Chapter 701: GDC vs. VGA
The so-called new work of the year,In fact, it's the best supplement of the year.。
Because after all, there is only one game of the year, and hundreds of games are released a year, although not everyone is eager for this honor, but there are always dozens of games a year that want to compete, which is a bit of a wolf with more meat than meat.
Needless to say, getting this award that only has one award a year, even if it is a chance to get a nomination, it is extremely difficult.
Just like there will not be one award at the film festival, naturally, there can't be only one award in the game industry, and after a few years of GDC's annual awards, a brand new game award covering the world was born, this new game award is called VGA, the full name is Video-Game-Awards.
In fact, in the original world of Jester, the selection of two authoritative awards recognized by the world is VGA led by game media, and the other is GDC.
The rules for both awards are not quite the same.
GDC is more focused on the innovation of the game, and the artistry is more important.
And VGA is more important to see if this game is really the most fun.
Of course, the awards are determined by people, and sometimes, there may be some discrepancies in the selected games if the rules are reversed.
In fact, just look at the name, GDC means Global Game Developers Conference, and the initiator of VGA is a game media, for example, VGA has selected a football game as the best game of the year, and GDC represents the pride and dignity of game developers, they can't choose a year-old, no innovation, no shocking game, as the best of the year.
For example, in '04, the VGA was able to put the best of the year crown on GTA San Andreas without the slightest pressure to wear it in an extremely violent game like GTA San Andreas, because players loved it. But GDC won't, and they gave Valve's Half-Life 2 the best of the year.
It's like a game full of art and the imagination of the maker.
This kind of game is very honorable to impress the GDC developer judges, as the same producer, they can easily understand what the mentality of the producer of such a game is, and can more easily understand why he would develop such a game, for example, GDC can give "Wanda and the Colossus" can give "Journey" the best of the year, but VGA will never be.
Quite simply, because VGA represents the media and gamers alike. And not the favorite of the people.
In fact, there are really not many games that can impress the judges of both GDC and VGA, and many extremely good games, in the minds of many players, feel that such games are almost no pressure to win the best game of the year, and it is difficult to win the Oscars of these two games at the same time.
For example, "The Elder Scrolls 4: Annihilation" is a good enough game, and it can be said that it has made a guiding light for sandbox RPG games to be a model effect on how to make a sandbox RPG game. Won the VGA of the Year, and such a game, it shouldn't be difficult to win the GDC Best of the Year, right? But in fact, GDC's best game of the year was given to Warplane. This great game that pioneered the TPS generation.
And well deserved.
Many people say that "Fallout 3" is finally qualified.
In fact, Fallout 3's innovativeness did completely conquer the GDC judges, but the VGA judges voted against the game. It's not that Fallout 3 isn't good enough, in fact, the game couldn't be better. There was only one reason why VGA didn't choose him, and that was that it wasn't the most popular game of the year.
And the most popular game of the year by the media and players is "GTA4".
There may be a lot of people who will say that even The Elder Scrolls 4: Annihilation, Fallout 3, GTA4 can't do that, so what games can?
Is it GTA5?
Of course not, GTA5 hasn't won both awards at the same time.
There are three games that have won both awards, the first is Naughty Dog's masterpiece "Uncharted 2: Across the Seas", and the second is recognized by R Star as their best game "Red Dead Redemption", which is a game that is much more fun than the "GTA" series, and is the culmination of R Star's current game production.
And the last one is the sandbox ARPG game that has taken The Elder Scrolls 5: Skyrim to the extreme.
Of course, with the release of "The Witcher 3" later, this honor of "The Elder Scrolls 5" may have to give way to the latecomers.
As for many people, many people may wonder why GTA5 didn't win both awards at the same time, isn't GTA5 good enough, not innovative enough, not enough to inspire developers?
Neither.
There are two reasons for this, one of them is that game developers have a disgust for extremely violent games like GTA, which was the case when R Star first started this series, and the industry's attacks never stopped, and even R Star had the idea of completely abandoning the series, in fact, a closer look at GDC's Game of the Year shows that they have never voted the GTA series as the best of the year.
The second reason is that both GTA4 and GTA5 have competitors that threaten or are not inferior to them.
In the year of GTA 4, there was Fallout 3.
And in the year of "GTA5", there was "The End of America".
This can only be said to be a year, just like the best competition of the year in 2015, which is much more tragic than the previous years, fortunately "Uncharted 4" was postponed to 16 years, otherwise, sandwiched in "The Witcher 3", "Fallout 4", "Metal Solid 5", "HALO5" These games, it is really not known who will die.
Of course, if it's a year like '14, which doesn't have a lot of heavyweight games, there might be no way for GDC to refuse to award GTA the best player of the year.
After all, the 14-year GDC award for Middle-earth: Shadow Mordor and the VGA for Dragon Age: Inquisition are both far from being truly top-notch and industry-wide influencers in every way.
It can be said unceremoniously that games like "The Witcher 3", "Fallout 4", and "Metal Gear Solid 5" can win two awards of the year at the same time in 14 years without the slightest pressure. (To be continued......)