Chapter 364: Gameplay Verification

It's a nice thing to be looked forward to by the players. Not only Wang, but the entire production team of the air combat game has high morale. When Wang arrived at the company, he could clearly feel that the employees were smiling happily, as if they had picked up money in the morning.

Previously, the game was not sure if it could pass the review, and it was possible that players would have to fight aliens. This made the employees a little frightened, knowing that if they were given to the players like this, they would definitely be scolded.

Now that the problem has been solved, they not only have their psychological burden swept away, but they also want to make the game as good as possible and surprise the players even more.

"Air Combat Pioneer" is originally a simple game, and coupled with the self-motivation of the employees, it is more efficient. Yesterday, the client of the game was wrapped. The next step is to add content to it in a similar way to an update.

Wang Bufu handed over the revised T50 photos to the artists and asked them to make game drawings based on the photos. Then he looked at the game again.

Wang Bufu made "Air Combat Vanguard" according to the idea of a browser game. There is no need for players to stare at the whole game and send out fighter formations. At this point, the player has nothing to do, and can read novels, movies, or even play other games. When the time is up, go in and do it again.

Therefore, the client should be lightweight, so that the player can easily close it, or minimize it.

The windowed client is doing a good job, but it still doesn't seem to be as convenient as a web game. Wang Bufu looked at the "Air Combat Vanguard" mission box on the menu bar, and felt a little unsightly.

If he wants to play this game, it's easy to be cheap after minimizing it, and click on the task box from time to time to take a look. Even if there's nothing to do in the game. I will also click on it to look at it twice.

After clicking on it, I can't do anything. The fighters sent out are still on the way, and the resources have been used up before they are used. It's easy to feel like you're wasting your time without any experience. Then reduce the level of identification with the game.

Wang did not live up to this before. Watching a movie while playing a browser game. The beginning of the movie is usually tight and undistracting. When the pace slowed down for more than twenty minutes, Wang Buyi began to be cheap, and couldn't help but look at the web game. As a result, the game didn't play well, and I watched the movie for more than two hours for an hour and a half, and I still didn't understand it.

Later, he switched to a browser specifically for web games. When minimized, it can be hidden in various small icons in the lower right corner. The situation is much better.

Because he has experienced, he doesn't care about this very much. He called the main program and said, "You can find a way to minimize this game and throw it to the system time in the lower right corner of the screen." ”

"Got it." The main program says quite simply. It's a piece of cake. I don't understand it though. But nothing the great god said was wrong. Just do it.

Minimization is only a minor issue. It's all about gameplay.

At this time, the teaching has not been done, and the current game is only used to verify the function, not the version that is actually given to the player.

Wang does not live up to the game. The interface is similar to World of Tanks, with a small cave airfield at the base. In the hangar, there was only a lone J-7 parked.

To get the Jian-7 to dispatch, you have to recruit a pilot first. The maximum amount of recruitment depends on the commander's relevant Air Combat Doctrine level.

When choosing a pilot, all you can see is the avatar. After selection, attributes and personalities, as well as favorability, will be randomly generated.

Wang did not choose to be a slender black-haired girl. He was unlucky, and the random points did not have a high favorability. The black-haired girl said with an ordinary attitude: "Commander, please send me into battle." ”

Never mind. Anyway, Wang Bu is playing air combat, not to play girl games. At this time, there are three missions to choose from, one is the air interception mission, one is to raid the enemy's logistics units, and the other is to attack the enemy's docked transport ships.

All three of these missions were all enemy scans detected by the radar of the temporary airfield. These tasks will be refreshed continuously. There are also some large, time-bound missions, which are not available in the game right now.

The current task is to choose one of three, and the weapons to be mounted on the J-7 are also different. Wang did not choose to intercept in the air, so he saw the mission briefing, and the enemy was two A-10 attack aircraft.

This is the beginning of the game and will give the player a full briefing on the mission. In the future, players will need to continuously upgrade the radar in order to obtain detailed mission information. The higher the level of the radar, more missions can also be farmed. Missions such as "attack cruisers" have to wait until the radar level is very high.

Wang Buyi hung four rudimentary-level empty combat bombs for Jianqi. The hit rate of such ammunition is only 60%.

The enemy itself has a dodge rate, plus it can also throw a tin foil once, forcibly increasing the dodge rate by 50%. So only with a burst of character was it possible to shoot down two A-10 attack aircraft with four combat missiles. Generally, you still have to fight dogs in close combat.

Before sending out the fighters, Wang Buyi also needed to arrange specific tactics.

It is to let the two enemy planes eat two combat bombs each; Or make sure to shoot down the first one first, and then hit the second?

Wang did not choose the latter. The former is a bit of a gamble on character, so it is better to shoot down one with a missile and then shoot down the other with a cannon.

