Chapter 474: West Wood's Science Fiction to RTS

At this time, Brett suddenly had an idea.

He looked at these colleagues around him, and he knew that these people, like him, loved the game, and to put it more bluntly, they liked the game in this mode.

"Jester. Lee is really a genius! ”

Brett said again, and this time he got the same response again.

"yes, how can he come up with such a creative way to play every time, I really admire him......"

"So ......"

Brett could tell from the expressions of his employees that they really loved this type of game, so he smiled and said, "Can we make an RTS game like this?" ”

He had just finished saying that.

The people present immediately looked at each other left and right, and then their eyes showed excitement.

There aren't many employees in West Wood, and Brett is only eleven or twelve people, so this still adds a cleaning aunt.

"Yes, since we like this type of game, then there must be more people who like it, and now there is only one RTS game like Jester's "Age of Empires" on the market, and for playing @ home, this is far from enough, and it is far from satisfying them!"

A young man with blond hair also said excitedly.

"But!"

Someone immediately chimed in, he looked a little older, but not more than thirty years old, and he spoke quickly: "Yes, I want to find a game of the same type to play now, but I can't see it on the market now." ”

Brett was relieved to see that his men's interest was so high.

"So how do we go about it? There must be a plan, right? "A small game studio like Nishimutou is starting with a concept for a game, a new game. When it comes to project research and development, there is no need to hold a meeting like a large company.

It was in this kind of casual talk that it was decided.

Even, many game companies that have become the flagship of the industry in later generations are also very casual when some games with little investment are proposed to development.

For example, Blizzard's development of Hearthstone.

This is actually when some Magic or WOWTCG card lovers within Blizzard get together to play cards, and someone casually says, "How about we bring the card game of Warcraft to the computer?" ”

Unexpectedly, it was such a simple sentence that made this project approved.

Actually, although Hearthstone was on sale at the time. It's almost the simplest card game, but in fact, at the beginning of its development, it was based on WOWTCG, a card game with gameplay that is no less complex than Magic's.

However, Blizzard's designers felt that if it was too difficult to design this kind of card game, it would not only prolong the game, but most importantly, it would be difficult to promote.

Just look at the Magic example.

Isn't Magic fun enough? Of course not. It's pretty much the most fun and ever-changing card game in the world, but why is it so hard to promote? It is because of its complexity that many people who are interested in it are discouraged.

And the purpose of Blizzard's game zuò. It is a fun game that people like.

It's not a niche game that entertains itself and only satisfies the naïve and young ideas of some core players, of course, when Hearthstone was first released. It's true that I've been abused by a lot of people.,I think that no one will play such a simple game.。

As a result, these people were disappointed.

"How's the game?"

Brett silenced everyone around him. They are also chewing on their boss's question.

Let them go straight to Age of Empires, although this is the safest way to do it, for example, after the game Age of Empires, with a change that is essentially a change of heart, and take a name called Empire of the Century or Empire of Earth.

Then take it out directly and sell it and make a fortune, which is the easiest thing to do.

Moreover, they can also guarantee that as long as the publicity is in place, and their level is not bad, they can definitely get a good sales and results.

However, that's not what they think.

Brett and his subordinates are not the people who want to come in and make a fortune when they see the popularity of video games right now, they really like the industry, they really immerse themselves in the fun of game development, even if they want to follow the copycat, it must be done a little more obscurely.

Or to put it another way.

We are not a copycat, we are a tribute, this is to the great Jester. Mr. Lee and his Age of Empires have created such a great genre to pay homage.

"That's it."

After thinking for a while, Brett had an idea that was not very mature, saying that the idea was not very accurate, but just a more interesting way of thinking, and he tentatively said to everyone: "In this way, since Mr. Jester's "Age of Empires" chooses antiquity, then we choose a completely different era...... In this way, we will position the context of our game in the future. ”

"As for how the background should be set, what kind of era is this, we are gradually improving it in the future, let's discuss it now, if it is in the future, how should we make zuò, I will give a very simple example, just refer to the setting in "Age of Empires".

"Like in Age of Empires, they treat the ancient dynasties as objects that can be controlled, allowing players to control their favorite countries or monarchs to fight, if we set it in the future, how should we set it?"

After Brett finished speaking, he looked at the group.

Because although the whole world now knows that the Cold War has entered the end stage, after all, the Cold War has affected the economy of the whole world after World War II, and even sports are closely related to the Cold War.

Although, now everyone knows that the collapse of the Soviet Union is a certainty, but after all, there have been decades of subtlety, and the image of the Soviet Union as strong, barbaric and fierce has long been deeply rooted in the hearts of the people, so when Brett talked about this, many people immediately thought of this aspect.

So, after Brett said that.

Someone immediately spoke: "I think it is completely possible to refer to the current Cold War setting of the two poles of the world, and we assume that in the future, there will be such a confrontation between the two superpowers again, and the countries of the world are also standing in separate positions, so that the game similar to the confrontation of camps will not come out?" ”

After the man finished speaking, Brett nodded as well.

Actually, he had already thought of this before, and he pondered for a moment before he said, "I think we can use our imagination a little more, and since we're all set in the future, we're going to move our game's story to an alien planet instead of Earth." ”

Brett's words made his employees excited again.

"So we can set it up like this, the Earth discovers that there is a habitable planet on a certain galaxy, and then these two opposing forces send their own people to explore the planet, and then the two sides clash......"

"We can also add some weapons that don't exist in reality at all, not just in reality......"

"How many countries can we join? Ten or twenty? I don't think it's good to have too much, it's very difficult to balance this kind of numerical stuff, and some of the things we originally envisioned might actually be very buggy when we actually play them......"

"yes, like in Age of Empires, there are a lot of them, and the name is a very interesting design, but it's not interesting to be abused......"

This discussion about the new game went on all morning, and during this morning, Brett and his men worked as best they could to improve the game that had just come up with such an idea, as you made every word of advice and discussed.

In addition, Brett is constantly using pen and paper to jot down a lot of creative ideas.

By the time it was time for lunch, the framework of a new game had gradually taken shape.

In Ximutou, lunch is generally ordered for takeout, which is also a very common method in those game studios that have not yet become famous in this era. The ID software established by Carmack is called Express Pizza every day.

Eating pizza with Coke was the recipe of game developers at that time.

Even later John. Carmack also made a joke about Coke and pizza, and this joke is also very famous, that is, someone asked, if Carmack made a zuò game at this time, would he still be successful?

Carmack replied simply.

"It's not easy to succeed at this time, all you need is a computer, an Internet cable, and a refrigerator, enough pizza and Coca-Cola to ensure that you don't starve to death!"

While everyone was eating tomato-flavored pizza from a fast food restaurant.

Brett tapped the stack of blank paper he had copied up the morning on the table, "Guys, we had a lot of excitement in the morning, and I said before that why don't we make our own game like Age of Empires, but it was just a sudden idea. ”

"But now after a morning of discussions, I think the idea is feasible, and very feasible!"

"So ......" (To be continued......