Chapter 645: Announced

Everyone stared at the video on the big screen.

In the entire press conference of Mars Entertainment before, although there were many important news disclosed in front of everyone for the first time, what they were most concerned about was about the 'Times' project.

The launch will not be hosted by one person.

Generally speaking, when introducing different games, the person in charge of the game will come to the stage to introduce the advantages of the game.

The original plan was that Mars Entertainment's E3 pre-show press conference was an hour and a half, and for the first half hour there was no Jester on stage, and there was not the slightest information about the 'Era' project, and everyone was not too disappointed, because something like this kind of finale would definitely not be announced at the beginning.

But by the hour mark, Mars Entertainment had not yet announced the slightest news about the 'Era' project, and there was a hint of disappointment in the eyes of many people.

However, many people also firmly believe that since Mars Entertainment has repeatedly said before that players will definitely not be disappointed at this E3 exhibition, then at this press conference, Mars Entertainment must have prepared something beyond everyone's imagination.

It wasn't until the end of the press conference was ten minutes away.

The long-awaited Jester finally took the stage.

And with Jester's debut, everyone's eyes were also focused on him, and there was a look of great anticipation in his eyes.

Jester didn't say any nonsense.

He just said lightly to the people present: "Are you ready?" ”

Then, on the big screen, a video starts playing.

An extremely realistic, almost beyond the imagination of those present, appeared in front of them, and the modeling inside was exquisite, making all those who have been exposed to the current level of 3D game production feel that Mars Entertainment must have gotten a completely new technology from God and completely beyond this era.

Because it's so beautiful.

It's so beautiful that it's ten times more proficient than modeling polygons today!

In other words, a model is ten times more accurate. And it's not just the characters, it's the environment, it's very high-quality modeling, not just textures!

You know, the current function is insufficient, and the polygons that deal with character modeling are very difficult under the current function, so in general, many game designs will be more flattering, which is also a means of optimization, and many things are replaced by textures. Instead of using modeling, this is very effective in reducing the burden on the CPU.

However, this demo video is used by Jester to show the technical strength of the current 'Era' project team, and to show the outside world how good the picture we can produce, so what is being demonstrated to the outside world is not the so-called game screen that can appear in the game in the future.

Jester also learned this method of publicity from some game companies in later generations.

For example, the famous Ubisoft. This is what this company likes to do the most, and when they announce a new game, they usually announce a so-called timing screen, which is almost flawless, and everything like the picture modeling, lighting, and shadows are almost perfect. It's the ultimate of the same era.,It's hard to believe that you can make such a dick picture.,But in fact,When the game is actually released.。 Players will find out, is this the actual picture I saw back then? The gap is too big.

Then, the players just scolded Ubisoft.

So. Many of Ubisoft's games have some similar nicknames, such as the famous "Watch Dogs", which shocked the industry with its graphics when it was first announced, but after its release, it was directly dismissed by players as "Shrinking Dog".

For another example, the game "The Division", which is more famous than "Shrinking Dogs", which has been promoted by Ubisoft for many years, was first announced, and the sensational effect caused was far greater than that of "Shrinking Dogs", but in fact, it really came out later, and the shrinkage was simply miserable, and it was directly sprayed by players as "The Division".

Of course, Ubisoft's shrinkage has not only been done twice, but the number of times they have done it is almost impossible to count, so players also call Ubisoft a breeding.

There's also a Ubisoft-related joke.

It's just that someone asks, why is EA the worst game company in the United States? Answer: Because Ubisoft is French.

In this video, Jester uses the same kind of publicity that Ubisoft usually uses when the game is announced, and directly comes to a demo video that has been completed with all the technical strength of the current 'Era' project team.

In the video, not only the characters are modeled with a high polygon count, but also, even if it is some backgrounds, it is also a high-precision modeling, generally speaking, these backgrounds or something, just use textures, but Jester still uses modeling, just to give the players who see a sense of visual impact.

Moreover, in this video, there is also a three-minute battle scene.

It is the protagonist who relies on a long sword, and the process of fighting with three enemies, in which, the actions of the entire battle process are all used in motion capture, which is extremely real, and the objects of motion capture are some masters with swords, and players can operate the characters as if they were playing action games, to fight against opponents, incomparably real and realistic.

The people present, all who saw this video, were fascinated, and they couldn't believe how Jester could make such a level of picture.

Especially the people of Sega and Sony, they also understand the performance of their next-generation consoles, and what can their next-generation consoles do, although they are not sure, but they also have a vague impression.

At least, judging from the video that Mars Entertainment just demonstrated, it is not their company at all, the next-generation host that is being developed, the level of picture that can be completed, and the next generation of consoles can do that, which is about the same, so when they saw it, their faces were full of shock.

The entire video of the presentation does not have any commentary.

Jester also stood there quietly, watching everyone watch in disbelief and incredulous eyes without saying a word.

When the video presentation ended and the screen went black, the audience suddenly fell silent.

This silence lasted only for a short moment.

Then the audience erupted in the warmest applause, and even, more than a quarter of the people stood up directly. (To be continued......)