Chapter 22: The System of Cheating

This time, the game ideas spoken by these young designers are fundamentally different from the previous ones, and they also point to the essence of an RPG game more clearly.

Some people have even proposed the concept of ARPG and AAVG.

This came as a surprise to Jester.

A is the meaning of action, and RPG is role-playing, which together is a new game genre, action role-playing.

Many people may first think of Diablo when they see this genre, in fact, the founder of this genre is known as one of the three major RPGs in Japan, The Legend of Zelda, and it is also one of the three treasures of Ren Hell, and the designer of this game is also Miyamoto Shigeru, which said on a certain Cheng dù, almost laid down a qiē rule for this type of game.

AAVG is an action-adventure, an excellent action-adventure game, which is not enough to achieve with the current level of technology.

Although many of the ideas they had said were novel, they were unrealistic to accomplish under the current conditions, but they were also extremely satisfying to Jester, at least as he had said before.

The more than 30 young designers in front of him are the seeds, they have accepted their own ideas about game design in the future, and as long as they have been honed enough, they will inevitably become excellent designers and help them design good enough games.

This is also his most valuable asset.

Jester looked at the time, it was almost time for lunch, and he didn't want to drag it on, so he made a noise to silence everyone.

Jester had already established a high prestige in the minds of these young designers, so his voice worked, and as soon as he said quiet, more than thirty people fell silent almost at the same time.

They all stared at Jester with wide eyes, trying to hear from him what seemed to be an empowering remark to them before.

And this time, Jester clearly didn't want to disappoint them.

"Let's analyze the core game mode of RPG games - immersion." Jester's words went straight to the heart and made the listeners nod silently.

"Each of us has a hero complex in our hearts, and everyone aspires to be a hero, so there are RPG games, in which you will play a character that you can't become in reality, such as a hero who saves the continent, a knight who saves a beautiful princess from an evil dragon, etc., which is what I said before, a game must have a place to impress readers."

Everyone, including Mark Saini, listened to Jester's story with an almost reverent demeanor.

Although what he is talking about now is not very esoteric.

"Wouldn't it be interesting if we thought about it from a different perspective? Role-playing, players will generally bring themselves into the side of justice, because no matter what the character of everyone, his heart is yearning for light and justice, if it is not a last resort, who does not want justice to be awe-inspiring? But what if we had to let him play a bad guy? ”

Jester's tone couldn't help but grow cheerful as he remembered the novelty and fun of the creative, game-changing games he had played on the PSP.

In his opinion, this game is too spoof and too funny.

This game is "Don't Be Arrogant! 》

"Let's say we let the player play a demon king, he has just snatched a princess from a heroic knight, and wants to have a good life, but the knight is not reconciled, gathers a few friends, and comes to the demon king's cave, to kill the demon and save the princess."

"We let this player who plays the Demon King have some abilities to block the warriors who come - for example, players can design their own mazes to block the steps of the warriors, and can cultivate many different kinds of monsters to attack the warriors, of course, for the sake of restrictions, players can't control the behavior of these monsters, but can only pass the rules of the monsters' life, such as: birth, ingestion of food, reproduction, death, etc., to cultivate the monsters in the maze......"

"As time goes by, more and more warriors will be defeated by the demon king played by the player, and the warriors who come to slay the demon will become stronger and stronger......"

As Jester spoke, everyone was fascinated by the subversive premise he had just proposed, and they all kept imagining such a game in their minds, and then their faces showed fanatical looks.

It's really fun!

"But ......" At this time, a voice rang out suddenly, and Jester looked to the place where the voice sounded, and it was the young man named Will Wright, who had made himself materialistic earlier.

"Say." Jester motioned for him to continue, wanting to know what the future legend had to say.

Will Wright smiled shyly and continued: "BOSS, I don't think the game you just talked about can be considered an ordinary RPG game, this should be a ......" In the middle of speaking, Will Wright suddenly stopped, and then he blushed, and he suddenly realized that he couldn't find an accurate word to accurately describe the characteristics of this game.

“Simulation。”

At this time, Jester smiled and said a word, and Will Wright's face immediately showed a look of surprise.

"Yes, BOSS, it's simulation, this should be a simulation game, although the player is still playing a character in the game, but his game behavior in the game is completely different from the previous RPG role, he is through guò construction or some other way to play the game."

"It gives people a sense of accomplishment in business." Jester summed things up again for Will Wright.