As soon as the fighters were dispatched, the battle report appeared. By the time the game was officially released, all the calculations were placed on the server side, and now it is a local simulation, skipping the process of flying and combat, and the results of air combat directly appear.

Both enemy A-10s were shot down. The black-haired girl gained combat experience, and Wang Buyi also gained command experience. The battle report also shows the course of the battle.

The air superiority aircraft against any other type of aircraft is the first to attack. With line-of-sight air-to-air missiles, one round of attacks can be carried out in advance, two rounds ahead of over-the-horizon, and three rounds in advance at long distances...... The battle between the air superiority aircraft and the air superiority aircraft is much more complicated.

The A-10, which was targeted by Jianqi, first threw tin foil to avoid the first combat bullet, and then luckily avoided the second. But it was still hit by the third one, and it suffered 73% damage. Finally, it was shot down by a fourth combat bullet.

After another struggle with the second A-10, the J-7 finally shot it down with a cannon. But the J-7 itself has also suffered some damage and needs to be repaired.

Wang Buyi looked at the battle report and felt a little unhappy, and called several young people from the screenwriting team and said: "These war reports are too simple. For example, these two A-10s, which country they belong to, which unit, and what tasks they perform must be written in the war report. ”

The king lived up to his expectations that the battle report should show the enemy's situation as much as possible. For example, these two A-10 attack aircraft, one named "Calga Rose", is part of the 335th Wing of the US Air Force. The other, named "Pirates of the Caribbean", is part of the 34th Training Wing of the US Air Force.

In this way, there should be a greater sense of substitution.

"The names and numbers of these fighters are all written casually, or do you want to try to match the truth?" A screenwriter asked.

Wang Buyi said: "Write whatever you want, you can make it all up randomly." You come up with a set of solutions, let the programs do it in the material library, and randomly generate it when the time comes. ”

Wang Bu Bu thought for a while and said: "Not only the US military, but other countries should also do it." But try to make the name of the fighter and the country be the same style. For example, the same F16 is called a 'hot dog' in the U.S. military, 'Myeongdong' in South Korea, and 'Grand Bazaar' in Turkey. Try to pay attention to these details. ”

As a result, players will shoot down more than just boring fighter models. Even if it is the same type of fighter, there are many differences. It should be played with a more immersive sense of substitution.

"Understood." The writers nodded in unison and went for it.

Wang did not bear the instructions of this matter, and then continued to play the game. After the Jian-7 air battle, it flew back in an instant. The slender black-haired girl already had a dialog on her head.

"Commander, I've done my job." It's just such an ordinary sentence, and it seems that the favorability is really low.

After completing the mission, you can get some material rewards. It can be used to upgrade fighters, or to exchange for ammo.

Wang Buyi himself has gained experience as a commander, which is just in time to upgrade an air combat doctrine. Wang Buyi first upgraded the "application of air-to-air missiles within the visual range". As a result, the combat bullets that can be purchased are slightly better in all attributes.

Missiles have four basic values, which are damage, range, speed, and hit rate. After upgrading the doctrine once, and then purchasing a new combat bullet, these four stats have been increased.

But the value is rigid, no matter how many times you buy it, it's the same value.

It is entirely feasible for the numerical value to increase by a certain fixed amount as the doctrine increases. It's just that Wang doesn't live up to his feelings, and it seems a bit stereotypical to be unchanged. Anyway, this game is mainly PvE, so you don't need to maintain fairness, and you can make floating values. It's like "Legend", and the concept of "superb" is made.

It is also an early empty combat bullet, and there will be a superb hit rate of up to 90%. There will also be the best of the "Stratofortress" with explosive power in seconds.

This gives players more sense of surprise and can also increase strategy.

Wang Bubu called the program this time and asked them to put the random value in. The preliminary design has a 50% chance of exceeding the average ammo and a 3% chance of a small superb. 0.5% chance of being a great master.

After this question, Wang Bucheng couldn't see what was missing in this game. As a small game, the quality is already quite good.

Wang lived up to the whole morning, accepting missions, upgrading, and recruiting pilots. In just one morning, he had more than a dozen pilots and dozens of warplanes.

Now his makeshift airport is too lively. More than a dozen girls are staring at the bubble box on their heads, and there is nothing with low favorability. As soon as the favorability is high, all kinds of coquettish and cute.

It's like a girl with a lively personality, and it's okay to have a high degree of favorability, and she confesses it with a big grin, which is quite refreshing.

The shy girl is about to die, and she can't speak clearly, so she keeps playing a dialog box full of ellipses, and it takes a long time to say a "...... Why don't you ignore me...... Don't hate me...... Is it good or not". Wang is a person who has read the script, but he can't harden his heart. Communicate with her in the form of an ellipsis on her head for a while. (To be continued......)