Chapter 669: The Rejected StarCraft Scheme
With this in mind, Jester is less likely to pursue online games.
As for Richard. Garrett hasn't developed an online version of Genesis yet, and he doesn't care much about it, after all, for a long time, online games still can't make any big waves.
Even in the 21st century.
Online games are only a small fight, and the time to really impact the dominance of video games in the TV industry will not be until 08 or even later, at that time, according to the time set by Jester for himself, he will have almost retired.
Time flies, especially when you are immersed in your work.
Even if it was some things in the company that had to be dealt with by him, he handed them over to Claudia to deal with, Claudia was in good health after giving birth, and besides, she hadn't worked for two years, and she had been pampered at home, and she herself was a little bored, just right, now Jester didn't have much time, and she just came to help deal with it.
The development of Diablo is very smooth, and it can even be said that it is more than everyone expected.
Even if it's Mike. Mo Wymmy and Rob. Pardo didn't expect them to be so handy with this type of game, just like when they were making zuò RTS games, when they were developing two RTS games in the WAR series, they felt that they were very suitable for this type of game development, and they even applied for a new RTS project alone, and they led it.
However, their application was not approved.
It's not that Mars Entertainment doesn't recognize the abilities of the two of them, but the two of them have been very good in the company before, and many people in the company are very optimistic about them.
However, the company rejected them for reasons that they had nothing to say.
That is, there are now four IPs in the company just for RTS games. This has already made the company's RTS game development plan anxious, and it is impossible to add a new RTS development plan, but after Jester found out about this, he suddenly became interested in the game development plan they proposed, and he asked the development plan of the two of them from the planning and review department to come over and take a look.
I didn't expect it to be quite interesting.
RTS games can't see what the final quality of the game can be from the plan, because this is a game that depends on the experience and talent of the designer, he doesn't rely on the plot, not on the graphics, not on some other irrelevant things. It's about the battles in the game, the pure game itself.
However, Jester sees the shadow of StarCraft from this not-so-rich project.
Jester can't remember who first mentioned "StarCraft" in the original history, he just remembered that after Blizzard succeeded in making the "Warcraft" series, someone inside suddenly came up with an idea of whether we could make an interstellar war Warcraft of Warcraft, and then everyone started to discuss, and after the discussion, they started development without saying a word.
The time should be around ninety-five years.
But because the first game of StarCraft really didn't do very well. I remember that at that time, it was supposed to be exhibited at E3 at the same time as the first generation of Dark, and as a result, the first generation of Diablo was so popular that players who wanted to play even had to wait in line for a long time to try it for a short time, and StarCraft. On the contrary, it was a great failure, and there was almost no interest in the game.
In their eyes, this game is just a Warcraft 2 with a new skin.
I really don't have any intentions.
This incident was a very big blow to Blizzard, after the end of E3. There was also an unusually heated discussion within Blizzard about StarCraft, which was unpopular at E3.
The end result was unexpected, but it was also quite in the spirit of Blizzard, that is. The game was completely scrapped, and then they redeveloped a real-time strategy game that was completely different from the Warcraft series, and this was the beginning of the real StarCraft project.
Jester can see from this very rough prototype of the project, Mike. Mo Wymmy and Rob. Pardo's idea of this interstellar Warcraft, in fact, is that now "Warcraft" has indeed replaced "Age of Empires" as the most popular RTS game among players, as can be seen from the number of daily battles on the Mars Entertainment Battle.net.
RTS games are arguably the hottest games on the Internet at the moment.
All kinds of RTS games can be said to be endless, the most famous is Mars Entertainment's "Age of Empires" and "Warcraft" series, followed by the just-out "Command and Conquer" series of Weizhen Entertainment called Ximutou Studios.
These three RTS games have completely different styles.
One is the cold weapon fight in the Middle Ages, the other is the story of the magic background, and the other is the story of the hot weapon in the modern background.
The audience can be said to have their own merits.
However, because Mars Entertainment spares no effort in promoting the series "Warcraft", therefore, "Warcraft" is much more famous than the other two, and Weizhen also added the online battle mode of "Command and Conquest" to the Battle.net platform of Mars Entertainment, of course, this is not free, only by buying the activation code of the online battle on the Battlenet of Mars Entertainment, you can participate in the website of the Mars Entertainment platform.
However, judging from the current internal statistics of Mars Entertainment, among these three games, the number of battles in "Warcraft" per day is almost equal to the total number of "Age of Empires" and "Command and Conquer" combined.
It seems that this time it's Mike as well. Mo Wymmy and Rob. Pardo saw that "Warcraft" was so popular, so he gave birth to the idea of making an interstellar war version of "Warcraft" like this, after all, in the minds of Europeans and Americans, interstellar is basically a feeling, and their desire for the sea of stars is the same as the domestic desire for martial arts Xianxia, which is deep-rooted and even deep in the soul.
So, at that time, after Jester saw this development plan, he let people rule Mike. Mo Wymmy and Rob. Pardo, tell them that he has some interest in their development plans, so he wants to talk to them specifically. (To be continued......)