Chapter 296: Increasing the strategicness of combos
is also four skills, and the skill combination used by Zhou Yi is different from Sun Yifeng. He manually pulled the Gu Yue swordsman to run in front of the orc and knocked the orc unconscious first; Then it floats into the air; Then use the charge skill to rush behind the orc; Finally, use the skill of farming combos.
That charge skill was not easy for Zhou Yi to press, so he put it in the middle. In the first two skills, he accurately enhanced the keys, took a short break in the middle, and then released the final move.
In the eyes of the employees, this ability is already very remarkable, and they all looked at Zhou Yi with admiration. Four skills, in less than ten seconds, a total of twenty-five combos! I can't see the number of hits jumping up!
In fact, this ability is of no value. But just like basketball, the value of this kind of thing is given by people. Employees are admiring Zhou Yi's fast hands, so Zhou Yi has a feeling of being respected. There was a refreshing feeling. Hence the value.
After Zhou Yi's performance, he gave way to his position under the onlookers of the employees and squinted at Sun Yifeng. This is the next war book.
A triumphant smile appeared on the corner of Sun Yifeng's mouth, and he sat down as if nothing had happened. Adjusted the order of skills to start with "Charge".
I saw that Sun Yifeng's left hand was pressed quickly, and his voice sounded straight. On the screen, the protagonist rushes towards the orcs, bringing out a pure white shockwave. "3+5" was not released, but under the enhancement of the "3+3" button, this shockwave looked like a huge white sword, and the tip of the sword was the protagonist. It's too handsome.
At the same time that the giant sword made of true qi stabbed the orc, the protagonist also rushed to the orc. Sun Yifeng followed up with a spear-based control skill, which could lift the orcs into the air and make them impossible to dodge.
The second skill luckily released a "3+5" key boost. I saw the Gu Yue swordsman continuously slashing the orcs floating in the air. Not just with a weapon, but also condensed a pure white True Qi blade and shot upward. Those blades pierce through the orcs. Fly diagonally into the sky. The visuals are brilliant and the effects are amazing.
At this time, the orc's HP is empty, but the combo is not over yet. Then there is the sword and shield control skill.
Sun Yifeng only pressed "3+3" this time. I saw the character in the game turn around on the spot and slash at the orc with his sword. A white shield appeared on the other hand and flung it at the orc's body. Knocks back orcs that are still floating in the air a little. The protagonist takes a step forward and then turns around again, slashing at the orc, and then turning into a true qi shield and smashing it at the orc.
Just threw it three times in a row.
After the control skill of the sword and shield system was over, Sun Yifeng's right hand holding the mouse was motionless, but his left hand was like crazy, if the quality of the keyboard was not good. It is estimated that it will not last long. Press the "3+5" button again to enhance.
The onlookers whispered to their colleagues: "They all say that playing games is playing computers, and he is really playing computers." ”
The characters in the game are just as crazy as they are. Leaning forward, the long sword in his hand completely danced into a white flower. The number of combos is rubbing. The true qi released from the sword formed an air mass, which gradually thickened around the orc.
After slashing out more than thirty swords, the game character stopped, and the true air mass in front of him exploded, adding the last attack to the combo.
The streak was finally fixed at thirty-five times!
The employees were dumbfounded. It's also a combination of four attacks to form a combo, and if you don't need to press the button to strengthen, there are only ten combos. Zhou Yi can hit more than 20 times, but Sun Yifeng can hit 35 combos!
"The difference between operation and non-operation is too obvious, right?" Some employees were amazed.
Employees with heads and pits. My brain opened up and came up with a conspiracy theory: "Did you say that the great god agreed with the keyboard manufacturer that the main reason for making this game is to sell more keyboards?" ”
Stop. It's really possible. Otherwise, how did the great god come up with this trick, so that the protagonist abuses monsters in the game, and the player abuses the keyboard in reality?
Zhou Yi was depressed, compared to others in front of him, he couldn't hold his face, and said to Sun Yifeng: "You are amazing." ”
"We all have our own strengths. My operation is not up to par, mainly relying on my quick eyes. Sun Yifeng smiled, he was in the limelight, and his heart was actually so happy.
Wang did not participate. But all the time through the data on the internal server, the skill sets used by the employees are watched.
There are still very few skills. So there are only a few combinations. Wang did not bear to look at it for a long time, but another idea came up.
This is what he thought of when he was looking at the charging skills of the single sword department. This skill is set at the time. It's just a vision of the protagonist getting close to the enemy. Therefore, the attack will only be launched at the moment when it finally collides with the enemy. But in practice, when employees play, they will not follow Wang Bubo's setting and make the charging skills into a starting hand.