"Yes, yes, BOSS, I was designing a game when I was bored, it was a helicopter overhead visual shooting, a vertical scrolling game, when I was designing the map of the city, I found that it was very interesting to plan the city, choosing how to add buildings, I thought it would be possible to make such a game, that is, let the players simulate the planner of a city, let them choose how to build a city - they can choose the type of city they want to build, industrial city, Commercial city or tourist city and so on. ”

The more Will Wright spoke, the more excited he became, and his words infected some of the other people, who also showed interest on their faces, and from Will Wright's description, you can also see how attractive this brand new game is that is only stored in the setting.

Become a city manager? It's a great idea!

Jester applauded, and everyone applauded at the same time.

They were all applauding the idea.

Jester deliberately looked at Will Wright with a look of surprise and said, "A great idea, but your idea is so advanced that it creates a problem - to finish your game - it is impossible with the current 8-bit console." ”

"Yes."

Will Wright didn't deny it, he nodded, kind of acknowledging.

"If there is a chance in the future, I will definitely let you develop this game." Jester nodded to Will Wright and assured, "How about SimCity!" ”

Will Wright pondered both sides, and a hint of joy appeared on his face: "Not bad. ”

Jester certainly knows who Will Wright is, the famous father of simulation, it was he who pioneered the concept of simulation games, and launched the first real simulation game in 89 - "SimCity", the idea of this game came from the design of this city map that he later named "Raid-On-Bungeling-Bay", the domestic translation of the FC game called Imperial Helicopter or Rescue Helicopter generated the joy of design.

As for the other simulation masterpiece he designed later, "The Sims", this series occupies a very high historical position in the history of games, this is the highest-selling PC game in history, and the total sales of Sims are enough to rank in the top 10 even in the entire game platform.

It was in 2001 that Will Wright received the first GDC Lifetime Achievement Award for his indelible contributions to simulation games.

Jester saw that the discussion was almost over, and that it was almost noon, and everyone was hungry, so he adjourned the meeting, and after lunch, he came back to announce the next task.

Moreover, Jester now has an extremely important thing to do.

Jester himself went to his office, locked the door, and called out the so-called 'Game Development Giant System' that he hadn't called since the first day he had been in the world, and had almost forgotten.

Just as he was talking about bragging to the new employees in the conference room, he suddenly received a prompt from the system that directly echoed in his mind.

"Your mission has been completed, please check your reward."

Well, Jester wanted to complain a little, he had completed this task for so long, and this system had just thought that he had completed the task.

Jester saw the virtual screen again, and the options on it were finally no longer grayed out, but to be honest, if the system hadn't suddenly prompted him this time, he might have forgotten about it.

This time he clicked on the research option, and a new tooltip popped up.

"You'll need to spend 1,000,000 to buy credits to unlock this option."

Then Jace opened the task bar, and saw that on the task bar he had completed, it was written on the task reward, "Excellent" completion level, and he was rewarded with 10 points.

Jester clicked on Claim under the quest option, and the completed quest disappeared, and a number 10 appeared on his balance.

Then, a new quest appears in the taskbar.

"The task (unfinished) has successfully developed your first eight-bit host, and the sales volume has exceeded three million units, and you will be rewarded for your completion."

Jester looked at his dazzling balance of 10, and looked at the option on the R&D option that can only be unlocked for one million, and almost scolded his mother angrily, if you give it, you won't give it, what is it if you give something that can only be seen but not eaten?

Then Jester, who didn't give up, clicked on the other options.

The training column is the same as R&D, and it requires a large number of R&D points to unlock.

However, he is not as high as the one million he has developed, and he only needs nine hundred and ninety thousand to unlock it.

Again, Jester almost scolded his mother.

When Jester clicked on the shop column without wishing, he was really surprised - the store didn't need him to spend more points to unlock.

Instead, you can go straight in.

Then he saw that in this store, he could buy all the games he had saved to try out - past, present, future, and even a text file of the design ideas for any game.

In this text file, there are all the original art, soundtrack, levels, characters, story, and hidden elements of a game......

It can be said unceremoniously that as long as you get the text file of a game, it is equivalent to getting all the design ideas of a game, and then you only need to let the technicians program it.

Well, Jester looked at the price, and it was also more cheating.

For example, the "Snowman Brothers" he wants to do next, the text file of its design ideas is the cheapest type, and the price is clearly marked as 1,000 purchase points, and Tong Su is not bullied.

Of course, Jester is naturally uninterested in this price.

What he is interested in is the following one.

Spend purchase credits to try any game.

For example, "Snowman Brothers", try it out, and you only need 2 purchase points!

This is the only place of conscience for this system.