Chapter 292: In full swing

A platform without the participation of third-party manufacturers has no future, and even Ken Kutaraki, who has not officially entered the game industry, knows this truth, not to mention Sega, which has just lost its MS console because of this willingness.

The problem is that now Sega simply can't find a suitable third-party game manufacturer.

Those game manufacturers with a little ability and a little vision have either been recruited by Mars Entertainment or have been recruited by Nintendo, even those who want to get better treatment, with Namco and Hudson in the fight for NEC's PC-E, compared to financial resources and power, Sega is certainly not as good as the supergiant NEC, and they are even more inferior to Namco and Hudson than the popularity in the home game circle.

Therefore, in terms of third-party manufacturers, Sega Xiàn is not so satisfactory, but it has found a few small companies that no one looks down on.

It was in this situation that Hayao Nakayama was also a decisive person, and immediately asked Sega to draw out the elite development team, split it into several teams, and stationed it in these small companies that no one looked down on, and taught them how to develop games on MD step by step.

Having said that, although "Dragon Quest II" disappointed Nintendo fans, after all, this is only the work of a third-party game company, it is the work of Enix, Nintendo just provides a platform, and in the eyes of many people, this is not a Nintendo game at all.

In the eyes of these people, The Legend of Zelda is the representative of Nintendo.

In order to clean up the mess, after Shigeru Miyamoto made a lot of changes to the game itself, and before it was perfected, Pu Yamauchi was also determined to prepare to release the game.

Because of the huge success of the first game of "The Legend of Zelda", this game has even more fans than "Dragon Quest", and even "Dragon Quest" almost paralyzed the traffic in the entire Ginza area when it was released, let alone "The Legend of Zelda".

Therefore, when Nintendo announced the news of "The Legend of Zelda II", and before the release time was announced, officials from the Japanese Transportation Agency approached Nintendo and asked them not to release it during the weekend, for the simple reason that there were too many people on the weekend and the traffic could not be controlled.

And Yamauchi Pu also thought that this was a good excuse for publicity, so he also agreed.

The final time is Monday.

Almost the entire Japanese media was discussing the news about "The Legend of Zelda II" or something that was circulating from the inside, as if "Final Fantasy II", which had been popular all over Japan, disappeared, and for a while, there were not many media outlets discussing the content of this game.

You know, in the past few weeks, almost any game magazine, or video game-related show, if more than half of the content discusses this game that has caused a phenomenon in Japan and has taken the title of national RPG into its hands, then both sales and ratings will drop significantly.

But since Nintendo announced the news of "The Legend of Zelda II", and continued to let the people involved in the development of "The Legend of Zelda II" participate in interviews or interviews with some programs or magazines, and even Shigeru Miyamoto took the time to accept an interview with "FAMITSU" magazine, the popularity of "The Legend of Zelda II" has been rising almost like a rocket, and "Final Fantasy II" has immediately fallen silent, and even sales have unusually declined in this incident.

It can be said that Yamauchi's hand is still relatively beautiful.

However, again, if "The Legend of Zelda II" does not meet the expectations of players, then the prestige and reputation of Nintendo will also be very damaged, because for the current Nintendo, "The Legend of Zelda" and Shigeru Miyamoto are almost their banners.

The most angry should be Hironobu Sakaguchi, originally his "Final Fantasy II" sold well, and the outside world was hotly discussed, and the sales curve was very stable, but it was ruined by Nintendo's trouble.

Moreover, he also knew that this was what Nintendo did on purpose, because Nintendo did not deliberately conceal the development progress of "The Legend of Zelda II" before, according to the development progress they heard before, "The Legend of Zelda II" has undergone a lot of changes, and it is almost no different from redeveloping a new game for the development team, so the development progress is not fast, although Miyamoto Shigeru deliberately reduced the length of the game, but if you want to set the official version of the game, it will take two months.

