Chapter 707: Aura

Jester's mind didn't have some cases in his head.

For example, the original SNK host, such as the 3DO host, is the kind of advanced function, but missed the launch time, and can only make a small fuss.

Now it can be said that it is the most critical moment faced by Mars Entertainment, although the current share on Dreambox2 is still unbeatable, but it is soon a new generation, that is, the next generation has begun, and now no one is looking at the previous share.

It is impossible to say that there is no advantage in the previous market share.

Fortunately, the attraction of the first-party game on my side is big enough, a bit like the original historical Nintendo, relying on its own first-party games, you can have a large number of fans, and you can support a platform, but supporting a platform is not the same thing as having a dominant share.

The time difference of one year is very big and very small.

This matter was just a matter of thinking about it, and Jester could only put Capcom's reply away, then sighed, and then he made another call.

"The third-party manufacturers we discussed,Continue to contact,They haven't made a clear choice in the future,I think it can still be saved......" After hanging up the phone,What can make Jester feel a little reassured,Maybe it's that the game companies in Europe and the United States are still relatively fixed in this regard,At least from what he has learned so far,At least on the surface,Companies like EA,Still support themselves。

But companies like EA can't be trusted either.

For example, in the original history, EA secretly developed games for Sega when it knelt and licked Nintendo, and later they were unwilling to be a third party for others, so they had to be the first party. That's where 3DO comes in.

While EA can't be trusted, at least some of the other companies are quieter.

It may also be the reason why European and American companies are indeed relatively weak in terms of console games, the sales of their console games can only be said to be acceptable, not how good they are, but PC games, under the development of the market in Mars Entertainment in recent years, there has been a little improvement, so. Sega and Sony don't pay much attention to it, and PC games are not their focus in the first place.

The PC gaming market is unlikely to compete with console games for at least a decade, or even twenty years, and Jester knows it.

But who knows what the future holds.

At least as far as he knew, PC games were getting stronger.

Although even when he crossed, there was no way for PC games to compare with console games, but at least they can be compared, which also shows that the future of PC games is still relatively bright.

Let's not talk about that.

Jester counted. Basically, when my own console is released next year, because it is already a year later than the other party. So it is necessary to come up with an absolutely strong game lineup, because those two will definitely try their best to snipe, and now it is certain that they have their own 'era' projects. There is Capcom's "Resident Evil", and there is the console version of Itagaki Companion's "Iron Fist......

These are absolutely strong game lineups, and Sega and Sony want to compete with themselves in this area. It's still more difficult.

However, at that time, because your side is definitely at a disadvantage, after all, the other party released a year before you, if you don't have a strong game lineup, how can you compare it with the game lineup that the other party has accumulated for a year.

However, there is one question that Jester has also thought about carefully.

He recalled the game situation in the first year of the new release of several second-era consoles that he was more familiar with, and then relaxed a little, basically, in the first year of the console, it was still in an adaptation period, after all, I only bought the next-generation console for less than a year, and in terms of market share, there is still a lot of distance from the previous generation, except for the first party.

The third party must still focus on the old host.

This has never changed.

From the second year onwards, players gradually accepted the next-generation consoles, and the old consoles before were not popular, and third parties began to pay attention to them.

And generally speaking, third-party, and even many first-party important games, start to gain momentum from the second or even third year, which is good news for Jester.

Although the heavyweight release game of Drambox3 that he envisioned now is already very powerful, Jester still feels that it can be a little more powerful and add a few more games, first of all, a sports game.

Especially soccer games.

Now the cooperation of FIFA is in his own hands, and there is nothing to do with EA, but Japan's Konami is also very interested in football games.

Before Jester's time, it was the competition between FIFA and the live situation, at first the live situation had an advantage, but then FIFA overtook it, and when it came to Jester crossing, the live situation could sell hundreds of thousands of dollars, which was considered a big hit, and FIFA has reached the point where it has been done every year and stabilized tens of millions of sales.

And then there's FPS.

This is definitely not something to give up, and we must take advantage of this era when the car gun ball is about to rise to occupy a position, which is the foundation.

Limited is the addition of FPS to console games, and controlling FPS with a controller has always been a problem that many game companies want to overcome, but at least so far, there is no suitable solution.

This method, in addition to auxiliary aiming, is actually closely related to a piece of hardware.

Before the advent of this hardware, no matter how hard you try, it is impossible to make the controller proficient in FPS aiming operations.

This thing is the rocker.

It is also the most important contribution of Sony's PS series consoles to the entire game world in the original history.

Jester called Carmack and asked him if he had time to port "Quake" to the console, but Carmack was obviously not interested in this kind of porting work, and Jester was not reluctant, he felt that it was not a bad thing to open a new FPS IP, and now the team of Thor's hammer is fine.

So, Jester told Carmack about some of his own thoughts about Halo, and wanted the team of "Quake" to develop such a new FPS game for Dreambox3. (To be continued......)