Chapter 659: The End

"It's outstanding."

At the time of leaving, Sid. Mel said with a kind of saying when he sent Jester.

Jester smiled and didn't say anything.

"Even I, from what you said this time, I can appreciate a lot of details that I don't usually pay attention to, and I have benefited a lot......"

It seems that the previous compliment was for Sid. Mel's harvest today was a little lacking.

He continued.

"To be honest, at the beginning, I thought it was just a very ordinary speech, you just need to talk about your experience in game development or interesting facts, I didn't expect you to prepare so seriously this time...... A lot of things, a lot of theories, even for me, there is a huge overflow of ......" when he said this, Sid. Mel was sincere.

This made Jester a little embarrassed.

In fact, what he said before is really related to Sid. Mel has some connections.

This is Sid. In 2010, Mel gave a famous speech, and the name of the speech was the same as the name Jester said before, "Everything you know is wrong". Mertong Guò responds to his full thirty years of game development experience, summing up his game development experience.

It can be said that this is almost Sid. Mel's lifelong experience in game development is the culmination of a lifetime.

So, Jester spoke out at this time, in Sid. When Mel heard it, he had a deafening sensation that made him feel like he was sudden.

"It's just a few simple ideas, it's nothing."

Of course, it is necessary to be modest, and finally, Jester asked Sid about it as he left. Mel's plans for the development of his next game, after all, he hasn't worked on a new game for almost a year. Before Sid. Mel's development team is not idle, they are leading the way in developing other games.

Jester was heard asking him so.

Sid. Mel pondered a little and said: "What I want to do most is the "Civilization" series, which is basically a plot of mine, but, in terms of the current hardware conditions, even if I do the sequel to "Civilization" at this time, there is no way to complete some of my ideas for the game, and besides, there are a lot of things you just put together." I still don't seem to understand, so I still want to take a break during this time. ”

Probably Sid. Mel himself felt like he hadn't done a game in too long, so he hesitated for a moment.

"Well, in a few months, after I've completed this teaching assignment, I'll start a new project, but it's definitely not going to be Civilization, I'm going to get from my students in this issue. Pick a few and join my project team, the game will probably be a sequel to Pirates, or maybe a sequel to Age of Discovery. Anyway, it's a nautical game, and I happened to be watching "The History of Human Navigation" during this time, and I had some inspiration and felt that I could use it. ”

Jester didn't have any objections after hearing this.

Originally, the independence of such independent studios was quite large. As long as it can sustain its own survival, then the parent company will not bother.

However, Sid. After all, Mel is a banner-type figure under Mars Entertainment. It can't be too long, and not a single game is involved, so there is the problem of Jester before.

Now Sid. Since Mel had already agreed, the development of the new game would start after a while, and Jester had nothing to say, so he nodded and said, "You report the development funds to the parent company, and the parent company will contribute according to the proportion of shares." ”

Although it is said that it is an independent studio, it is up to them to decide what games to develop.

But, after all, the parent company has a part of the independent studio, and this part of the proportion is more or less, such as Sid. Mel's studio does not have a controlling stake, but the establishment of a new project requires investment, and the amount of investment needs to be shared by the studio and Mars Entertainment, so there is such a statement by Jester.

The two just chatted casually.

Jester then drove away, and after he rushed back to Mars Entertainment's headquarters, there was a group discussion in the afternoon.

It's about the 'Era' project, and it's more important, it's the 'Era' project, the largest discussion meeting since the beginning, because in the past few months, one-third of the entire development team has actually been preparing for the E3 show, but this preparation is at best only used to show off the technology and means.

There are very few things that can be used in game development.

It's not that you will never be able to use it, but at least at the current level, this is in the original history, it belongs to some of the technologies in the early days of the PS2 era, to complete such a picture, just like Sega told Sony, it's not impossible, but the cost is too demanding.

To make a host at such a cost, that is really the way of Mars Entertainment's self-destruction.

And Jester also knows that the console game industry is different from other industries, other industries, as long as you are ahead, you can clear patent barriers or patent alliances and other means, resulting in a form of step ahead, step by step, but in the console game industry, a generation is a generation, because the technical requirements for the development of consoles are not too high.

After all, the host doesn't want how high the performance is.

And, be cost-effective.

There is also the cost of publicity, don't think that you can rule one generation in the previous generation, just think that the next generation can.

Jester found that there are such signs in Mars Entertainment now, but he can't do anything about it, in his memory, when Nintendo used more than 1,000 people's 'small business' to make a profit of more than 100,000 employees, why weren't the people of Nintendo like this?

However, Jester knew that the later Nintendo was the way to its own destruction.

If you don't want to make progress, you don't know how to make the best game, even if you can make the best game, what can you do?

N64 is indeed a big spot for the Sega Saturn and PS.

But, undoubtedly, who made the best games in that era? Ask anyone and he'll tell you that you're Nintendo, and Mario and Zelda were the perfect games for that era. (To be continued......)