Chapter 479: Rune Guardian's Abyss Mode

Software guides hardware.

It's not just empty words, it's something Jester is doing right now.

Of course, Sony will do the same more than 20 years later, after Ken Kutaragi resigned.

Why is this so?

Because, although the development of game consoles was invented to play games for players, before playing games for players, software, that is, the developers of the game, are needed to develop games based on this game console.

Because of the architecture, developing a game on a console is completely different from developing a game on a PC.

And if it makes it easier for game developers to develop games, they will naturally be able to develop better games. Saini's reason when he was the chief architect of PS4, and the later performance of PS4 in the market, also proved this correct.

Therefore, at regular intervals, Jester will gather the main designers of Mars Entertainment to discuss the development of next-generation game consoles with the hardware development team.

Of course, there are also big drawbacks to such discussions.

That is, every game developer must have their own requirements, and it is impossible to meet their requirements as much as possible, so at this time, it is necessary to make a summary at the meeting, and Jester decides what solution should be adopted.

Jester returned to his office from the conference room, rubbing his sore forehead.

Then he began to look at the minutes he had made.

Truth be told, while he knew that there was a lot of chatter about 2D vs. 3D, what he didn't expect was that within Mars Entertainment, there was also a lot of chatter.

There are those that support 3D, and there are those that support 2D.

Of course, the most supportive of 3D is Hideo Kojima, whose new design of "Metal Solid" is waiting for the completion of the next-generation game console, and can officially start production, and Kojima's reconstituted team is also coming to the United States with Kojima, participating in the development of Dreambox3 throughout the process.

And the development of 2D games, like many of the company's meritorious personnel, believes that 2D will have incredible beauty in the next era.

Jester is also carefully screwing the summary of the meeting based on his knowledge of the future.

Because when he left, he had promised the director in charge of Dreambox3 development that he would give his opinion to the other party this afternoon, and after being busy for most of the day, he finally found a clue, and Jester couldn't help but breathe a sigh of relief.

On the table is a new copy of "GAME".

With the reform of game magazines, the original semi-monthly magazine has now become a weekly magazine, and the last issue of "GAME" reported that "Rune Guardian" caused a lot of repercussions, but this repercussion is mainly caused by the fact that this game is a new game from Jester.

And now the latest issue of "GAME" has once again published an article about "Rune Guardian".

Because before, Jester had asked the company to send an alpha version of "Rune Guardian" to many people, of course, including these very happy to work with him, in fact, his own magazine.

It may be that it is not the official version.

"GAME" magazine did not give a specific rating for the game after the trial.

In fact, this time about the alpha version of "Runestone Guardian", Jester did not let the tester Qianshu about the content of the game confidentiality agreement as usual, so this time, with the progress of this alpha test, a lot of news came out.

The reason why the message was not kept secret is quite simple.

Because the game "Rune Guardian" will soon be released with a full version after completing the alpha version, this time the alpha version of the test is also seen as a kind of publicity by Jester.

After all, it's a self-made small game for your own entertainment.

Jester didn't originally plan to take up much of the company's promotional resources, but despite this, the game still caused a lot of repercussions after the trial began.

The number of people participating in the trial was not very large.

Basically, they are die-hard fans of real Mars entertainment, and they still have to live near Los Angeles.

These people have been serving as game testers of Mars Entertainment all year round, and it can be said that many of the ideas and ideas in Mars Entertainment games, these testers have also contributed a lot, and this time the news about "Rune Guardian" no longer needs them to be kept secret, so these people have revealed their feelings to various media after just trying to play.

In addition to their own trial experience, a pro-son media such as "GAME" will naturally attach the trial experience of several participants in the test.

In short, "Runestone Guardian", both by "GAME" and by the players of these veteran games, are evaluated as a very surprising game, this is a completely different game from other RPG games, although he is also an RPG, and the player controls a protagonist to go on an adventure.

However, this adventurous experience is completely different whether you play a traditional American RPG or one of those well-made Japanese RPGs.

Although "GAME" does not rate "Runestone Guardian" in the article, and this alpha version still needs to be improved in many places, but despite all the unsatisfactory shortcomings, this is a very innovative game.

Still, let the editor who wrote this test report say it in a very positive tone.

If he were to give Runestine Guardian a rating now, he would probably give it an 8 on a 10-point scale, but if Jester and the two internees were given a little time to refine the game from the alpha beta version to the official release.

And according to Jester's ability, after this game is perfected, he can definitely get a score of nine or even nine and a half.

And in "GAME", about the test of the test player.

There was one person who answered interestingly.

In this article, the interviewer asks what he was most surprised about the game Runestone Guardians.

The respondent didn't say that the game method is a subversion of the traditional RPG, but talked about the online mode in the alpha version, but because he played it at home, and the alpha version of the test floppy disk of "Rune Guardian" can only be installed once, and it will automatically lock after installation, so he has no way to connect to the game.

"I'm curious about the online mode of Runestone Guardians, I don't know how this obviously designed for individual players works online, I asked a few friends, and like me, there is no way to try it online, so I was extremely curious."

At the end, the interviewee added.

"Because it is a pioneering initiative of Mars Entertainment to be online on the PC, especially their "Quake" and "Age of Empires", it can be said that whether it is FPS or RTS, the biggest fun of these two types of games is not to do the plot, or to contact the computer AI with marksmanship or something.

These two games, or these two kinds of games.

The greatest fun lies in being online, playing against players, and that kind of fun and sense of accomplishment is not at all something that people who only know how to play single-player computer AI can understand.

Of course, especially in RTS games, the frustration of having your IQ crushed after failure is also extremely frustrating.

Of course, for GAME magazine, this kind of connection problem is not a problem.

This time, their magazine asked for a total of about 20 test disks of the game, of course, this is also because the magazine found that there was an online mode in it when they got the game, and they decided to ask for more because they thought of the popularity caused by the online battle mode of the previous "Age of Empires" in the magazine.

And Jester didn't hesitate, in fact, he didn't expect much from the appeal of Runest's current online mode.

Because the gameplay of this game is an adventure gameplay, whether it is Jester or the makers of the original "Rune Guardian", they have not had this idea, very simply, if the game is designed to be multiplayer.

Then it will inevitably cause the complexity of the game.

In short, it's about making the game less simple and fun, which is contrary to the original intention of the designers.

As for why there is an online mode.

Quite simply, this is actually prepared for the future battle.net.

For Jester, after the construction of Mars Entertainment's Battle.net is completed, the first game to be added to Battle.net for testing is not "Age of Empires", after all, "Age of Empires" is too big, but "Rune Guardian" is more appropriate.

In Runestone Guardians, Jester sets up an abyss mode.

This mode is exactly the same as Blizzard's original ladder mode, which is to rank a player based on the number of layers they can reach.

Of course, Blizzard's original dark ladder was not set up like this, Diablo 1's ladder Jester hadn't played, so it wasn't clear, and he knew the ladder of Diablo 2, but this ladder calculation method is more complicated and not advisable, but the way of Diablo 3's ladder is very simple and easy to understand.

That is, whoever has more layers and who uses fewer layers will have a higher ladder ranking.

That's all.

And the same goes for Runestone's Abyss mode in Runestone Guardians.

It's just a ranking. R1152