Chapter 660: A Doomed Unrecoverable Cost

After Jester returned to Mars Entertainment's headquarters, he just hurriedly went to the restaurant to eat a little, and then prepared for the next discussion meeting.

After this discussion session.

The entire project team will enter the first phase of the closed development period.

According to the original schedule, before the end of the year, a demo that can be tried will be released.

Only when this playable demo comes out can we officially decide how much money is needed for this project, but now we have maintained this team of nearly 300 people for nearly a year, plus some research and development successes in the previous year, it cost almost 40 million US dollars.

Although Mars Entertainment is Jester alone.

However, the entire Mars Entertainment is a large group composed of countless game developers, and when discussing when to develop, they basically speak freely.

If Jester only knew how to do a word, then Mars Entertainment would not be far from falling apart.

The United States does not have the kind of soil of Japan, it is difficult to do that kind of thing, and now Mars Entertainment is only relying on the prestige of Jester to lead the elite of various game development, and in addition to the atmosphere of freedom, as long as there is talent and ability, there are almost unlimited development conditions, which can allow so many outstanding talents to stay.

If Jester also engaged in the kind of Yiyantang of the Japanese company, maybe Mars Entertainment would fall apart in less than a month.

After all, what people in this kind of IT industry don't like the most is to constrain their thoughts and thinking.

At the time, not everyone agreed with Jester's development plan.

It's not that they don't like this game, but some of the techniques that will be applied to this game are still very troublesome and difficult to complete at the moment. Moreover, the development time is too long, the development team is too large, and the amount of money required is too much.

Although it is said that Mars entertainment has a big business, it seems that even if a $200 million project fails, it will not be able to break the bones.

However, this is 200 million US dollars, and even if Jester's two games are big hits, they may not have a net profit of 200 million US dollars, so it is normal for many people to disagree.

That's their opinion. After a few years, when the technology is more mature, I will make this game.

There are many people who have this kind of idea, and Jester can't persuade them one by one, so it's too troublesome, so he directly proposed a suggestion, and finally passed guò under the internal discussion, that is. Mars Entertainment can invest up to $200 million, and if it exceeds this amount, then Jester will have to find a way to make it up himself.

Of course, in the end, the game came out for sale. The income obtained is divided according to the amount of investment.

Jester didn't think much of it, though.

Because he knows that this game is basically guaranteed to lose money, because the investment required is too great. Mars Entertainment's $200 million may not be enough, and he has specially prepared at least $200 million as a backup, and. What is certain is that according to the current development plan, at least $100 million will be added.

With such a large amount of investment, how much sales are needed to be able to ensure profitability.

In addition, this is a game that is destined to be released on a new console platform, and it is also destined to be released in the early days of a new platform.

And what does the launch represent in the early days of the new platform?

It means that it is impossible to generate a large number of sales in a short period of time.

You know, in Jester's memory, even the fastest console in history to reach 10 million sales, PS4, took ten months.

And being able to reach a sales ratio of about ten to one on a host is remarkable.

For example, the famous naughty dog.

Many people may say that playing the PS series console is playing exclusively, so many people will think that the naughty dog game that seems to be Sony's trump card should be bought by any player who buys a PS4, right?

But in fact, this is not the case, the Naughty Dog game, that is, in the sales of the PS console, accounts for a number of ten to one or nine to one.

For example, the sales of the famous Shenhai 3, PS3 is 80 million units, and the sales of Shenhai 3 are not even 8 million units.

And the PS4 sold 22 million units.

The sales of the PS4 version of "Apocalypse America" are only more than 2 million units.

Even in the PS2 era, the highest-selling game on this platform is GTA3, with more than 10 million units, which is only 1 to 11 compared to the 150 million units sold on the entire PS2 console.

Also, in the unprecedented PS2 era, the first game to exceed one million sets on this platform was "Onimusha".

It wasn't until a year after the console's release, when the PS2 already had the platform of more than 10 million units as a foundation, and looked at its own new console.

Jester didn't imagine that his new console could reach the terrifying sales of PS2, 150 million units, in fact, in Jester's mind, his new console, can reach the sales of PS3 80 million units, he is very satisfied, because the current highest-selling console, the first generation of Dreambox, so far the sales are only less than 70 million units.

And the sales of the Dreambox 2 are not as high as the sales of the original Dreambox.

Of course, this is also related to the fact that the original Dreambox has been bought for seven years, and the Dreambox 2 has only been sold for a few years, after all, time is here.

However, although the final sales volume is still impossible to say, but now, the sales of more than 40 million units of the Dreambox 2, by seven years, it is good enough to be able to catch up with the sales figures of the first generation of the Dreambox, and the rest, Jester does not have too many extravagant expectations.

After all, the competition between the three hosts is much more fierce than the competition between the two hosts.

The path now in front of Jester is actually quite clear.

He knew that it was a game that was destined to recoup its costs for a variety of reasons, and that Jester even had to bear the risk of being accused that players didn't like such a game that was ahead of its time, but Jester still had to finish the game, which was more of a demonstration to everyone that if we could use the current technology without limits, we could make a great game. (To be continued......)