For example, Zhou Yi put this skill in the middle of the combo. Because he felt that the key enhancement of this charge skill was more difficult to press, and the other three buttons were easier to press. So put the hard ones in the middle, make a adjustment, and you can take a break in the busy.
It can be seen that in actual use, players will play the game based on their own washing, and will not rigidly follow the designer's ideas. When this charge skill is used, the monster may be stunned, floating, frozen, etc.
Wang Buyi then began to think, can the skills in different situations, touch different effects, increase strategy?
Let's still take the charge skill as an example. If the player pulls the character in front of the monster and then uses the charge skill. If the monster is standing when it is hit, it can keep pushing the monster backwards, and then inflict a combo.
When the target of the skill is in the air, it can cause a decent number of hits and rush to the other side of the monster. Then add a "flaw" concept to the game. After changing the angle, the next skill can deal extra damage.
In this way, this single-sword charge skill doesn't necessarily have to be used as a starting hand. If the player wants to save trouble, they can use it to charge. It can also be combined with a control skill that can cause a floating state, so that it can have the effect of a status skill, and amplify the damage of the next skill.
And the control skill of the sword and shield system can increase the effect of levitation enhancement. After using other skills to knock the monster into the air, the monster will land when the time limit is reached. Therefore, you can't pick monsters in the starting hand. But this control skill of the sword and shield system, with the key enhancement, can throw out the true qi shield, and smash it at the monster to increase the monster's air time and prolong the floating effect.
Wang watched as the employees used these skills and slowly enhanced them. The momentum is good now, and I have only made four skills, but I have several combo strategies. Keep it up.
……
This mini-game used to verify the combo gameplay was released, and the target software was stunned for the past few days. At first, there were only four skills, and later on, the game was updated two or three times a day. With each update, the effects and values of some skills will be adjusted. And one or two strange new skills are added every day.
Soon they were overwhelmed. With just four skills, the order of combos is not the same. What's more, after the skills are counted to five, the collocation is even more strange.
A combo damage leaderboard has also been added to the game. Each account has a "personal maximum score". According to the combos they set, the highest number is counted and ranked.
At present, the first place is Wang Hankun of Celadon Technology. But the man was cheating, and he couldn't take it seriously. The real first place is Sun Yifeng, who is in second place.
Sun Yifeng's current combo combination has been able to hit an astonishing forty-three combos and cause more than three thousand damage.
Even if the average person knows how to put it together, they can't learn it. Because this is the result of Sun Yifeng's enhancement with keys. If you just press the right mouse button on that set of combos, you can only do thirteen combos and more than 400 damage.
The target software is also piqued to be competitive. Don't compare with others, always compare with your friends!
To be honest, those numbers don't mean anything, but once they move up one place through a combination of research skills, they have a faint sense of pride and want to pass the people in front of them. If you lose one place and see that someone else has done more damage to squeeze your ranking down, you will be unconvinced and want to snatch it back.
Combos are not only based on skill stats, but also at whether the player can be effectively enhanced by pressing the buttons. Those buttons are different, and some combinations seem to be very powerful, and others use them very strongly, but when it comes to their own hands, they just don't feel comfortable using them.
Everyone is trying out combos that work for them. The combinations also vary. Stun, float, freeze, flawed, bleed, reduce defense...... Because there are only five skill slots, you can't use all of these states, and you can only pick out a few of the best ones that amplify each other to form combos.
In the verification mini-game, each new skill is updated, which leads to a new round of research among employees. The target software doesn't know why, but they can't help but figure it out over and over again, considering which combo is best for them.
The same is true for Zhang Chun. In the past, when he got off work, he would only think about his "Three Kingdoms 2" when he returned to the rented house in Nanjiang. As a result, it's been a good few days, and I've been figuring out combos from time to time. Yesterday at dinner he remembered a combo that he wanted to write down at the time, but ended up being lazy. After eating, I forgot everything about it, and I didn't come up with it after thinking about it for a long time, and I was depressed all night.
When he got to work, he immediately boarded the small game to reorganize for a long time, and finally remembered the idea that came up during dinner yesterday. In fact, the idea was useless, but Zhang Chun still had a sense of surprise that he had been lost.
So he smiled bitterly as he watched the little game. This isn't the final game, it's just an incomplete gameplay, so why is it so seductive?
"Boss, am I right? Celadon Technology relies on this gameplay to definitely win "Diablo 2"! The art director had just put him in the top 20 and said to Zhang Chun with a raised eyebrow.
Zhang Chun didn't study this much, and asked with concern: "What is your ranking?" ”
"Just twenty, parentheses, in fact, nineteen. In the morning, I updated a new skill, which I used to do finishing moves, and my ranking rose directly by more than forty! The artistic director said. (To be continued)