is still Shigeru Miyamoto, the real creator of this game.
According to a previous interview with Shigeru Miyamoto, how "The Legend of Zelda" was conceived, Shigeru Miyamoto replied, it was a dream when he was a child.
Suffice it to say, no one else knows better than Shigeru Miyamoto how this game is supposed to be done.
And the fans of Mars Entertainment, for the first time, played "The Legend of Zelda" on their own console, which is simply the best news.
Of course, in addition to these well-known big productions, there are many small productions within Mars Entertainment, because it is a carnival of Mars Entertainment, so third-party games will not participate, even so, but the level of some small products within Mars Entertainment is definitely not low.
For example, Itagaki Banxin, who has just worked at Mars Entertainment for more than a year, personally led a development team of more than a dozen people to develop his first game for the first time.
This is a fighting game, Japanese Sengoku samurai style, during the development of Jester talked to Itagaki Companion, Jester said something about the "Samurai Shodown" series in his mind, so, there is this time Itagaki Companion is very similar to "Samurai Shodown", but it is not a fighting game of "Samurai Shodown".
Of course, the style is very bloody like Itagaki Companion Nobu.
This game made its first appearance at the Tokyo Exhibition, and it still caused some sensations, so it can be regarded as a highlight of the Mars Entertainment Carnival this time.
Jester is also very busy at this time, after all, there is a carnival, and there is a game development thing, although "Outlander Requiem" has been completed, however, he has another RTS game, this game is the first cornerstone of his start to build the world of Azeroth, and there must be no problems.
However, although the progress of this game is quite satisfactory, it is impossible to release a demo on the carnival.
Of course, it's not that you can't get anything out of it.
It's still okay to broadcast the film.
Moreover, Warcraft: Humans & Orcs not only has games, but also novels and comics, all of which are completed and can be announced at the carnival.
Not to mention these game development things, there are many things about the carnival that Jester has not yet completely decided.
For example, it is said to be a carnival style.
In fact, this kind of game exhibition is generally divided into two styles. One is the realistic style, the things that come out are dry goods, and the other is the style of painting cakes, which is blowing all over the sky, selling feelings, and making players move to tears, and there are only dicks left in their minds, buy, buy, buy.
Both styles have their pros and cons, and one is not better.
However, in Jester's opinion, the second style is still a more clever way. If it is done well, the effect it can have is definitely outstanding.
For example.
At the E3 exhibition on June 16, 2015.
The pre-show press conference of the two major host manufacturers is completely two styles, one is dry goods slowly, and the other is blowing all over the sky.
Who won whom?
It's hard to say, let's analyze it briefly.
Microsoft at their pre-show press conference, it can be said that the shot is not magnificent, Halo 5, war machine qì 4. These two ace works on Microsoft-based consoles were launched at the same time, plus the PCMod of "Fallout 4" is fully compatible with XBO, and the new exclusive work of Keiji Inafune, the father of Mega Man, is backward compatible with 360. And that cock bombs, a handle with paddle shifters that can also DIY itself, and the VR equipment that was originally a dick to the sky.
What's more, Microsoft announced the game. All have announced the exact release date.
In other words, this press conference is not a pie, nor is it a blow. The things we come up with are real things that you can play very quickly.
As soon as Microsoft's press conference ended, Jester, who stayed up late to watch the live broadcast, suddenly sank his heart.
As a qualified dog sogou, he really thinks that this time Sony has no chance of winning, you know, not to mention the various black technologies that Microsoft has come up with, it is a "Halo 5", a "War Aircraft QÌ4", in the naughty dog's "Shenhai 4" moved to next year's release, "God of War 4" has just started development, it must not have even been broadcast, Yamauchi Kazunori said before E3 that GT7 will not be on E3, it is really uncompetitive.
But I didn't expect to see Sony's press conference the next day.
It was very unexpected.
It's like a movie Jester used to watch called No Thieves, full of unpredictability and drama.
In that film, in a high-end restaurant on a train, when Li Bingbing snatched the cup containing Andy's ice cubes, Ge You said that Xiao Ye lost. That's what it feels like.
In Jester's eyes, this time Sony drew a pie for an hour and a half and blew it for an hour and a half, but in this press conference, what was blown out by blowing was much stronger than the dry goods that Microsoft took out.
Despite any of the games that appear above, there is no exact release date.
But this Sony press conference is still a model in the industry.
Why?
As a press conference, the most important thing is to attract attention, sell feelings, and fight for positions, even if Microsoft throws out the exact release date of the game, but others still only remember that it is still in the crowd pay stage, as of 22:14 that night, only 12 hours later, it has raised 2,326,771 US dollars for "Shenmue 3", or only remember FF7, which is not even a pie drawing, only showed a pie design drawing.
Who remembers what paddle handles, what backwards compatible, what aura what warplanes qì.
Only ten years after the bounce ticket, Ueda Bunto's masterpiece "Cannibal Eagle"!
Only the greatest work of the master Yuki Suzuki, who was fifteen years late, is the sequel to Shenmue, his greatest contribution to the gaming industry!
Only a full twenty years of ff7 HD resets!
At that moment, Jester really burst into tears. (To be continued......) R1292