Chapter 186: Online Game (1)
In a blink of an eye, in January 2oo1, Wang Qinian suspended filming for a few days and returned to school to finish the exam. After the exam, I sighed in my heart until the last semester was left.
The first semester at the beginning of this year, which is the graduation season.
Although, during his time at school, Wang Qinian was busy with entrepreneurship a lot, but if it weren't for Beiying as the backing, it would still be difficult to get to where he is now.
Of course, Wang Qinian also knows that if he wants to go further, it is not enough to rely on being a student of Beiying. After all, there are at least thousands of graduates of Beiying in total, and only a small part of them can become famous.
Therefore, Beiying can only be said to be a ticket to enter the circle, but to achieve something in the circle, you must rely on personal talent, hard work and luck.
Wang Qinian knows that he has taken advantage of rebirth in terms of talent, and he knows a lot of future ideas. Luck, too, if it weren't for the vision of rebirth, he wouldn't have been so smooth.
Hard work, you must take advantage of your own vision, before you can see the future trend, as much as possible to make the career bigger and stronger.
"Boss, the online game version of "Journey to the West: The Great Sage" has been made! The company has its own closed test, and the experience effect is still very good! After a year of training, Lin Xiaoshu also began to be reborn.
made the stand-alone version and online game version of "Journey to the West: The Great Sage" in a down-to-earth manner, which has long made him an expert authority in the game industry.
At present, the domestic game team does not have a few years of experience. Therefore, Lin Xiaoshu is already a master in the game industry. Especially for online games, he is already the technical backbone of the highest-level online game team in China.
"Is there a client for testing?". Wang Qinian asked.
"Yes!" Lin Xiaoshu said.
Wang Qinian used the game's closed beta client and logged in to the game. "Journey to the West: The Great Sage" has already had a stand-alone version as the foundation before, so the online game version is still similar. Judging by the graphics of the game, it is at least much better than Legends. Roughly, it is on the same level as "Miracle Mu".
Of course, compared with the world view and setting, the cultural heritage and setting of the game "Journey to the West: The Great Sage" game are even more complete Korean kimchi online games.
It's pretty much the same as the stand-alone version. The online version of "Journey to the West: The Great Sage" ...... on the one hand, to distinguish it from a large number of 2D games on the market.
In addition, with the domestic Internet environment, 3D games are too advanced. Running a 3D game network would be very stuck. On the contrary, the effect will be very poor.
Like what. 2D games such as "Legend" can be popular, mainly because the times create heroes. In the domestic Internet environment, this kind of 2D game can only run smoothly. If it's not hot, who can be hot?
Other games with better quality, such as the 3D online game Lineage 2, entered the domestic market, but they were successful at first! Why? Because, 3D has higher requirements for the network, and when it just entered the Chinese market, the country is still based on 1M, the network, and the running of 3D games is not good!
It wasn't until a few years later that Lineage 2 began to regroup and entered the Chinese market several times, barely gaining a foothold. However, by the time Lineage 2 was accepted by the Chinese online game market, the more awesome World of Warcraft had already begun to operate, and games like Lineage 2 were born at the wrong time, and were only second-rate games.
, but the Internet environment at this time can barely function!
The historical "Miracle MU" was introduced to the Chinese market in 2oo2 and soon became the second most popular online game after "Legend". Essentially, it's because of a bunch of 2D games on the market, like Miracle Mu, which stands out from the crowd.
As a result, for a long time, the popularity of domestic online games ranked - the boss of "Legend" and the second of "Miracle".
After Wang Qinian personally tested the online game version of "Journey to the West: The Great Sage", he was basically satisfied with the game. After that, it is proposed to start the internal test!
Through the closed beta, you can start the reputation of the game and improve the quality of the game!
In general, games have to go through three phases: closed beta, internal beta, and public beta. Generally, the closed beta is an internal test by the company's own employees, as well as finding a small number of senior players who are willing to cooperate to put some closed beta accounts.
During the closed beta period, there were a lot of bugs in the game, mainly focusing on finding mistakes and fixing them.
The closed beta is to start allowing players to register an account, participate in the test, and collect more feedback, however, the closed beta often limits the number of players and requires an activation code.
As for the open beta, there is no longer a limit to the number of tests, and more extensive tests will be conducted. The normal public beta should be completely free, but many later games, not only in the open beta stage, but also when the game has many bugs, have begun to charge.
Even, some of them use free as a gimmick, but they are actually games that sell paid props, and they have begun to charge fees from the beginning of the closed beta stage.
Of course, "Journey to the West: The Great Sage" does not adopt the kind of deformed operation model that kills chickens and eggs and serves a small number of RMB players.
In fact, Wang Qinian explored the operating mechanism of "Journey to the West: The Great Sage" - neither a one-size-fits-all point card charging model, nor a charging prop model that destroys the balance of the game.
In this game, point cards are linked to the "food" resource in the game. Food affects the character's vitality, and once the vitality is too low, it will affect the character's defense, attack and health. As low as a certain amount, the character will go into shock. Once in shock, the character is unable to move, and the only way to replenish his vitality is through food.
In a state of shock, within 10 minutes, death will occur if food is not supplemented.
Players who have been resurrected from the dead have a small amount of vitality. You can do some part-time tasks to earn food. If the player doesn't, they'll quickly fall back into shock and death, and so on......
In "Journey to the West: The Great Sage", ordinary players can not recharge, but they need to do tasks and work in the game to earn food. Earning food is not very difficult, as long as it takes about ten minutes to half an hour, the player can complete the daily tasks.
In "Journey to the West: The Great Sage", the main function of using RMB to recharge point cards and exchange them for huàn game currency is to allow players to save the stage of part-time work, and directly use the money in the point card to buy high-end "Bigu Dan", so that the character does not need to buy food.
The setting of this food is actually a kind of point card for time billing. However, the point cards of time billing are too one-size-fits-all, and players who do not recharge can only leave, which is not conducive to maintaining the popularity of the game.
Therefore, Wang Qinian came up with this method, on the basis of not destroying the balance of the game, not only to retain free players, but also to earn profits through guò fees.
Players who don't want to top up can do some daily tasks through guò and can play for free all the time. Players who recharge can save these time-consuming daily tasks and have a better gaming experience. (To be continued......)
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