As a result, Nintendo suddenly released this game, in the eyes of Hironobu Sakaguchi, or Nintendo has been constantly engaging in tactical deception for a period of time before, but this possibility is too low, because this is a news leak that has lasted for half a year, and it is impossible not to leak any clues.

If this is not the case, then only Nintendo is ready to release the most perfect "The Legend of Zelda II" before it has been obtained.

This kind of good thing that spoils other people's good deeds and suffers losses is the most disgusting.

Jester also received the news, he was noncommittal about Nintendo's sudden announcement of the release of "The Legend of Zelda II", in his eyes, "The Legend of Zelda II" because Miyamoto Shigeru thought too much, and the changes made were too heavy, it is a game with polarized evaluations, there are people who like this style, love this game beyond a qiē, and hate this style, they will also spray it into a flight, but overall, this is just one, a qualified game.

A qualified game is not a very low evaluation, but the problem is that Nintendo has spent a lot of money, energy, manpower, and material resources to temper it, and everyone in Nintendo has great hopes for this game, plus the maker is Shigeru Miyamoto, the banner figure on Nintendo's game development.

This game must not be allowed to fail.

In other words, if it is only qualified, for such a person to be taken seriously, the game is very unqualified.

Moreover, this is the quality that was achieved when Shigeru Miyamoto was not under the pressure of time and tried to improve the game as much as possible, and now, "The Legend of Zelda II" was completed more than two months ahead of schedule, which must be very different from the most complete version originally planned, and in terms of quality, there will also be a big drop.

Jester isn't optimistic about the game's ending.

Moreover, he also felt a little sorry for Yamauchi, although his hand temporarily terminated the current strength of "Final Fantasy II" in Japan, but in Jester's view, this is drinking to quench his thirst, and Yamauchi is risking with Nintendo's flag, that is, "The Legend of Zelda II" and Miyamoto Shigeru's reputation.

Once the reputation of "The Legend of Zelda II" falls again, then the damage to Nintendo is almost irreparable.

In addition to discussing Nintendo's new titles, the second hottest topic in the Japanese game industry is neither the news about the release of NEC's PC-E, nor the news of the MD 16-bit home game console announced by Sega, but the news about the Mars Entertainment Carnival.

To be precise, it's about the news of the Mars Entertainment Carnival above, the e-sports competition.

The selection contest for "Street Fighter" was held early because it was easy to hold, and after the overall planning of Mars Entertainment Japan, the location of the competition was demarcated, and the location of the registration point for the competition was distributed, and a large number of fans of the game, or a large number of participants who were tempted to come by seeing the high prize money of the competition, the number of people exceeded the expectations of Mars Entertainment Japan.

In just one week of preparation, nearly 200,000 applications were received, and among these applications, the youngest was only seven or eight years old, and the oldest was fifty or sixty years old.

The selection on the eve is still very fast, and the single-game elimination system is played.

As the competition progressed, the event attracted more and more attention, and even when it came to the city-level finals, the arcade hall where the competition venue was located was almost full, and all the arcade halls that participated in the event were also famous, and their daily sales almost doubled.

More arcade hall owners are more interested in holding this competition.

However, with the holding of the Tokyo regional finals, one person has attracted the attention of many people, originally this "Street Fighter" competition in the eyes of the vast majority of people, is an adult, or quasi-adult competition, but this time in the top eight in Tokyo, another nine-year-old elementary school student shines.

This elementary school student named Daigo Umehara made it all the way, and almost no one was his one-in-one enemy, and even the vast majority of the matches ended the battle with two perfect kills in a row.

And when the quarterfinals of Tokyo City were selected and ready for the finals, this elementary school student named Daigo Umehara became the biggest favorite before the game, and for a while, the news was also reported by many game magazines.

Jester also heard about this report, he naturally knew the status of Umehara Daigo in the fighting games of later generations, but he didn't expect that Umehara Daigo, who was only so young, would have such a strong level, and what he was looking at was a report of "GAME", which was quoted from the Japanese branch of "GAME".

The articles of the two branches are often quoted from each other, which can be regarded as a kind of complementarity. R1152